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refactor: get rid of global game variables
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@ -20,7 +20,7 @@ namespace
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"test,data,lol\n"
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"lorem,ipsum");
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Zone zone("MockZone", 0, &g_GameT5);
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Zone zone("MockZone", 0, IGame::GetGameById(GameId::T5));
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MockAssetLoadingManager assetLoadingManager(zone, searchPath);
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AssetLoaderStringTable assetLoader;
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