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Dump and load iw4 physpresets
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@ -181,6 +181,21 @@ namespace IW4
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bool perSurfaceSndAlias;
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};
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struct PhysPresetInfo
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{
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float mass;
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float bounce;
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float friction;
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int isFrictionInfinity;
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float bulletForceScale;
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float explosiveForceScale;
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const char* sndAliasPrefix;
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float piecesSpreadFraction;
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float piecesUpwardVelocity;
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int tempDefaultToCylinder;
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int perSurfaceSndAlias;
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};
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struct Bounds
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{
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float midPoint[3];
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