Dump IW4 techset code constant argument mappings

This commit is contained in:
Jan
2022-03-24 23:04:35 +01:00
parent 7760e1579c
commit ef936eba57
3 changed files with 500 additions and 4 deletions

View File

@ -59,4 +59,219 @@ namespace IW4
};
static_assert(std::extent_v<decltype(techniqueTypeNames)> == TECHNIQUE_COUNT);
}
inline CodeSamplerSource s_lightmapSamplers[]
{
{"primary", TEXTURE_SRC_CODE_LIGHTMAP_PRIMARY, nullptr, 0, 0},
{"secondary", TEXTURE_SRC_CODE_LIGHTMAP_SECONDARY, nullptr, 0, 0},
{}
};
inline CodeSamplerSource s_lightSamplers[]
{
{"attenuation", TEXTURE_SRC_CODE_LIGHT_ATTENUATION, nullptr, 0, 0},
{}
};
inline CodeSamplerSource s_codeSamplers[]
{
{"white", TEXTURE_SRC_CODE_WHITE, nullptr, 0, 0},
{"black", TEXTURE_SRC_CODE_BLACK, nullptr, 0, 0},
{"identityNormalMap", TEXTURE_SRC_CODE_IDENTITY_NORMAL_MAP, nullptr, 0, 0},
{"lightmap", TEXTURE_SRC_CODE_LIGHTMAP_PRIMARY, s_lightmapSamplers, 0, 0},
{"outdoor", TEXTURE_SRC_CODE_OUTDOOR, nullptr, 0, 0},
{"shadowmapSun", TEXTURE_SRC_CODE_SHADOWMAP_SUN, nullptr, 0, 0},
{"shadowmapSpot", TEXTURE_SRC_CODE_SHADOWMAP_SPOT, nullptr, 0, 0},
{"feedback", TEXTURE_SRC_CODE_FEEDBACK, nullptr, 0, 0},
{"resolvedPostSun", TEXTURE_SRC_CODE_RESOLVED_POST_SUN, nullptr, 0, 0},
{"resolvedScene", TEXTURE_SRC_CODE_RESOLVED_SCENE, nullptr, 0, 0},
{"postEffect0", TEXTURE_SRC_CODE_POST_EFFECT_0, nullptr, 0, 0},
{"postEffect1", TEXTURE_SRC_CODE_POST_EFFECT_1, nullptr, 0, 0},
{"light", TEXTURE_SRC_CODE_LIGHT_ATTENUATION, s_lightSamplers, 0, 0},
{"floatZ", TEXTURE_SRC_CODE_FLOATZ, nullptr, 0, 0},
{"processedFloatZ", TEXTURE_SRC_CODE_PROCESSED_FLOATZ, nullptr, 0, 0},
{"rawFloatZ", TEXTURE_SRC_CODE_RAW_FLOATZ, nullptr, 0, 0},
{"halfParticleColorSampler", TEXTURE_SRC_CODE_HALF_PARTICLES, nullptr, 0, 0},
{"halfParticleDepthSampler", TEXTURE_SRC_CODE_HALF_PARTICLES_Z, nullptr, 0, 0},
{"alternateScene", TEXTURE_SRC_CODE_ALTERNATE_SCENE, nullptr, 0, 0},
{}
};
inline CodeSamplerSource s_defaultCodeSamplers[]
{
{"shadowmapSamplerSun", TEXTURE_SRC_CODE_SHADOWMAP_SUN, nullptr, 0, 0},
{"shadowmapSamplerSpot", TEXTURE_SRC_CODE_SHADOWMAP_SPOT, nullptr, 0, 0},
{"feedbackSampler", TEXTURE_SRC_CODE_FEEDBACK, nullptr, 0, 0},
{"floatZSampler", TEXTURE_SRC_CODE_FLOATZ, nullptr, 0, 0},
{"processedFloatZSampler", TEXTURE_SRC_CODE_PROCESSED_FLOATZ, nullptr, 0, 0},
{"rawFloatZSampler", TEXTURE_SRC_CODE_RAW_FLOATZ, nullptr, 0, 0},
