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Make sure assets need to be declared as temp block to be located in temp block to handle special case of iw3 stringtable not being in temp block
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@ -2,6 +2,7 @@
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// Material
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// =========================================
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use Material;
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set block XFILE_BLOCK_TEMP;
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set string info::name;
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set name info::name;
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set reusable textureTable;
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