Add AssetLoaders for linker that handle asset types for their specific game

This commit is contained in:
Jan
2021-03-12 10:55:55 +01:00
parent 792509d11d
commit b360816190
11 changed files with 223 additions and 9 deletions

View File

@ -17,7 +17,7 @@ public:
class ZoneDefinition
{
public:
std::unordered_map<std::string, std::string> m_metadata;
std::unordered_multimap<std::string, std::string> m_metadata;
std::vector<std::string> m_includes;
std::vector<std::string> m_ignores;
std::vector<ZoneDefinitionEntry> m_assets;