{"halfParticleColorSampler", TEXTURE_SRC_CODE_HALF_PARTICLES, nullptr, 0, 0},
{"halfParticleDepthSampler", TEXTURE_SRC_CODE_HALF_PARTICLES_Z, nullptr, 0, 0},
{"attenuationSampler", TEXTURE_SRC_CODE_LIGHT_ATTENUATION, nullptr, 0, 0},
{"lightmapSamplerPrimary", TEXTURE_SRC_CODE_LIGHTMAP_PRIMARY, nullptr, 0, 0},
{"lightmapSamplerSecondary", TEXTURE_SRC_CODE_LIGHTMAP_SECONDARY, nullptr, 0, 0},
{"modelLightingSampler", TEXTURE_SRC_CODE_MODEL_LIGHTING, nullptr, 0, 0},
{"cinematicYSampler", TEXTURE_SRC_CODE_CINEMATIC_Y, nullptr, 0, 0},
{"cinematicCrSampler", TEXTURE_SRC_CODE_CINEMATIC_CR, nullptr, 0, 0},
{"cinematicCbSampler", TEXTURE_SRC_CODE_CINEMATIC_CB, nullptr, 0, 0},
{"cinematicASampler", TEXTURE_SRC_CODE_CINEMATIC_A, nullptr, 0, 0},
{"reflectionProbeSampler", TEXTURE_SRC_CODE_REFLECTION_PROBE, nullptr, 0, 0},
{"alternateSceneSampler", TEXTURE_SRC_CODE_ALTERNATE_SCENE, nullptr, 0, 0},
{}
};
inline CodeConstantSource s_sunConsts[]
{
{"position", CONST_SRC_CODE_LIGHT_POSITION, nullptr, 0, 0},
{"diffuse", CONST_SRC_CODE_LIGHT_DIFFUSE, nullptr, 0, 0},
{"specular", CONST_SRC_CODE_LIGHT_SPECULAR, nullptr, 0, 0},
{"spotDir", CONST_SRC_CODE_LIGHT_SPOTDIR, nullptr, 0, 0},
{"spotFactors", CONST_SRC_CODE_LIGHT_SPOTFACTORS, nullptr, 0, 0},
{"falloffPlacement", CONST_SRC_CODE_LIGHT_FALLOFF_PLACEMENT, nullptr, 0, 0},
{}
};
inline CodeConstantSource s_nearPlaneConsts[]
{
{"org", CONST_SRC_CODE_NEARPLANE_ORG, nullptr, 0, 0},
{"dx", CONST_SRC_CODE_NEARPLANE_DX, nullptr, 0, 0},
{"dy", CONST_SRC_CODE_NEARPLANE_DY, nullptr, 0, 0},
{}
};
inline CodeConstantSource s_codeConsts[]
{
{"nearPlane", CONST_SRC_NONE, s_nearPlaneConsts, 0, 0},
{"light", CONST_SRC_NONE, s_sunConsts, 0, 0},
{"baseLightingCoords", CONST_SRC_CODE_BASE_LIGHTING_COORDS, nullptr, 0, 0},
{"lightprobeAmbient", CONST_SRC_CODE_LIGHT_PROBE_AMBIENT, nullptr, 0, 0},
{"fullscreenDistortion", CONST_SRC_CODE_COMPOSITE_FX_DISTORTION, nullptr, 0, 0},
{"fadeEffect", CONST_SRC_CODE_POSTFX_FADE_EFFECT, nullptr, 0, 0},
{"lightingLookupScale", CONST_SRC_CODE_LIGHTING_LOOKUP_SCALE, nullptr, 0, 0},
{"debugBumpmap", CONST_SRC_CODE_DEBUG_BUMPMAP, nullptr, 0, 0},
{"pixelCostFracs", CONST_SRC_CODE_PIXEL_COST_FRACS, nullptr, 0, 0},
{"pixelCostDecode", CONST_SRC_CODE_PIXEL_COST_DECODE, nullptr, 0, 0},
{"materialColor", CONST_SRC_CODE_MATERIAL_COLOR, nullptr, 0, 0},
{"fogConsts", CONST_SRC_CODE_FOG, nullptr, 0, 0},
