mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-11 15:28:11 -05:00
Add dumper and reader for IW4 GfxLightDef
This commit is contained in:
@ -0,0 +1,36 @@
|
||||
#include "AssetDumperGfxLightDef.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
using namespace IW4;
|
||||
|
||||
std::string AssetDumperGfxLightDef::GetAssetFilename(const std::string& assetName)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
|
||||
ss << "lights/" << assetName;
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
bool AssetDumperGfxLightDef::ShouldDump(XAssetInfo<GfxLightDef>* asset)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void AssetDumperGfxLightDef::DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxLightDef>* asset)
|
||||
{
|
||||
const auto* lightDef = asset->Asset();
|
||||
const auto assetFile = context.OpenAssetFile(GetAssetFilename(asset->m_name));
|
||||
|
||||
if (!assetFile || lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
|
||||
return;
|
||||
|
||||
auto& stream = *assetFile;
|
||||
|
||||
const auto* imageName = lightDef->attenuation.image->name;
|
||||
if (imageName[0] == ',')
|
||||
imageName = &imageName[1];
|
||||
|
||||
stream << lightDef->attenuation.samplerState << imageName << static_cast<char>(lightDef->lmapLookupStart);
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
|
||||
namespace IW4
|
||||
{
|
||||
class AssetDumperGfxLightDef final : public AbstractAssetDumper<GfxLightDef>
|
||||
{
|
||||
static std::string GetAssetFilename(const std::string& assetName);
|
||||
|
||||
protected:
|
||||
bool ShouldDump(XAssetInfo<GfxLightDef>* asset) override;
|
||||
void DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxLightDef>* asset) override;
|
||||
};
|
||||
}
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include "AssetDumpers/AssetDumperAddonMapEnts.h"
|
||||
#include "AssetDumpers/AssetDumperGfxImage.h"
|
||||
#include "AssetDumpers/AssetDumperGfxLightDef.h"
|
||||
#include "AssetDumpers/AssetDumperLoadedSound.h"
|
||||
#include "AssetDumpers/AssetDumperLocalizeEntry.h"
|
||||
#include "AssetDumpers/AssetDumperMenuDef.h"
|
||||
@ -56,7 +57,7 @@ bool ZoneDumper::DumpZone(AssetDumpingContext& context) const
|
||||
// DUMP_ASSET_POOL(AssetDumperMapEnts, m_map_ents, ASSET_TYPE_MAP_ENTS)
|
||||
// DUMP_ASSET_POOL(AssetDumperFxWorld, m_fx_world, ASSET_TYPE_FXWORLD)
|
||||
// DUMP_ASSET_POOL(AssetDumperGfxWorld, m_gfx_world, ASSET_TYPE_GFXWORLD)
|
||||
// DUMP_ASSET_POOL(AssetDumperGfxLightDef, m_gfx_light_def, ASSET_TYPE_LIGHT_DEF)
|
||||
DUMP_ASSET_POOL(AssetDumperGfxLightDef, m_gfx_light_def, ASSET_TYPE_LIGHT_DEF)
|
||||
// DUMP_ASSET_POOL(AssetDumperFont_s, m_font, ASSET_TYPE_FONT)
|
||||
DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list, ASSET_TYPE_MENULIST)
|
||||
DUMP_ASSET_POOL(AssetDumperMenuDef, m_menu_def, ASSET_TYPE_MENU)
|
||||
|
Reference in New Issue
Block a user