chore: update all usages of memory manager allocation

This commit is contained in:
Jan
2024-04-22 21:21:31 +02:00
parent 0845cccd12
commit a3acba8bc0
51 changed files with 149 additions and 211 deletions

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@ -19,6 +19,6 @@ void Actions_GfxImage::LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image)
{
const size_t loadDefSize = offsetof(IW3::GfxImageLoadDef, data) + loadDef->resourceSize;
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->Alloc(loadDefSize));
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->AllocRaw(loadDefSize));
memcpy(image->texture.loadDef, loadDef, loadDefSize);
}

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@ -13,8 +13,8 @@ void Actions_LoadedSound::SetSoundData(MssSound* sound) const
{
if (sound->info.data_len > 0)
{
char* tempData = sound->data;
sound->data = static_cast<char*>(m_zone->GetMemory()->Alloc(sound->info.data_len));
const auto* tempData = sound->data;
sound->data = m_zone->GetMemory()->Alloc<char>(sound->info.data_len);
memcpy(sound->data, tempData, sound->info.data_len);
}
else

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@ -19,6 +19,6 @@ void Actions_GfxImage::LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image)
{
const size_t loadDefSize = offsetof(IW4::GfxImageLoadDef, data) + loadDef->resourceSize;
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->Alloc(loadDefSize));
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->AllocRaw(loadDefSize));
memcpy(image->texture.loadDef, loadDef, loadDefSize);
}

View File

@ -13,8 +13,8 @@ void Actions_LoadedSound::SetSoundData(MssSound* sound) const
{
if (sound->info.data_len > 0)
{
char* tempData = sound->data;
sound->data = static_cast<char*>(m_zone->GetMemory()->Alloc(sound->info.data_len));
const auto* tempData = sound->data;
sound->data = m_zone->GetMemory()->Alloc<char>(sound->info.data_len);
memcpy(sound->data, tempData, sound->info.data_len);
}
else

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@ -10,8 +10,8 @@ Actions_clipMap_t::Actions_clipMap_t(Zone* zone)
{
}
void Actions_clipMap_t::ReallocClipInfo(ClipInfo* clipInfo, clipMap_t* clipMap) const
void Actions_clipMap_t::ReallocClipInfo(const ClipInfo* clipInfo, clipMap_t* clipMap) const
{
clipMap->pInfo = static_cast<ClipInfo*>(m_zone->GetMemory()->Alloc(sizeof(ClipInfo)));
clipMap->pInfo = m_zone->GetMemory()->Alloc<ClipInfo>();
memcpy(clipMap->pInfo, clipInfo, sizeof(ClipInfo));
}

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@ -10,6 +10,6 @@ namespace IW5
public:
explicit Actions_clipMap_t(Zone* zone);
void ReallocClipInfo(ClipInfo* clipInfo, clipMap_t* clipMap) const;
void ReallocClipInfo(const ClipInfo* clipInfo, clipMap_t* clipMap) const;
};
} // namespace IW5

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@ -19,6 +19,6 @@ void Actions_GfxImage::LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image)
{
const size_t loadDefSize = offsetof(IW5::GfxImageLoadDef, data) + loadDef->resourceSize;
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->Alloc(loadDefSize));
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->AllocRaw(loadDefSize));
memcpy(image->texture.loadDef, loadDef, loadDefSize);
}

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@ -14,7 +14,7 @@ void Actions_LoadedSound::SetSoundData(MssSound* sound) const
if (sound->info.data_len > 0)
{
char* tempData = sound->data;
sound->data = static_cast<char*>(m_zone->GetMemory()->Alloc(sound->info.data_len));
sound->data = m_zone->GetMemory()->Alloc<char>(sound->info.data_len);
memcpy(sound->data, tempData, sound->info.data_len);
}
else

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@ -19,6 +19,6 @@ void Actions_GfxImage::LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image)
{
const size_t loadDefSize = offsetof(GfxImageLoadDef, data) + loadDef->resourceSize;
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->Alloc(loadDefSize));
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->AllocRaw(loadDefSize));
memcpy(image->texture.loadDef, loadDef, loadDefSize);
}

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@ -19,6 +19,6 @@ void Actions_GfxImage::LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image)
{
const size_t loadDefSize = offsetof(T6::GfxImageLoadDef, data) + loadDef->resourceSize;
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->Alloc(loadDefSize));
image->texture.loadDef = static_cast<GfxImageLoadDef*>(m_zone->GetMemory()->AllocRaw(loadDefSize));
memcpy(image->texture.loadDef, loadDef, loadDefSize);
}