Add base for IW5 menu parsing based on IW4 menu parser

This commit is contained in:
Jan
2023-08-23 20:51:40 +02:00
parent 399d8e834d
commit fc57032937
10 changed files with 1620 additions and 3 deletions

View File

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#pragma once
#include "Utils/ClassUtils.h"
#include "AssetLoading/IAssetLoadingManager.h"
#include "Game/IW5/IW5.h"
#include "Parsing/Menu/Domain/CommonMenuDef.h"
#include "Utils/MemoryManager.h"
#include "SearchPath/ISearchPath.h"
namespace IW5
{
class MenuConverter
{
bool m_disable_optimizations;
ISearchPath* m_search_path;
MemoryManager* m_memory;
IAssetLoadingManager* m_manager;
std::vector<XAssetInfoGeneric*> m_dependencies;
public:
MenuConverter(bool disableOptimizations, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager);
std::vector<XAssetInfoGeneric*>& GetDependencies();
_NODISCARD menuDef_t* ConvertMenu(const menu::CommonMenuDef& commonMenu);
};
}