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Add dumping of t6 weapons
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78
src/ObjCommon/Utils/InfoString.h
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78
src/ObjCommon/Utils/InfoString.h
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#pragma once
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#include <functional>
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#include <unordered_map>
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#include <string>
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#include <vector>
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#include "Zone/ZoneTypes.h"
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class InfoString
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{
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static const std::string EMPTY_VALUE;
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std::unordered_map<std::string, std::string> m_values;
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std::vector<std::string> m_keys_by_insertion;
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public:
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bool HasKey(const std::string& key) const;
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const std::string& GetValueForKey(const std::string& key) const;
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const std::string& GetValueForKey(const std::string& key, bool* foundValue) const;
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void SetValueForKey(const std::string& key, std::string value);
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void RemoveKey(const std::string& key);
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std::string ToString() const;
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std::string ToString(const std::string& prefix) const;
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void FromString();
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void FromString(const std::string& prefix);
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};
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class InfoStringToStructConverterBase
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{
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protected:
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const InfoString& m_info_string;
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void* m_structure;
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virtual void FillStructure() = 0;
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public:
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InfoStringToStructConverterBase(const InfoString& infoString, void* structure);
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virtual ~InfoStringToStructConverterBase();
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InfoStringToStructConverterBase(const InfoStringToStructConverterBase& other) = delete;
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InfoStringToStructConverterBase(InfoStringToStructConverterBase&& other) noexcept = delete;
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InfoStringToStructConverterBase& operator=(const InfoStringToStructConverterBase& other) = delete;
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InfoStringToStructConverterBase& operator=(InfoStringToStructConverterBase&& other) noexcept = delete;
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void Convert();
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};
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class InfoStringFromStructConverterBase
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{
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protected:
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InfoString m_info_string;
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const void* m_structure;
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const std::function<std::string(scr_string_t)> m_get_scr_string;
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void FillFromString(const std::string& key, size_t offset);
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void FillFromStringBuffer(const std::string& key, size_t offset, size_t bufferSize);
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void FillFromInt(const std::string& key, size_t offset);
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void FillFromUint(const std::string&, size_t offset);
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void FillFromBool(const std::string&, size_t offset);
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void FillFromQBoolean(const std::string& key, size_t offset);
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void FillFromFloat(const std::string& key, size_t offset);
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void FillFromMilliseconds(const std::string& key, size_t offset);
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void FillFromScriptString(const std::string& key, size_t offset);
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void FillFromEnumInt(const std::string& key, size_t offset, const char** enumValues, size_t enumSize);
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virtual void FillInfoString() = 0;
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public:
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explicit InfoStringFromStructConverterBase(const void* structure);
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InfoStringFromStructConverterBase(const void* structure, std::function<std::string(scr_string_t)> scriptStringValueCallback);
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virtual ~InfoStringFromStructConverterBase();
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InfoStringFromStructConverterBase(const InfoStringFromStructConverterBase& other) = delete;
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InfoStringFromStructConverterBase(InfoStringFromStructConverterBase&& other) noexcept = delete;
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InfoStringFromStructConverterBase& operator=(const InfoStringFromStructConverterBase& other) = delete;
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InfoStringFromStructConverterBase& operator=(InfoStringFromStructConverterBase&& other) noexcept = delete;
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InfoString Convert();
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};
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