ObjLoading/ObjWriting: Initial skeleton for loading and writing obj files

This commit is contained in:
Jan
2019-12-29 16:40:03 +01:00
parent a0d4e87b8e
commit af55c202cf
39 changed files with 689 additions and 2 deletions

View File

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#pragma once
#include "Zone/Zone.h"
class IObjLoader
{
public:
virtual ~IObjLoader() = default;
virtual bool SupportsZone(Zone* zone) = 0;
virtual void LoadReferencedContainersForZone(Zone* zone) = 0;
virtual void LoadObjDataForZone(Zone* zone) = 0;
};