Split InfoString classes into multiple files depending on loading and writing code

This commit is contained in:
Jan
2021-03-24 13:51:21 +01:00
parent 9e00ad60e7
commit abcce11b00
36 changed files with 579 additions and 549 deletions

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#include "InfoStringFromStructConverter.h"
#include <cassert>
using namespace T6;
void InfoStringFromStructConverter::FillFromBaseField(const cspField_t& field)
{
switch (static_cast<csParseFieldType_t>(field.iFieldType))
{
case CSPFT_STRING:
FillFromString(std::string(field.szName), field.iOffset);
break;
case CSPFT_STRING_MAX_STRING_CHARS:
FillFromStringBuffer(std::string(field.szName), field.iOffset, 1024);
break;
case CSPFT_STRING_MAX_QPATH:
FillFromStringBuffer(std::string(field.szName), field.iOffset, 64);
break;
case CSPFT_STRING_MAX_OSPATH:
FillFromStringBuffer(std::string(field.szName), field.iOffset, 256);
break;
case CSPFT_INT:
FillFromInt(std::string(field.szName), field.iOffset);
break;
case CSPFT_UINT:
FillFromUint(std::string(field.szName), field.iOffset);
break;
case CSPFT_BOOL:
FillFromBool(std::string(field.szName), field.iOffset);
break;
case CSPFT_QBOOLEAN:
FillFromQBoolean(std::string(field.szName), field.iOffset);
break;
case CSPFT_FLOAT:
FillFromFloat(std::string(field.szName), field.iOffset);
break;
case CSPFT_MILLISECONDS:
FillFromMilliseconds(std::string(field.szName), field.iOffset);
break;
case CSPFT_FX:
{
const auto* fx = *reinterpret_cast<FxEffectDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
if (fx)
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(fx->name)));
else
m_info_string.SetValueForKey(std::string(field.szName), "");
break;
}
case CSPFT_XMODEL:
{
const auto* model = *reinterpret_cast<XModel**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
if (model)
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(model->name)));
else
m_info_string.SetValueForKey(std::string(field.szName), "");
break;
}
case CSPFT_MATERIAL:
case CSPFT_MATERIAL_STREAM:
{
const auto* material = *reinterpret_cast<Material**>(reinterpret_cast<uintptr_t>(m_structure) + field.
iOffset);
if (material)
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(material->info.name)));
else
m_info_string.SetValueForKey(std::string(field.szName), "");
break;
}
case CSPFT_PHYS_PRESET:
{
const auto* physPreset = *reinterpret_cast<PhysPreset**>(reinterpret_cast<uintptr_t>(m_structure) + field.
iOffset);
if (physPreset)
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(physPreset->name)));
else
m_info_string.SetValueForKey(std::string(field.szName), "");
break;
}
case CSPFT_SCRIPT_STRING:
FillFromScriptString(std::string(field.szName), field.iOffset);
break;
case CSPFT_TRACER:
{
const auto* tracer = *reinterpret_cast<TracerDef**>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
if (tracer)
m_info_string.SetValueForKey(std::string(field.szName), std::string(AssetName(tracer->name)));
else
m_info_string.SetValueForKey(std::string(field.szName), "");
break;
}
case CSPFT_SOUND_ALIAS_ID:
{
// TODO: Search sound files for files matching the hash
const auto* hash = reinterpret_cast<unsigned*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
m_info_string.SetValueForKey(std::string(field.szName), "@" + std::to_string(*hash));
break;
}
case CSPFT_NUM_BASE_FIELD_TYPES:
default:
assert(false);
break;
}
}
void InfoStringFromStructConverter::FillInfoString()
{
for (auto fieldIndex = 0u; fieldIndex < m_field_count; fieldIndex++)
{
const auto& field = m_fields[fieldIndex];
assert(field.iFieldType >= 0);
if (field.iFieldType < CSPFT_NUM_BASE_FIELD_TYPES)
FillFromBaseField(field);
else
FillFromExtensionField(field);
}
}
InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields,
const size_t fieldCount)
: InfoStringFromStructConverterBase(structure),
m_fields(fields),
m_field_count(fieldCount)
{
}
InfoStringFromStructConverter::InfoStringFromStructConverter(const void* structure, const cspField_t* fields, const size_t fieldCount,
std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverterBase(structure, std::move(scriptStringValueCallback)),
m_fields(fields),
m_field_count(fieldCount)
{
}

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#pragma once
#include "InfoString/InfoStringFromStructConverterBase.h"
#include "Game/T6/T6.h"
namespace T6
{
class InfoStringFromStructConverter : public InfoStringFromStructConverterBase
{
protected:
const cspField_t* m_fields;
size_t m_field_count;
virtual void FillFromExtensionField(const cspField_t& field) = 0;
void FillFromBaseField(const cspField_t& field);
void FillInfoString() override;
public:
InfoStringFromStructConverter(const void* structure, const cspField_t* fields, size_t fieldCount);
InfoStringFromStructConverter(const void* structure, const cspField_t* fields, size_t fieldCount, std::function<std::string(scr_string_t)> scriptStringValueCallback);
};
}