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chore: implement vertex weights
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@ -2749,7 +2749,12 @@ namespace T6
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float* tensionData;
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};
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typedef tdef_align(16) unsigned short r_index16_t;
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struct XSurfaceTri
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{
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uint16_t i[3];
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};
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typedef tdef_align(16) XSurfaceTri XSurfaceTri16;
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struct type_align(16) XSurface
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{
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@ -2759,13 +2764,13 @@ namespace T6
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uint16_t vertCount;
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uint16_t triCount;
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uint16_t baseVertIndex;
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r_index16_t(*triIndices)[3];
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XSurfaceTri16* triIndices;
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XSurfaceVertexInfo vertInfo;
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GfxPackedVertex* verts0;
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void /*ID3D11Buffer*/* vb0;
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XRigidVertList* vertList;
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void /*ID3D11Buffer*/* indexBuffer;
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int partBits[5];
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unsigned int partBits[5];
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};
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struct XModelCollSurf_s
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