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chore: dump iw5 weapon sound overrides
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@ -117,6 +117,7 @@ namespace IW5
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WFT_ANIM_NAME,
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WFT_ATTACHMENT,
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WFT_ANIM_OVERRIDES,
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WFT_SOUND_OVERRIDES,
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WFT_NUM_FIELD_TYPES,
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};
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@ -3923,13 +3923,24 @@ namespace IW5
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int altTime;
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};
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enum SoundOverrideTypes : unsigned int
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{
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SNDTYPE_NONE = 0x0,
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SNDTYPE_FIRE = 0x1,
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SNDTYPE_PLAYER_FIRE = 0x2,
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SNDTYPE_PLAYER_AKIMBO = 0x3,
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SNDTYPE_PLAYER_LASTSHOT = 0x4,
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SNDTYPE_PLAYER_COUNT
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};
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struct SoundOverrideEntry
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{
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unsigned short attachment1;
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unsigned short attachment2;
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WeaponAttachmentCombination attachment1;
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WeaponAttachmentCombination attachment2;
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SndAliasCustom overrideSound;
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SndAliasCustom altmodeSound;
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unsigned int soundType;
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SoundOverrideTypes soundType;
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};
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struct FXOverrideEntry
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