chore: always build fastfile when there are assets defined

This commit is contained in:
Jan
2024-10-14 22:31:36 +02:00
parent 2182196730
commit f9e0bdaa7b
15 changed files with 143 additions and 346 deletions

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@ -52,4 +52,6 @@ public:
_NODISCARD iterator begin() const;
_NODISCARD iterator end() const;
static std::unique_ptr<ZoneAssetPools> CreateForGame(GameId game, Zone* zone, zone_priority_t priority);
};