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Add loading of iw3 fastfiles
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@ -18,6 +18,9 @@ reorder:
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// MaterialPass
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use MaterialPass;
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set count args perPrimArgCount + perObjArgCount + stableArgCount;
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set reusable vertexDecl;
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set reusable vertexShader;
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set reusable pixelShader;
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// MaterialShaderArgument
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use MaterialShaderArgument;
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