feat: use names from shaders to complete names in material constants and texturedefs

This commit is contained in:
Jan
2024-02-24 11:42:47 +01:00
parent 36ac8f02be
commit d3b15aa86a
2 changed files with 184 additions and 26 deletions

View File

@ -14,5 +14,8 @@ namespace T6
protected:
bool ShouldDump(XAssetInfo<Material>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<Material>* asset) override;
public:
void DumpPool(AssetDumpingContext& context, AssetPool<Material>* pool) override;
};
} // namespace T6