refactor: merge ZoneInputStream interface with only implementation

This commit is contained in:
Jan
2025-05-02 18:35:44 +01:00
parent 4ce82ad63c
commit eb16dfcd00
49 changed files with 342 additions and 384 deletions

View File

@ -91,7 +91,7 @@ void ContentLoader::LoadXAsset(const bool atStreamStart) const
#define LOAD_ASSET(type_index, typeName, headerEntry) \
case type_index: \
{ \
Loader_##typeName loader(m_zone, m_stream); \
Loader_##typeName loader(m_zone, *m_stream); \
loader.Load(&varXAsset->header.headerEntry); \
break; \
}
@ -176,9 +176,9 @@ void ContentLoader::LoadXAssetArray(const bool atStreamStart, const size_t count
}
}
void ContentLoader::Load(IZoneInputStream* stream)
void ContentLoader::Load(ZoneInputStream& stream)
{
m_stream = stream;
m_stream = &stream;
m_stream->PushBlock(XFILE_BLOCK_VIRTUAL);