fix: fix weapon attachment unique hidetags

This commit is contained in:
Jan
2024-02-13 23:53:59 +01:00
parent 66e8f8fa78
commit b9bf4778fa
2 changed files with 8 additions and 5 deletions

View File

@ -112,7 +112,8 @@ bool AssetLoaderWeaponAttachment::LoadFromInfoString(
CalculateAttachmentFields(attachment);
attachment->szInternalName = memory->Dup(assetName.c_str());
manager->AddAsset(ASSET_TYPE_ATTACHMENT, assetName, attachment, converter.GetDependencies(), converter.GetUsedScriptStrings());
manager->AddAsset(
ASSET_TYPE_ATTACHMENT, assetName, attachment, converter.GetDependencies(), converter.GetUsedScriptStrings(), converter.GetIndirectAssetReferences());
return true;
}