Add possibility to include asset lists in project definition

This commit is contained in:
Jan
2023-10-07 15:06:41 +02:00
parent e4fd8543e3
commit fb5c67b5ce
18 changed files with 142 additions and 70 deletions

View File

@ -13,7 +13,7 @@ namespace T5
void AddAssetTypeName(asset_type_t assetType, std::string name);
static std::vector<Gdt*> CreateGdtList(ZoneCreationContext& context);
bool CreateIgnoredAssetMap(ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
bool CreateIgnoredAssetMap(const ZoneCreationContext& context, std::unordered_map<std::string, asset_type_t>& ignoredAssetMap) const;
void CreateZoneAssetPools(Zone* zone) const;
public: