Add AssetLoaders for linker that handle asset types for their specific game

This commit is contained in:
Jan
2021-03-12 10:55:55 +01:00
parent 792509d11d
commit b360816190
11 changed files with 223 additions and 9 deletions

View File

@ -20,5 +20,5 @@ SequenceZoneDefinitionMetaData::SequenceZoneDefinitionMetaData()
void SequenceZoneDefinitionMetaData::ProcessMatch(ZoneDefinition* state, SequenceResult<SimpleParserValue>& result) const
{
state->m_metadata[result.NextCapture(CAPTURE_KEY).IdentifierValue()] = result.NextCapture(CAPTURE_VALUE).IdentifierValue();
state->m_metadata.insert(std::make_pair(result.NextCapture(CAPTURE_KEY).IdentifierValue(), result.NextCapture(CAPTURE_VALUE).IdentifierValue()));
}