chore: consider specified obj containers when post processing

This commit is contained in:
Jan
2025-01-02 16:26:42 +01:00
parent a7254aa11c
commit fe5d0f79ff
21 changed files with 296 additions and 53 deletions

View File

@ -3,15 +3,39 @@
#include <format>
#include <iostream>
void IPakCreator::AddImage(std::string imageName)
IPakToCreate::IPakToCreate(std::string name)
: m_name(std::move(name))
{
}
void IPakToCreate::AddImage(std::string imageName)
{
m_image_names.emplace_back(std::move(imageName));
}
void IPakCreator::Finalize(ISearchPath& searchPath, const std::filesystem::path& outPath)
void IPakToCreate::Build(ISearchPath& searchPath, const std::filesystem::path& outPath)
{
std::cout << std::format("Creating ipak with {} entries:\n", m_image_names.size());
std::cout << std::format("Creating ipak {} with {} entries:\n", m_name, m_image_names.size());
for (const auto& imageName : m_image_names)
std::cout << std::format(" {}\n", imageName);
}
IPakToCreate* IPakCreator::GetOrAddIPak(const std::string& ipakName)
{
const auto existingIPak = m_ipak_lookup.find(ipakName);
if (existingIPak != m_ipak_lookup.end())
return existingIPak->second;
auto newIPak = std::make_unique<IPakToCreate>(ipakName);
auto* result = newIPak.get();
m_ipaks.emplace_back(std::move(newIPak));
return result;
}
void IPakCreator::Finalize(ISearchPath& searchPath, const std::filesystem::path& outPath)
{
for (const auto& ipakToCreate : m_ipaks)
ipakToCreate->Build(searchPath, outPath);
}

View File

@ -4,13 +4,30 @@
#include "SearchPath/ISearchPath.h"
#include <filesystem>
#include <memory>
#include <string>
#include <unordered_map>
class IPakToCreate
{
public:
explicit IPakToCreate(std::string name);
void AddImage(std::string imageName);
void Build(ISearchPath& searchPath, const std::filesystem::path& outPath);
private:
std::string m_name;
std::vector<std::string> m_image_names;
};
class IPakCreator : public IZoneAssetLoaderState
{
public:
void AddImage(std::string imageName);
IPakToCreate* GetOrAddIPak(const std::string& ipakName);
void Finalize(ISearchPath& searchPath, const std::filesystem::path& outPath);
private:
std::vector<std::string> m_image_names;
std::unordered_map<std::string, IPakToCreate*> m_ipak_lookup;
std::vector<std::unique_ptr<IPakToCreate>> m_ipaks;
};