Make dumpers works as gdt dumpers and raw dumpers

This commit is contained in:
Jan
2021-03-06 13:25:08 +01:00
parent fc59a09d02
commit ea7b1eadae
46 changed files with 783 additions and 449 deletions

View File

@ -1502,7 +1502,7 @@ namespace T6
};
}
void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFullDef* fullDef) const
void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFullDef* fullDef)
{
fullDef->weapVariantDef = *weapon;
@ -1623,34 +1623,56 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFull
}
}
InfoString AssetDumperWeapon::CreateInfoString(XAssetInfo<WeaponVariantDef>* asset)
{
auto* fullDef = new WeaponFullDef;
memset(fullDef, 0, sizeof(WeaponFullDef));
CopyToFullDef(asset->Asset(), fullDef);
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
bool AssetDumperWeapon::ShouldDump(XAssetInfo<WeaponVariantDef>* asset)
{
return true;
}
bool AssetDumperWeapon::CanDumpAsRaw()
{
return true;
}
bool AssetDumperWeapon::CanDumpAsGdtEntry()
{
return true;
}
std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset)
{
return "weapons/" + asset->m_name;
}
void AssetDumperWeapon::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream)
GdtEntry AssetDumperWeapon::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset)
{
auto* fullDef = new WeaponFullDef;
memset(fullDef, 0, sizeof(WeaponFullDef));
CopyToFullDef(asset->Asset(), fullDef);
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
const auto infoString = converter.Convert();
const auto stringValue = infoString.ToString("WEAPONFILE");
stream.write(stringValue.c_str(), stringValue.size());
delete fullDef;
return gdtEntry;
}
void AssetDumperWeapon::DumpRaw(AssetDumpingContext& context, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream)
{
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString(FILE_TYPE_STR);
stream.write(stringValue.c_str(), stringValue.size());
}