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Generate zone loading code with ZoneCodeGenerator via custom build tool options when compiling
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#include <cassert>
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#include "Game/T6/XAssets/rawfile/rawfile_load_db.h"
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#include "Game/T6/XAssets/rawfile/rawfile_load_db2.h"
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using namespace T6;
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1
src/ZoneLoading/Game/T6/XAssets/T6_Load.gen
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1
src/ZoneLoading/Game/T6/XAssets/T6_Load.gen
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# This file exists for automatically generator zone loading code.
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#include "rawfile_load_db.h"
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#include "rawfile_load_db2.h"
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#include <cassert>
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using namespace T6;
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