Add dumper for DDS and texture converter for reordering colors

This commit is contained in:
Jan
2020-09-04 12:51:13 +02:00
parent 362094b6f0
commit ccef1dca28
11 changed files with 708 additions and 362 deletions

View File

@ -1,268 +1,228 @@
#include "DdsWriter.h"
#include <cassert>
#include <map>
#include <memory>
#include "Image/DdsTypes.h"
#include "Image/TextureConverter.h"
using namespace dds;
const std::map<ImageFormatId, ImageFormatId> DDS_CONVERSION_TABLE
{
{ImageFormatId::R8_G8_B8, ImageFormatId::B8_G8_R8_X8},
};
class DdsWriterInternal
{
static constexpr uint32_t DDS_MAGIC = MakeFourCc('D', 'D', 'S', ' ');
static constexpr uint32_t DDS_PF_DXT10_EXTENSION = MakeFourCc('D', 'X', '1', '0');
static constexpr uint32_t DDS_PF_BC1 = MakeFourCc('D', 'X', 'T', '1');
static constexpr uint32_t DDS_PF_BC2 = MakeFourCc('D', 'X', 'T', '3');
static constexpr uint32_t DDS_PF_BC3 = MakeFourCc('D', 'X', 'T', '5');
public:
enum class ImageFormatSupportStatus
{
UNSUPPORTED,
SUPPORTED_WITH_SIMPLE_HEADER,
SUPPORTED_WITH_DXT10_HEADER
};
private:
FileAPI::IFile* m_file;
Texture* m_texture;
ImageFormatSupportStatus m_support_status;
std::unique_ptr<Texture> m_converted_texture;
bool m_use_dx10_extension;
void PrepareHeader(DDS_HEADER* header) const
static constexpr unsigned Mask1(const unsigned length)
{
header->dwSize = sizeof DDS_HEADER;
header->dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
if (length >= sizeof(unsigned) * 8)
return UINT32_MAX;
return UINT32_MAX >> (sizeof(unsigned) * 8 - length);
}
void PopulatePixelFormatBlockCompressed(DDS_PIXELFORMAT& pf, const ImageFormatBlockCompressed* format)
{
pf.dwSize = sizeof(DDS_PIXELFORMAT);
pf.dwFlags = DDPF_FOURCC;
pf.dwRGBBitCount = 0;
pf.dwRBitMask = 0;
pf.dwGBitMask = 0;
pf.dwBBitMask = 0;
pf.dwABitMask = 0;
// Use standard pixel format for DXT1-5 for maximum compatibility and only otherwise use DX10 extension
switch (format->GetDxgiFormat())
{
case DXGI_FORMAT_BC1_UNORM:
pf.dwFourCC = MakeFourCc('D', 'X', 'T', '1');
break;
case DXGI_FORMAT_BC2_UNORM:
pf.dwFourCC = MakeFourCc('D', 'X', 'T', '3');
break;
case DXGI_FORMAT_BC3_UNORM:
pf.dwFourCC = MakeFourCc('D', 'X', 'T', '5');
break;
default:
m_use_dx10_extension = true;
pf.dwFourCC = MakeFourCc('D', 'X', '1', '0');
break;
}
}
static void PopulatePixelFormatUnsigned(DDS_PIXELFORMAT& pf, const ImageFormatUnsigned* format)
{
pf.dwSize = sizeof(DDS_PIXELFORMAT);
pf.dwFourCC = 0;
pf.dwRGBBitCount = format->m_bits_per_pixel;
pf.dwRBitMask = format->HasR() ? Mask1(format->m_r_size) << format->m_r_offset : 0;
pf.dwGBitMask = format->HasG() ? Mask1(format->m_g_size) << format->m_g_offset : 0;
pf.dwBBitMask = format->HasB() ? Mask1(format->m_b_size) << format->m_b_offset : 0;
pf.dwABitMask = format->HasA() ? Mask1(format->m_a_size) << format->m_a_offset : 0;
pf.dwFlags = 0;
if (format->HasA())
pf.dwFlags |= DDPF_ALPHAPIXELS;
if (format->HasR() && !format->HasG() && !format->HasB())
pf.dwFlags |= DDPF_LUMINANCE;
else
pf.dwFlags |= DDPF_RGB;
}
void PopulatePixelFormat(DDS_PIXELFORMAT& pf)
{
const auto* format = m_texture->GetFormat();
switch (format->GetType())
{
case ImageFormatType::BLOCK_COMPRESSED:
