Rename AssetLoading from Linker to ZoneCreation

This commit is contained in:
Jan
2021-03-12 11:20:02 +01:00
parent 43966e8e00
commit a57201d78d
10 changed files with 102 additions and 67 deletions

View File

@ -0,0 +1,19 @@
#pragma once
#include <string>
#include <vector>
#include <memory>
#include "SearchPath/ISearchPath.h"
#include "Obj/Gdt/Gdt.h"
class ZoneCreationContext
{
public:
ISearchPath* m_asset_search_path;
std::string m_zone_name;
std::string m_game_name;
std::vector<std::unique_ptr<Gdt>> m_gdt_files;
ZoneCreationContext();
ZoneCreationContext(std::string zoneName, ISearchPath* assetSearchPath);
};