Load vertex shader and pixel shader from raw

This commit is contained in:
Jan
2022-03-25 18:35:22 +01:00
parent 90eaf9c4a9
commit d0e8e94561
4 changed files with 84 additions and 0 deletions

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@ -10,5 +10,7 @@ namespace IW4
{
public:
_NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;
_NODISCARD bool CanLoadFromRaw() const override;
bool LoadFromRaw(const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const override;
};
}