PopulatePixelFormatBlockCompressed(pf, dynamic_cast<const ImageFormatBlockCompressed*>(format));
break;
case ImageFormatType::UNSIGNED:
PopulatePixelFormatUnsigned(pf, dynamic_cast<const ImageFormatUnsigned*>(format));
break;
default:
assert(false);
break;
}
}
void PopulateDdsHeader(DDS_HEADER& header)
{
header.dwSize = sizeof header;
header.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
if (m_texture->HasMipMaps())
header->dwFlags |= DDSD_MIPMAPCOUNT;
header.dwFlags |= DDSD_MIPMAPCOUNT;
if (m_texture->GetFormat()->GetType() == ImageFormatType::BLOCK_COMPRESSED)
header->dwFlags |= DDSD_LINEARSIZE;
header.dwFlags |= DDSD_LINEARSIZE;
else
header->dwFlags |= DDSD_PITCH;
header.dwFlags |= DDSD_PITCH;
if (m_texture->GetType() == Texture::Type::TYPE_3D)
header->dwFlags |= DDSD_DEPTH;
if (m_texture->GetDepth() > 1)
header.dwFlags |= DDSD_DEPTH;
header->dwWidth = m_texture->GetWidth();
header->dwHeight = m_texture->GetHeight();
header->dwDepth = m_texture->GetDepth();
header->dwPitchOrLinearSize = m_texture->GetFormat()->GetPitch(m_texture->GetWidth());
header->dwMipMapCount = m_texture->HasMipMaps() ? m_texture->GetMipMapCount() : 1;
header.dwHeight = m_texture->GetHeight();
header.dwWidth = m_texture->GetWidth();
header.dwDepth = m_texture->GetDepth();
header.dwPitchOrLinearSize = m_texture->GetFormat()->GetPitch(0, m_texture->GetWidth());
header.dwMipMapCount = m_texture->HasMipMaps() ? m_texture->GetMipMapCount() : 1;
memset(header->dwReserved1, 0, sizeof DDS_HEADER::dwReserved1);
PopulatePixelFormat(header.ddspf);
header.dwCaps = DDSCAPS_TEXTURE;
header->dwCaps = DDSCAPS_TEXTURE;
if (m_texture->HasMipMaps())
header->dwCaps |= DDSCAPS_MIPMAP;
if (m_texture->GetType() == Texture::Type::TYPE_CUBE || m_texture->HasMipMaps())
header->dwCaps |= DDSCAPS_COMPLEX;
header.dwCaps |= DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
header->dwCaps2 = 0;
if (m_texture->GetType() == Texture::Type::TYPE_CUBE)
if (m_texture->GetTextureType() == TextureType::T_CUBE)
header.dwCaps |= DDSCAPS_COMPLEX;
header.dwCaps2 = 0;
if (m_texture->GetTextureType() == TextureType::T_CUBE)
{
header->dwCaps2 |=
header.dwCaps2 |=
DDSCAPS2_CUBEMAP
| DDSCAPS2_CUBEMAP_POSITIVEX | DDSCAPS2_CUBEMAP_NEGATIVEX
| DDSCAPS2_CUBEMAP_POSITIVEY | DDSCAPS2_CUBEMAP_NEGATIVEY
| DDSCAPS2_CUBEMAP_POSITIVEZ | DDSCAPS2_CUBEMAP_NEGATIVEZ;
}
else if (m_texture->GetType() == Texture::Type::TYPE_3D)
{
header->dwCaps2 |= DDSCAPS2_VOLUME;
}
header->dwCaps3 = 0;
header->dwCaps4 = 0;
header->dwReserved2 = 0;
header.dwCaps3 = 0;
header.dwCaps4 = 0;
header.dwReserved2 = 0;
}
void SetPixelFormat(DDS_PIXELFORMAT* pixelFormat) const
void PopulateDxt10Header(DDS_HEADER_DXT10& header) const
{
pixelFormat->dwSize = sizeof DDS_PIXELFORMAT;
pixelFormat->dwFlags = 0;
header.dxgiFormat = m_texture->GetFormat()->GetDxgiFormat();
header.miscFlag = 0;
header.miscFlags2 = 0;
const auto* imageFormat = m_texture->GetFormat();
switch (imageFormat->GetType())
switch (m_texture->GetTextureType())
{
case ImageFormatType::UNSIGNED:
{
const auto* imageFormatUnsigned = dynamic_cast<const ImageFormatUnsigned*>(imageFormat);
if (imageFormatUnsigned->m_r_size == 0
&& imageFormatUnsigned->m_g_size == 0
&& imageFormatUnsigned->m_b_size == 0
&& imageFormatUnsigned->m_a_size > 0)
