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Move T6 string arrays to CommonT6 header
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@ -3,6 +3,8 @@
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#include <cassert>
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#include <type_traits>
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/InfoStringT6.h"
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using namespace T6;
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@ -569,36 +571,6 @@ cspField_t AssetDumperVehicle::vehicle_fields[]
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namespace T6
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{
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const char* s_vehicleClassNames[]
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{
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"4 wheel",
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"motorcycle",
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"tank",
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"plane",
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"boat",
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"artillery",
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"helicopter",
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};
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const char* s_vehicleCameraModes[]
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{
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"first",
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"chase",
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"view",
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"strafe",
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"horse",
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"oldtank",
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"hover",
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"vtol",
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};
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const char* s_tractionTypeNames[]
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{
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"TRACTION_TYPE_FRONT",
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"TRACTION_TYPE_BACK",
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"TRACTION_TYPE_ALL_WD",
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};
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class InfoStringFromVehicleConverter final : public InfoStringFromStructConverter
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{
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protected:
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