{"fogColorLinear", CONST_SRC_CODE_FOG_COLOR_LINEAR, nullptr, 0, 0},
{"fogColorGamma", CONST_SRC_CODE_FOG_COLOR_GAMMA, nullptr, 0, 0},
{"fogSunConsts", CONST_SRC_CODE_FOG_SUN_CONSTS, nullptr, 0, 0},
{"fogSunColorLinear", CONST_SRC_CODE_FOG_SUN_COLOR_LINEAR, nullptr, 0, 0},
{"fogSunColorGamma", CONST_SRC_CODE_FOG_SUN_COLOR_GAMMA, nullptr, 0, 0},
{"fogSunDir", CONST_SRC_CODE_FOG_SUN_DIR, nullptr, 0, 0},
{"glowSetup", CONST_SRC_CODE_GLOW_SETUP, nullptr, 0, 0},
{"glowApply", CONST_SRC_CODE_GLOW_APPLY, nullptr, 0, 0},
{"filterTap", CONST_SRC_CODE_FILTER_TAP_0, nullptr, 8, 1},
{"codeMeshArg", CONST_SRC_CODE_CODE_MESH_ARG_0, nullptr, 2, 1},
{"renderTargetSize", CONST_SRC_CODE_RENDER_TARGET_SIZE, nullptr, 0, 0},
{"shadowmapSwitchPartition", CONST_SRC_CODE_SHADOWMAP_SWITCH_PARTITION, nullptr, 0, 0},
{"shadowmapScale", CONST_SRC_CODE_SHADOWMAP_SCALE, nullptr, 0, 0},
{"shadowmapPolygonOffset", CONST_SRC_CODE_SHADOWMAP_POLYGON_OFFSET, nullptr, 0, 0},
{"zNear", CONST_SRC_CODE_ZNEAR, nullptr, 0, 0},
{"clipSpaceLookupScale", CONST_SRC_CODE_CLIP_SPACE_LOOKUP_SCALE, nullptr, 0, 0},
{"clipSpaceLookupOffset", CONST_SRC_CODE_CLIP_SPACE_LOOKUP_OFFSET, nullptr, 0, 0},
{"dofEquationViewModelAndFarBlur", CONST_SRC_CODE_DOF_EQUATION_VIEWMODEL_AND_FAR_BLUR, nullptr, 0, 0},
{"dofEquationScene", CONST_SRC_CODE_DOF_EQUATION_SCENE, nullptr, 0, 0},
{"dofLerpScale", CONST_SRC_CODE_DOF_LERP_SCALE, nullptr, 0, 0},
{"dofLerpBias", CONST_SRC_CODE_DOF_LERP_BIAS, nullptr, 0, 0},
{"dofRowDelta", CONST_SRC_CODE_DOF_ROW_DELTA, nullptr, 0, 0},
{"depthFromClip", CONST_SRC_CODE_DEPTH_FROM_CLIP, nullptr, 0, 0},
{"outdoorFeatherParms", CONST_SRC_CODE_OUTDOOR_FEATHER_PARMS, nullptr, 0, 0},
{"envMapParms", CONST_SRC_CODE_ENVMAP_PARMS, nullptr, 0, 0},
{"colorMatrixR", CONST_SRC_CODE_COLOR_MATRIX_R, nullptr, 0, 0},
{"colorMatrixG", CONST_SRC_CODE_COLOR_MATRIX_G, nullptr, 0, 0},
{"colorMatrixB", CONST_SRC_CODE_COLOR_MATRIX_B, nullptr, 0, 0},
{"colorBias", CONST_SRC_CODE_COLOR_BIAS, nullptr, 0, 0},
{"colorTintBase", CONST_SRC_CODE_COLOR_TINT_BASE, nullptr, 0, 0},
{"colorTintDelta", CONST_SRC_CODE_COLOR_TINT_DELTA, nullptr, 0, 0},
{"colorTintQuadraticDelta", CONST_SRC_CODE_COLOR_TINT_QUADRATIC_DELTA, nullptr, 0, 0},
{"motionMatrixX", CONST_SRC_CODE_MOTION_MATRIX_X, nullptr, 0, 0},
{"motionMatrixY", CONST_SRC_CODE_MOTION_MATRIX_Y, nullptr, 0, 0},
