ZoneCodeGenerator: Add possibility to define custom actions that should be performed after loading a certain Structure

This commit is contained in:
Jan
2020-01-03 17:25:10 +01:00
parent c995a12001
commit bdb0958c16
11 changed files with 251 additions and 30 deletions

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#include "gfximage_actions.h"
Actions_GfxImage::Actions_GfxImage(Zone* zone)
: AssetLoadingActions(zone)
{
}
void Actions_GfxImage::LoadImageData(T6::GfxImageLoadDef* loadDef, T6::GfxImage* image)
{
}

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#pragma once
#include "Loading/AssetLoadingActions.h"
#include "Game/T6/T6.h"
class Actions_GfxImage final : public AssetLoadingActions
{
public:
explicit Actions_GfxImage(Zone* zone);
void LoadImageData(T6::GfxImageLoadDef* loadDef, T6::GfxImage* image);
};