mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-23 13:17:53 -05:00
Add possibility to include asset lists in project definition
This commit is contained in:
@ -22,7 +22,7 @@ void ZoneCreator::AddAssetTypeName(asset_type_t assetType, std::string name)
|
||||
m_asset_types_by_name.emplace(std::make_pair(std::move(name), assetType));
|
||||
}
|
||||
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(const ZoneCreationContext& context)
|
||||
{
|
||||
std::vector<Gdt*> gdtList;
|
||||
gdtList.reserve(context.m_gdt_files.size());
|
||||
@ -32,9 +32,9 @@ std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
return gdtList;
|
||||
}
|
||||
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
{
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets)
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets.m_entries)
|
||||
{
|
||||
const auto foundAssetTypeEntry = m_asset_types_by_name.find(ignoreEntry.m_type);
|
||||
if (foundAssetTypeEntry == m_asset_types_by_name.end())
|
||||
@ -72,7 +72,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
|
||||
if (!assetEntry.m_is_reference)
|
||||
continue;
|
||||
|
||||
context.m_ignored_assets.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
context.m_ignored_assets.m_entries.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
}
|
||||
|
||||
const auto assetLoadingContext = std::make_unique<AssetLoadingContext>(zone.get(), context.m_asset_search_path, CreateGdtList(context));
|
||||
|
@ -12,8 +12,8 @@ namespace IW3
|
||||
std::unordered_map<std::string, asset_type_t> m_asset_types_by_name;
|
||||
|
||||
void AddAssetTypeName(asset_type_t assetType, std::string name);
|
||||
static std::vector<Gdt*> CreateGdtList(ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
static std::vector<Gdt*> CreateGdtList(const ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
void CreateZoneAssetPools(Zone* zone) const;
|
||||
|
||||
public:
|
||||
|
@ -21,7 +21,7 @@ void ZoneCreator::AddAssetTypeName(asset_type_t assetType, std::string name)
|
||||
m_asset_types_by_name.emplace(std::make_pair(std::move(name), assetType));
|
||||
}
|
||||
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(const ZoneCreationContext& context)
|
||||
{
|
||||
std::vector<Gdt*> gdtList;
|
||||
gdtList.reserve(context.m_gdt_files.size());
|
||||
@ -31,9 +31,9 @@ std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
return gdtList;
|
||||
}
|
||||
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
{
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets)
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets.m_entries)
|
||||
{
|
||||
const auto foundAssetTypeEntry = m_asset_types_by_name.find(ignoreEntry.m_type);
|
||||
if (foundAssetTypeEntry == m_asset_types_by_name.end())
|
||||
@ -71,7 +71,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
|
||||
if (!assetEntry.m_is_reference)
|
||||
continue;
|
||||
|
||||
context.m_ignored_assets.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
context.m_ignored_assets.m_entries.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
}
|
||||
|
||||
const auto assetLoadingContext = std::make_unique<AssetLoadingContext>(zone.get(), context.m_asset_search_path, CreateGdtList(context));
|
||||
|
@ -12,8 +12,8 @@ namespace IW4
|
||||
std::unordered_map<std::string, asset_type_t> m_asset_types_by_name;
|
||||
|
||||
void AddAssetTypeName(asset_type_t assetType, std::string name);
|
||||
static std::vector<Gdt*> CreateGdtList(ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
static std::vector<Gdt*> CreateGdtList(const ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
void CreateZoneAssetPools(Zone* zone) const;
|
||||
|
||||
public:
|
||||
|
@ -21,7 +21,7 @@ void ZoneCreator::AddAssetTypeName(asset_type_t assetType, std::string name)
|
||||
m_asset_types_by_name.emplace(std::make_pair(std::move(name), assetType));
|
||||
}
|
||||
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(const ZoneCreationContext& context)
|
||||
{
|
||||
std::vector<Gdt*> gdtList;
|
||||
gdtList.reserve(context.m_gdt_files.size());
|
||||
@ -31,9 +31,9 @@ std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
return gdtList;
|
||||
}
|
||||
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
{
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets)
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets.m_entries)
|
||||
{
|
||||
const auto foundAssetTypeEntry = m_asset_types_by_name.find(ignoreEntry.m_type);
|
||||
if (foundAssetTypeEntry == m_asset_types_by_name.end())
|
||||
@ -71,7 +71,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
|
||||
if (!assetEntry.m_is_reference)
|
||||
continue;
|
||||
