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Use CommonLocalizeEntry in parser
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@ -13,5 +13,5 @@ protected:
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public:
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LocalizeFileParser(SimpleLexer* lexer, GameLanguage language, LocalizeReadingZoneState* zoneState);
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std::map<std::string, std::string> GetParsedValues();
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std::vector<CommonLocalizeEntry> GetParsedValues();
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};
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