ZoneLoading: Fix and enable xmodel, destructibledef, gameworldsp/mp, attachment_unique, weaponcamo, fx, vehicledef

This commit is contained in:
Jan
2019-12-07 03:49:32 +01:00
parent 739c2ff61d
commit e7725f6a9c
3 changed files with 25 additions and 20 deletions

View File

@ -219,12 +219,12 @@ use XSurface;
set condition verts0 !(flags & 1);
set reusable verts0;
set count verts0 vertCount;
set count vb0 0;
set condition vb0 never;
set reusable vertList;
set count vertList vertListCount;
set reusable triIndices;
set count triIndices triCount;
set count indexBuffer 0;
set condition indexBuffer never;
reorder:
vertInfo
verts0
@ -240,12 +240,12 @@ set count vertsBlend vertCount[0]
+ 7 * vertCount[3];
set reusable tensionData;
set count tensionData vertCount[0]
+ 3 * vertCount[1]
+ 5 * vertCount[2]
+ 7 * vertCount[3];
+ vertCount[1]
+ vertCount[2]
+ vertCount[3];
// XRigidVertList
set count XRigidVertList::collisionTree 1;
set reusable XRigidVertList::collisionTree;
// XSurfaceCollisionTree
use XSurfaceCollisionTree;
@ -515,6 +515,7 @@ set reusable u::child;
// pathnode_tree_nodes_t
use pathnode_tree_nodes_t;
set count nodes nodeCount;
// =========================================
// GameWorldMp