|
||||
context.m_ignored_assets.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
context.m_ignored_assets.m_entries.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
}
|
||||
|
||||
const auto assetLoadingContext = std::make_unique<AssetLoadingContext>(zone.get(), context.m_asset_search_path, CreateGdtList(context));
|
||||
|
@ -12,8 +12,8 @@ namespace IW5
|
||||
std::unordered_map<std::string, asset_type_t> m_asset_types_by_name;
|
||||
|
||||
void AddAssetTypeName(asset_type_t assetType, std::string name);
|
||||
static std::vector<Gdt*> CreateGdtList(ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
static std::vector<Gdt*> CreateGdtList(const ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
void CreateZoneAssetPools(Zone* zone) const;
|
||||
|
||||
public:
|
||||
|
@ -32,9 +32,9 @@ std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
return gdtList;
|
||||
}
|
||||
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
{
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets)
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets.m_entries)
|
||||
{
|
||||
const auto foundAssetTypeEntry = m_asset_types_by_name.find(ignoreEntry.m_type);
|
||||
if (foundAssetTypeEntry == m_asset_types_by_name.end())
|
||||
@ -72,7 +72,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
|
||||
if (!assetEntry.m_is_reference)
|
||||
continue;
|
||||
|
||||
context.m_ignored_assets.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
context.m_ignored_assets.m_entries.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
}
|
||||
|
||||
const auto assetLoadingContext = std::make_unique<AssetLoadingContext>(zone.get(), context.m_asset_search_path, CreateGdtList(context));
|
||||
|
@ -13,7 +13,7 @@ namespace T5
|
||||
|
||||
void AddAssetTypeName(asset_type_t assetType, std::string name);
|
||||
static std::vector<Gdt*> CreateGdtList(ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
bool CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
void CreateZoneAssetPools(Zone* zone) const;
|
||||
|
||||
public:
|
||||
|
@ -23,7 +23,7 @@ void ZoneCreator::AddAssetTypeName(asset_type_t assetType, std::string name)
|
||||
m_asset_types_by_name.emplace(std::make_pair(std::move(name), assetType));
|
||||
}
|
||||
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
std::vector<Gdt*> ZoneCreator::CreateGdtList(const ZoneCreationContext& context)
|
||||
{
|
||||
std::vector<Gdt*> gdtList;
|
||||
gdtList.reserve(context.m_gdt_files.size());
|
||||
@ -33,9 +33,9 @@ std::vector<Gdt*> ZoneCreator::CreateGdtList(ZoneCreationContext& context)
|
||||
return gdtList;
|
||||
}
|
||||
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
bool ZoneCreator::CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const
|
||||
{
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets)
|
||||
for (const auto& ignoreEntry : context.m_ignored_assets.m_entries)
|
||||
{
|
||||
const auto foundAssetTypeEntry = m_asset_types_by_name.find(ignoreEntry.m_type);
|
||||
if (foundAssetTypeEntry == m_asset_types_by_name.end())
|
||||
@ -58,7 +58,7 @@ void ZoneCreator::CreateZoneAssetPools(Zone* zone) const
|
||||
zone->m_pools->InitPoolDynamic(assetType);
|
||||
}
|
||||
|
||||
void ZoneCreator::HandleMetadata(Zone* zone, ZoneCreationContext& context) const
|
||||
void ZoneCreator::HandleMetadata(Zone* zone, const ZoneCreationContext& context) const
|
||||
{
|
||||
std::vector<KeyValuePair> kvpList;
|
||||
|
||||
@ -126,7 +126,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
|
||||
if (!assetEntry.m_is_reference)
|
||||
continue;
|
||||
|
||||
context.m_ignored_assets.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
context.m_ignored_assets.m_entries.emplace_back(assetEntry.m_asset_type, assetEntry.m_asset_name);
|
||||
}
|
||||
|
||||
const auto assetLoadingContext = std::make_unique<AssetLoadingContext>(zone.get(), context.m_asset_search_path, CreateGdtList(context));
|
||||
|
@ -12,10 +12,10 @@ namespace T6
|
||||
std::unordered_map<std::string, asset_type_t> m_asset_types_by_name;
|
||||
|
||||
void AddAssetTypeName(asset_type_t assetType, std::string name);
|
||||
static std::vector<Gdt*> CreateGdtList(ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
static std::vector<Gdt*> CreateGdtList(const ZoneCreationContext& context);
|
||||
bool CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
|
||||
void CreateZoneAssetPools(Zone* zone) const;
|
||||
void HandleMetadata(Zone* zone, ZoneCreationContext& context) const;
|
||||
void HandleMetadata(Zone* zone, const ZoneCreationContext& context) const;
|
||||
|
||||
public:
|
||||
ZoneCreator();
|
||||
|
Reference in New Issue
Block a user