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refactor: merge ZoneInputStream interface with only implementation
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@ -91,7 +91,7 @@ void ContentLoader::LoadXAsset(const bool atStreamStart) const
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#define LOAD_ASSET(type_index, typeName, headerEntry) \
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case type_index: \
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{ \
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Loader_##typeName loader(m_zone, m_stream); \
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Loader_##typeName loader(m_zone, *m_stream); \
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loader.Load(&varXAsset->header.headerEntry); \
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break; \
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}
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@ -176,9 +176,9 @@ void ContentLoader::LoadXAssetArray(const bool atStreamStart, const size_t count
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}
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}
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void ContentLoader::Load(IZoneInputStream* stream)
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void ContentLoader::Load(ZoneInputStream& stream)
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{
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m_stream = stream;
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m_stream = &stream;
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m_stream->PushBlock(XFILE_BLOCK_VIRTUAL);
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