{"motionMatrixW", CONST_SRC_CODE_MOTION_MATRIX_W, nullptr, 0, 0},
{"gameTime", CONST_SRC_CODE_GAMETIME, nullptr, 0, 0},
{"particleCloudColor", CONST_SRC_CODE_PARTICLE_CLOUD_COLOR, nullptr, 0, 0},
{"particleCloudMatrix", CONST_SRC_CODE_PARTICLE_CLOUD_MATRIX0, nullptr, 0, 0},
{"particleCloudMatrix1", CONST_SRC_CODE_PARTICLE_CLOUD_MATRIX1, nullptr, 0, 0},
{"particleCloudMatrix2", CONST_SRC_CODE_PARTICLE_CLOUD_MATRIX2, nullptr, 0, 0},
{"particleCloudSparkColor0", CONST_SRC_CODE_PARTICLE_CLOUD_SPARK_COLOR0, nullptr, 0, 0},
{"particleCloudSparkColor1", CONST_SRC_CODE_PARTICLE_CLOUD_SPARK_COLOR1, nullptr, 0, 0},
{"particleCloudSparkColor2", CONST_SRC_CODE_PARTICLE_CLOUD_SPARK_COLOR2, nullptr, 0, 0},
{"particleFountainParms0", CONST_SRC_CODE_PARTICLE_FOUNTAIN_PARM0, nullptr, 0, 0},
{"particleFountainParms1", CONST_SRC_CODE_PARTICLE_FOUNTAIN_PARM1, nullptr, 0, 0},
{"viewportDimensions", CONST_SRC_CODE_VIEWPORT_DIMENSIONS, nullptr, 0, 0},
{"framebufferRead", CONST_SRC_CODE_FRAMEBUFFER_READ, nullptr, 0, 0},
{"viewMatrix", CONST_SRC_CODE_VIEW_MATRIX, nullptr, 0, 0},
{"inverseViewMatrix", CONST_SRC_CODE_INVERSE_VIEW_MATRIX, nullptr, 0, 0},
{"transposeViewMatrix", CONST_SRC_CODE_TRANSPOSE_VIEW_MATRIX, nullptr, 0, 0},
{"inverseTransposeViewMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_VIEW_MATRIX, nullptr, 0, 0},
{"projectionMatrix", CONST_SRC_CODE_PROJECTION_MATRIX, nullptr, 0, 0},
{"inverseProjectionMatrix", CONST_SRC_CODE_INVERSE_PROJECTION_MATRIX, nullptr, 0, 0},
{"transposeProjectionMatrix", CONST_SRC_CODE_TRANSPOSE_PROJECTION_MATRIX, nullptr, 0, 0},
{"inverseTransposeProjectionMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_PROJECTION_MATRIX, nullptr, 0, 0},
{"viewProjectionMatrix", CONST_SRC_CODE_VIEW_PROJECTION_MATRIX, nullptr, 0, 0},
{"inverseViewProjectionMatrix", CONST_SRC_CODE_INVERSE_VIEW_PROJECTION_MATRIX, nullptr, 0, 0},
{"transposeViewProjectionMatrix", CONST_SRC_CODE_TRANSPOSE_VIEW_PROJECTION_MATRIX, nullptr, 0, 0},
{"inverseTransposeViewProjectionMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_VIEW_PROJECTION_MATRIX, nullptr, 0, 0},
{"shadowLookupMatrix", CONST_SRC_CODE_SHADOW_LOOKUP_MATRIX, nullptr, 0, 0},
{"inverseShadowLookupMatrix", CONST_SRC_CODE_INVERSE_SHADOW_LOOKUP_MATRIX, nullptr, 0, 0},
{"transposeShadowLookupMatrix", CONST_SRC_CODE_TRANSPOSE_SHADOW_LOOKUP_MATRIX, nullptr, 0, 0},
{"inverseTransposeShadowLookupMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_SHADOW_LOOKUP_MATRIX, nullptr, 0, 0},
{"worldOutdoorLookupMatrix", CONST_SRC_CODE_WORLD_OUTDOOR_LOOKUP_MATRIX, nullptr, 0, 0},
{"inverseWorldOutdoorLookupMatrix", CONST_SRC_CODE_INVERSE_WORLD_OUTDOOR_LOOKUP_MATRIX, nullptr, 0, 0},
{"transposeWorldOutdoorLookupMatrix", CONST_SRC_CODE_TRANSPOSE_WORLD_OUTDOOR_LOOKUP_MATRIX, nullptr, 0, 0},
{"inverseTransposeWorldOutdoorLookupMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_OUTDOOR_LOOKUP_MATRIX, nullptr, 0, 0},
{"worldMatrix", CONST_SRC_CODE_WORLD_MATRIX0, nullptr, 0, 0},
{"inverseWorldMatrix", CONST_SRC_CODE_INVERSE_WORLD_MATRIX0, nullptr, 0, 0},
{"transposeWorldMatrix", CONST_SRC_CODE_TRANSPOSE_WORLD_MATRIX0, nullptr, 0, 0},
{"inverseTransposeWorldMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_MATRIX0, nullptr, 0, 0},
{"worldViewMatrix", CONST_SRC_CODE_WORLD_VIEW_MATRIX0, nullptr, 0, 0},
{"inverseWorldViewMatrix", CONST_SRC_CODE_INVERSE_WORLD_VIEW_MATRIX0, nullptr, 0, 0},
{"transposeWorldViewMatrix", CONST_SRC_CODE_TRANSPOSE_WORLD_VIEW_MATRIX0, nullptr, 0, 0},
{"inverseTransposeWorldViewMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX0, nullptr, 0, 0},
{"worldViewProjectionMatrix", CONST_SRC_CODE_WORLD_VIEW_PROJECTION_MATRIX0, nullptr, 0, 0},
{"inverseWorldViewProjectionMatrix", CONST_SRC_CODE_INVERSE_WORLD_VIEW_PROJECTION_MATRIX0, nullptr, 0, 0},
{"transposeWorldViewProjectionMatrix", CONST_SRC_CODE_TRANSPOSE_WORLD_VIEW_PROJECTION_MATRIX0, nullptr, 0, 0},
{"inverseTransposeWorldViewProjectionMatrix", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_VIEW_PROJECTION_MATRIX0, nullptr, 0, 0},
{"worldMatrix1", CONST_SRC_CODE_WORLD_MATRIX1, nullptr, 0, 0},
{"inverseWorldMatrix1", CONST_SRC_CODE_INVERSE_WORLD_MATRIX1, nullptr, 0, 0},
{"transposeWorldMatrix1", CONST_SRC_CODE_TRANSPOSE_WORLD_MATRIX1, nullptr, 0, 0},
{"inverseTransposeWorldMatrix1", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_MATRIX1, nullptr, 0, 0},
{"worldViewMatrix1", CONST_SRC_CODE_WORLD_VIEW_MATRIX1, nullptr, 0, 0},
{"inverseWorldViewMatrix1", CONST_SRC_CODE_INVERSE_WORLD_VIEW_MATRIX1, nullptr, 0, 0},
{"transposeWorldViewMatrix1", CONST_SRC_CODE_TRANSPOSE_WORLD_VIEW_MATRIX1, nullptr, 0, 0},
{"inverseTransposeWorldViewMatrix1", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX1, nullptr, 0, 0},
{"worldViewProjectionMatrix1", CONST_SRC_CODE_WORLD_VIEW_PROJECTION_MATRIX1, nullptr, 0, 0},
