ZoneCode: Fix and enable all already working assets

This commit is contained in:
Jan
2019-12-05 04:05:44 +01:00
parent 10334266b3
commit c386231576
3 changed files with 83 additions and 23 deletions

View File

@ -74,6 +74,7 @@ set count pieces numpieces;
use PhysPreset;
set string name;
set name name;
set string sndAliasPrefix;
// =========================================
// PhysConstraints
@ -85,7 +86,9 @@ set name name;
use PhysConstraint;
set scriptstring targetname;
set scriptstring target_ent1;
set string target_bone1;
set scriptstring target_ent2;
set string target_bone2;
// =========================================
// DestructibleDef
@ -393,6 +396,11 @@ set string subtitle;
set string secondaryname;
set string assetFileName;
// SndDuck
use SndDuck;
set count attenuation 128;
set count filter 128;
// SndRuntimeAssetBank
use SndRuntimeAssetBank;
set string zone;
@ -467,6 +475,10 @@ set reusable cmodel_t::info;
use ComWorld;
set string name;
set name name;
set count primaryLights primaryLightCount;
// ComPrimaryLight
set string ComPrimaryLight::defName;
// =========================================
// GameWorldSp
@ -536,6 +548,10 @@ set name name;
use Font_s;
set string fontName;
set name fontName;
set reusable glyphs;
set count glyphs glyphCount;
set reusable kerningPairs;
set count kerningPairs kerningPairsCount;
// =========================================
// FontIcon
@ -543,6 +559,13 @@ set name fontName;
use FontIcon;
set string name;
set name name;
set reusable fontIconEntry;
set count fontIconEntry numEntries;
set reusable fontIconAlias;
set count fontIconAlias numAliasEntries;
// FontIconName
set string FontIconName::string;
// =========================================
// MenuList
@ -1072,6 +1095,37 @@ set string autoShatterShound;
// =========================================
// EmblemSet
// =========================================
use EmblemSet;
set count layers layerCount;
set count categories categoryCount;
set count iconTypes iconTypeCount;
set count bgCategories iconTypeCount;
set count icons iconTypeCount;
set count backgrounds backgroundCount;
set count backgroundLookup backgroundLookupCount;
// EmblemCategory
use EmblemCategory;
set string name;
set string description;
// EmblemIconType
use EmblemIconType;
set string name;
set string description;
// EmblemBGCategory
use EmblemBGCategory;
set string name;
set string description;
// EmblemIcon
use EmblemIcon;
set string description;
// EmblemBackground
use EmblemBackground;
set string description;
// =========================================
// ScriptParseTree