fix: consider asset references when looking for assets of zone

This commit is contained in:
Jan
2024-03-30 17:44:55 +01:00
parent e7a9e4b528
commit fc18f81302
4 changed files with 20 additions and 5 deletions

View File

@ -115,8 +115,8 @@ class ZoneWriteTemplate::Internal final : BaseTemplate
<< "* asset, Zone* zone, IZoneOutputStream* stream)")
m_intendation++;
LINE_START(": AssetWriter(zone->m_pools->GetAsset(" << m_env.m_asset->m_asset_enum_entry->m_name << ", GetAssetName(asset))"
<< ", zone, stream)")
LINE_START(": AssetWriter(zone->m_pools->GetAssetOrAssetReference(" << m_env.m_asset->m_asset_enum_entry->m_name << ", GetAssetName(asset))"
<< ", zone, stream)")
LINE_END("")
m_intendation--;