mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-26 06:37:52 -05:00
feat: use names from shaders to complete names in material constants and texturedefs
This commit is contained in:
@ -14,5 +14,8 @@ namespace T6
|
||||
protected:
|
||||
bool ShouldDump(XAssetInfo<Material>* asset) override;
|
||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<Material>* asset) override;
|
||||
|
||||
public:
|
||||
void DumpPool(AssetDumpingContext& context, AssetPool<Material>* pool) override;
|
||||
};
|
||||
} // namespace T6
|
||||
|
Reference in New Issue
Block a user