{
pixelFormat->dwFlags |= DDPF_ALPHA;
}
else
{
if (imageFormatUnsigned->m_r_size > 0
&& imageFormatUnsigned->m_g_size == 0
&& imageFormatUnsigned->m_b_size == 0)
{
pixelFormat->dwFlags |= DDPF_LUMINANCE;
}
else if (imageFormatUnsigned->m_r_size > 0
|| imageFormatUnsigned->m_g_size > 0
|| imageFormatUnsigned->m_b_size > 0)
{
pixelFormat->dwFlags |= DDPF_RGB;
}
if (imageFormatUnsigned->m_a_size > 0)
{
pixelFormat->dwFlags |= DDPF_ALPHAPIXELS;
}
}
pixelFormat->dwRGBBitCount = imageFormatUnsigned->m_bits_per_pixel;
pixelFormat->dwRBitMask = static_cast<uint32_t>(imageFormatUnsigned->m_r_mask);
pixelFormat->dwGBitMask = static_cast<uint32_t>(imageFormatUnsigned->m_g_mask);
pixelFormat->dwBBitMask = static_cast<uint32_t>(imageFormatUnsigned->m_b_mask);
pixelFormat->dwABitMask = static_cast<uint32_t>(imageFormatUnsigned->m_a_mask);
}
case TextureType::T_2D:
header.resourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
header.arraySize = 1;
break;
case ImageFormatType::BLOCK_COMPRESSED:
{
pixelFormat->dwFlags |= DDPF_FOURCC;
pixelFormat->dwRGBBitCount = 0;
pixelFormat->dwRBitMask = 0;
pixelFormat->dwGBitMask = 0;
pixelFormat->dwBBitMask = 0;
pixelFormat->dwABitMask = 0;
switch (imageFormat->GetId())
{
case ImageFormatId::BC1:
pixelFormat->dwFourCC = DDS_PF_BC1;
break;
case ImageFormatId::BC2:
pixelFormat->dwFourCC = DDS_PF_BC2;
break;
case ImageFormatId::BC3:
pixelFormat->dwFourCC = DDS_PF_BC3;
break;
default:
assert(false);
break;
}
}
case TextureType::T_CUBE:
header.resourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
header.arraySize = 6;
header.miscFlag |= DDS_RESOURCE_MISC_TEXTURECUBE;
break;
default:
case TextureType::T_3D:
header.resourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE3D;
header.arraySize = 1;
break;
}
}
static void MarkHeaderAsExtendedByHeaderDxt10(DDS_PIXELFORMAT* pixelFormat)
void ConvertTextureIfNecessary()
{
pixelFormat->dwSize = sizeof DDS_PIXELFORMAT;
pixelFormat->dwFlags = DDPF_FOURCC;
pixelFormat->dwFourCC = DDS_PF_DXT10_EXTENSION;
pixelFormat->dwRGBBitCount = 0;
pixelFormat->dwRBitMask = 0;
pixelFormat->dwGBitMask = 0;
pixelFormat->dwBBitMask = 0;
pixelFormat->dwABitMask = 0;
}
auto entry = DDS_CONVERSION_TABLE.find(m_texture->GetFormat()->GetId());
void PrepareHeaderDxt10(DDS_HEADER_DXT10* header)
{
header->dxgiFormat = m_texture->GetFormat()->GetDxgiFormat();
switch (m_texture->GetType())
if(entry != DDS_CONVERSION_TABLE.end())
{
case Texture::Type::TYPE_2D:
case Texture::Type::TYPE_CUBE:
header->resourceDimension = DDS_DIMENSION_TEXTURE2D;
break;
case Texture::Type::TYPE_3D:
header->resourceDimension = DDS_DIMENSION_TEXTURE3D;
break;
TextureConverter converter(m_texture, ImageFormat::ALL_FORMATS[static_cast<unsigned>(entry->second)]);
m_converted_texture = std::unique_ptr<Texture>(converter.Convert());
m_texture = m_converted_texture.get();
}
header->miscFlag = 0;
if (m_texture->GetType() == Texture::Type::TYPE_CUBE)
header->miscFlag |= DDS_RESOURCE_MISC_TEXTURECUBE;
header->arraySize = m_texture->GetFaceCount();
header->miscFlags2 = 0;
}
public:
static ImageFormatSupportStatus GetSupportStatusForImageFormat(const ImageFormat* format)
static bool SupportsImageFormat(const ImageFormat* imageFormat)
