refactor: get rid of global game variables

This commit is contained in:
Jan
2024-10-19 21:03:36 +02:00
parent ce16d8e6c8
commit b00c65c8c0
28 changed files with 177 additions and 156 deletions

View File

@ -47,7 +47,7 @@ namespace
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{
std::unique_ptr<ZoneWriter> writer;
auto writer = std::make_unique<ZoneWriter>();
SetupBlocks(*writer);