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ObjLoading/ObjWriting: Initial skeleton for loading and writing obj files
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11
src/ObjCommon/ObjContainer/IObjContainer.h
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11
src/ObjCommon/ObjContainer/IObjContainer.h
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#pragma once
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#include <string>
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class IObjContainer
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{
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public:
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virtual ~IObjContainer() = default;
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virtual const std::string& GetName() = 0;
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};
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