{"inverseWorldViewProjectionMatrix1", CONST_SRC_CODE_INVERSE_WORLD_VIEW_PROJECTION_MATRIX1, nullptr, 0, 0},
{"transposeWorldViewProjectionMatrix1", CONST_SRC_CODE_TRANSPOSE_WORLD_VIEW_PROJECTION_MATRIX1, nullptr, 0, 0},
{"inverseTransposeWorldViewProjectionMatrix1", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_VIEW_PROJECTION_MATRIX1, nullptr, 0, 0},
{"worldMatrix2", CONST_SRC_CODE_WORLD_MATRIX2, nullptr, 0, 0},
{"inverseWorldMatrix2", CONST_SRC_CODE_INVERSE_WORLD_MATRIX2, nullptr, 0, 0},
{"transposeWorldMatrix2", CONST_SRC_CODE_TRANSPOSE_WORLD_MATRIX2, nullptr, 0, 0},
{"inverseTransposeWorldMatrix2", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_MATRIX2, nullptr, 0, 0},
{"worldViewMatrix2", CONST_SRC_CODE_WORLD_VIEW_MATRIX2, nullptr, 0, 0},
{"inverseWorldViewMatrix2", CONST_SRC_CODE_INVERSE_WORLD_VIEW_MATRIX2, nullptr, 0, 0},
{"transposeWorldViewMatrix2", CONST_SRC_CODE_TRANSPOSE_WORLD_VIEW_MATRIX2, nullptr, 0, 0},
{"inverseTransposeWorldViewMatrix2", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX2, nullptr, 0, 0},
{"worldViewProjectionMatrix2", CONST_SRC_CODE_WORLD_VIEW_PROJECTION_MATRIX2, nullptr, 0, 0},
{"inverseWorldViewProjectionMatrix2", CONST_SRC_CODE_INVERSE_WORLD_VIEW_PROJECTION_MATRIX2, nullptr, 0, 0},
{"transposeWorldViewProjectionMatrix2", CONST_SRC_CODE_TRANSPOSE_WORLD_VIEW_PROJECTION_MATRIX2, nullptr, 0, 0},
{"inverseTransposeWorldViewProjectionMatrix2", CONST_SRC_CODE_INVERSE_TRANSPOSE_WORLD_VIEW_PROJECTION_MATRIX2, nullptr, 0, 0},
{}
};
inline CodeConstantSource s_defaultCodeConsts[]
{
{"nearPlaneOrg", CONST_SRC_CODE_NEARPLANE_ORG, nullptr, 0, 0},
{"nearPlaneDx", CONST_SRC_CODE_NEARPLANE_DX, nullptr, 0, 0},
{"nearPlaneDy", CONST_SRC_CODE_NEARPLANE_DY, nullptr, 0, 0},
{"lightPosition", CONST_SRC_CODE_LIGHT_POSITION, nullptr, 0, 0},
{"lightDiffuse", CONST_SRC_CODE_LIGHT_DIFFUSE, nullptr, 0, 0},
{"lightSpecular", CONST_SRC_CODE_LIGHT_SPECULAR, nullptr, 0, 0},
{"lightSpotDir", CONST_SRC_CODE_LIGHT_SPOTDIR, nullptr, 0, 0},
{"lightSpotFactors", CONST_SRC_CODE_LIGHT_SPOTFACTORS, nullptr, 0, 0},
{"lightFalloffPlacement", CONST_SRC_CODE_LIGHT_FALLOFF_PLACEMENT, nullptr, 0, 0},
{"sunShadowmapPixelAdjust", CONST_SRC_CODE_SUN_SHADOWMAP_PIXEL_ADJUST, nullptr, 0, 0},
{"spotShadowmapPixelAdjust", CONST_SRC_CODE_SPOT_SHADOWMAP_PIXEL_ADJUST, nullptr, 0, 0},
{}
};
}