render zoneload header

This commit is contained in:
Jan
2021-02-20 12:28:38 +01:00
parent 5db8c3adf1
commit fe121853e2
5 changed files with 395 additions and 42 deletions

View File

@ -1,7 +1,176 @@
#include "ZoneLoadTemplate.h"
#include <iostream>
#include <sstream>
#include "Domain/Computations/StructureComputations.h"
#include "Internal/BaseTemplate.h"
class ZoneLoadTemplate::Internal final : BaseTemplate
{
static std::string LoaderClassName(StructureInformation* asset)
{
std::ostringstream str;
str << "Loader_" << asset->m_definition->m_name;
return str.str();
}
static std::string VariableDecl(const DataDefinition* def)
{
std::ostringstream str;
str << def->GetFullName() << "* var" << SafeTypeName(def) << ";";
return str.str();
}
static std::string PointerVariableDecl(const DataDefinition* def)
{
std::ostringstream str;
str << def->GetFullName() << "** var" << SafeTypeName(def) << "Ptr;";
return str.str();
}
void PrintHeaderPtrArrayLoadMethodDeclaration(const DataDefinition* def) const
{
LINE("void LoadPtrArray_"<<SafeTypeName(def)<<"(bool atStreamStart, size_t count);")
}
void PrintHeaderArrayLoadMethodDeclaration(const DataDefinition* def) const
{
LINE("void LoadArray_"<<SafeTypeName(def)<<"(bool atStreamStart, size_t count);")
}
void PrintHeaderLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("void Load_"<<SafeTypeName(info->m_definition)<<"(bool atStreamStart);")
}
void PrintHeaderTempPtrLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("void LoadPtr_"<<SafeTypeName(info->m_definition)<<"(bool atStreamStart);")
}
void PrintHeaderAssetLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("void LoadAsset_"<<SafeTypeName(info->m_definition)<<"("<<info->m_definition->GetFullName()<<"** pAsset);")
}
void PrintHeaderGetNameMethodDeclaration(const StructureInformation* info) const
{
LINE("static std::string GetAssetName("<<info->m_definition->GetFullName()<<"* pAsset);")
}
void PrintHeaderMainLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("XAssetInfo<"<<info->m_definition->GetFullName()<<">* Load("<<info->m_definition->GetFullName()<<"** pAsset);")
}
void PrintHeaderConstructor() const
{
LINE(LoaderClassName(m_env.m_asset)<<"(Zone* zone, IZoneInputStream* stream);")
}
public:
Internal(std::ostream& stream, RenderingContext* context)
: BaseTemplate(stream, context)
{
}
void Header()
{
LINE("// ====================================================================")
LINE("// This file has been generated by ZoneCodeGenerator.")
LINE("// Do not modify. ")
LINE("// Any changes will be discarded when regenerating.")
LINE("// ====================================================================")
LINE("")
LINE("#pragma once")
LINE("")
LINE("#include \"Loading/AssetLoader.h\"")
LINE("#include \"Game/" << m_env.m_game << "/" << m_env.m_game << ".h\"")
if (m_env.m_has_actions)
{
LINE("#include \"Game/" << m_env.m_game << "/XAssets/" << Lower(m_env.m_asset->m_definition->m_name) << "/" << Lower(m_env.m_asset->m_definition->m_name) << "_actions.h\"")
}
LINE("#include <string>")
LINE("")
LINE("namespace " << m_env.m_game)
LINE("{")
m_intendation++;
LINE("class " << LoaderClassName(m_env.m_asset) << " final : public AssetLoader")
LINE("{")
m_intendation++;
LINE("XAssetInfo<"<<m_env.m_asset->m_definition->GetFullName()<<">* m_asset_info;")
if (m_env.m_has_actions)
{
LINE("Actions_"<<m_env.m_asset->m_definition->m_name<<" m_actions;")
}
LINE(VariableDecl(m_env.m_asset->m_definition))
LINE(PointerVariableDecl(m_env.m_asset->m_definition))
// Variable Declarations: type varType;
for (auto* type : m_env.m_used_types)
{
if (type->m_info && !type->m_info->m_definition->m_anonymous && !type->m_info->m_is_leaf && !StructureComputations(type->m_info).IsAsset())
{
LINE(VariableDecl(type->m_type));
}
}
for (auto* type : m_env.m_used_types)
{
if (type->m_pointer_array_reference_exists && !type->m_is_context_asset)
{
LINE(PointerVariableDecl(type->m_type));
}
}
LINE("")
// Method Declarations
for (auto* type : m_env.m_used_types)
{
if (type->m_pointer_array_reference_exists)
{
PrintHeaderPtrArrayLoadMethodDeclaration(type->m_type);
}
}
for (auto* type : m_env.m_used_types)
{
if (type->m_array_reference_exists && type->m_info && !type->m_info->m_is_leaf && type->m_non_runtime_reference_exists)
{
PrintHeaderArrayLoadMethodDeclaration(type->m_type);
}
}
for (auto* type : m_env.m_used_structures)
{
if (type->m_non_runtime_reference_exists && !type->m_info->m_is_leaf && !StructureComputations(type->m_info).IsAsset())
{
PrintHeaderLoadMethodDeclaration(type->m_info);
}
}
PrintHeaderLoadMethodDeclaration(m_env.m_asset);
PrintHeaderTempPtrLoadMethodDeclaration(m_env.m_asset);
PrintHeaderAssetLoadMethodDeclaration(m_env.m_asset);
LINE("")
m_intendation--;
LINE("public:")
m_intendation++;
PrintHeaderConstructor();
PrintHeaderMainLoadMethodDeclaration(m_env.m_asset);
PrintHeaderGetNameMethodDeclaration(m_env.m_asset);
m_intendation--;
LINE("};")
m_intendation--;
LINE("}")
}
void Source()
{
}
};
std::vector<CodeTemplateFile> ZoneLoadTemplate::GetFilesToRender(RenderingContext* context)
{
std::vector<CodeTemplateFile> files;
@ -27,13 +196,18 @@ std::vector<CodeTemplateFile> ZoneLoadTemplate::GetFilesToRender(RenderingContex
void ZoneLoadTemplate::RenderFile(std::ostream& stream, const int fileTag, RenderingContext* context)
{
Internal internal(stream, context);
if (fileTag == TAG_HEADER)
{
internal.Header();
}
else if (fileTag == TAG_SOURCE)
{
internal.Source();
}
else
{
std::cout << "Unknown tag for ZoneLoadTemplate: " << fileTag << "\n";
}
}