mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-11 07:18:11 -05:00
Remove unused headers from AssetLoaderWeapon
This commit is contained in:
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <cassert>
|
||||||
|
|
||||||
#include "Utils/ClassUtils.h"
|
#include "Utils/ClassUtils.h"
|
||||||
#include "Game/T6/ObjConstantsT6.h"
|
#include "Game/T6/ObjConstantsT6.h"
|
||||||
@ -11,7 +11,6 @@
|
|||||||
#include "Game/T6/InfoString/InfoStringToStructConverter.h"
|
#include "Game/T6/InfoString/InfoStringToStructConverter.h"
|
||||||
#include "Game/T6/InfoString/WeaponFields.h"
|
#include "Game/T6/InfoString/WeaponFields.h"
|
||||||
#include "InfoString/InfoString.h"
|
#include "InfoString/InfoString.h"
|
||||||
#include "Pool/GlobalAssetPool.h"
|
|
||||||
|
|
||||||
using namespace T6;
|
using namespace T6;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user