{
assert(format != nullptr);
return true;
}
if (auto* imageFormatUnsigned = dynamic_cast<const ImageFormatUnsigned*>(format))
{
if (imageFormatUnsigned->m_bits_per_pixel <= sizeof uint32_t * 8)
return ImageFormatSupportStatus::SUPPORTED_WITH_SIMPLE_HEADER;
}
else
{
switch (format->GetId())
{
case ImageFormatId::BC1:
case ImageFormatId::BC2:
case ImageFormatId::BC3:
return ImageFormatSupportStatus::SUPPORTED_WITH_SIMPLE_HEADER;
default:
break;
}
}
return format->GetDxgiFormat() != DXGI_FORMAT_UNKNOWN
? ImageFormatSupportStatus::SUPPORTED_WITH_DXT10_HEADER
: ImageFormatSupportStatus::UNSUPPORTED;
static std::string GetFileExtension()
{
return ".dds";
}
DdsWriterInternal(FileAPI::IFile* file, Texture* texture)
: m_file(file),
m_texture(texture),
m_use_dx10_extension(false)
{
m_file = file;
m_texture = texture;
m_support_status = GetSupportStatusForImageFormat(texture->GetFormat());
}
bool DumpImage()
void DumpImage()
{
if (m_file->Write(&DDS_MAGIC, sizeof uint32_t, 1) != 1)
return false;
ConvertTextureIfNecessary();
DDS_HEADER ddsHeader{};
PrepareHeader(&ddsHeader);
if (m_support_status == ImageFormatSupportStatus::SUPPORTED_WITH_SIMPLE_HEADER)
DDS_HEADER header{};
PopulateDdsHeader(header);
constexpr uint32_t magic = MakeFourCc('D', 'D', 'S', ' ');
m_file->Write(&magic, sizeof magic, 1);
m_file->Write(&header, sizeof header, 1);
if (m_use_dx10_extension)
{
SetPixelFormat(&ddsHeader.ddspf);
if (m_file->Write(&ddsHeader, sizeof DDS_HEADER, 1) != 1)
return false;
}
else if (m_support_status == ImageFormatSupportStatus::SUPPORTED_WITH_DXT10_HEADER)
{
DDS_HEADER_DXT10 ddsHeaderDxt10{};
MarkHeaderAsExtendedByHeaderDxt10(&ddsHeader.ddspf);
PrepareHeaderDxt10(&ddsHeaderDxt10);
if (m_file->Write(&ddsHeader, sizeof DDS_HEADER, 1) != 1
|| m_file->Write(&ddsHeaderDxt10, sizeof DDS_HEADER_DXT10, 1) != 1)
return false;
DDS_HEADER_DXT10 dxt10{};
PopulateDxt10Header(dxt10);
m_file->Write(&dxt10, sizeof dxt10, 1);
}
const int mipCount = m_texture->HasMipMaps() ? m_texture->GetMipMapCount() : 1;
for (int face = 0; face < m_texture->GetFaceCount(); face++)
for (auto mipLevel = 0; mipLevel < mipCount; mipLevel++)
{
for (int mipLevel = 0; mipLevel < mipCount; mipLevel++)
{
const size_t sizeOfMipLevel = m_texture->GetSizeOfMipLevel(mipLevel);
if (m_file->Write(m_texture->GetBufferForMipLevel(mipLevel, face), 1, sizeOfMipLevel) != sizeOfMipLevel)
return false;
}
const auto* buffer = m_texture->GetBufferForMipLevel(mipLevel);
const auto mipLevelSize = m_texture->GetSizeOfMipLevel(mipLevel);
m_file->Write(buffer, 1, mipLevelSize);
}
return true;
}
};
@ -271,17 +231,16 @@ DdsWriter::~DdsWriter()
bool DdsWriter::SupportsImageFormat(const ImageFormat* imageFormat)
{
return DdsWriterInternal::GetSupportStatusForImageFormat(imageFormat)
!= DdsWriterInternal::ImageFormatSupportStatus::UNSUPPORTED;
return DdsWriterInternal::SupportsImageFormat(imageFormat);
}
std::string DdsWriter::GetFileExtension()
{
return ".dds";
return DdsWriterInternal::GetFileExtension();
}
void DdsWriter::DumpImage(FileAPI::IFile* file, Texture* texture)
{
DdsWriterInternal writer(file, texture);
writer.DumpImage();
DdsWriterInternal internal(file, texture);
internal.DumpImage();
}