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INSANEMODE/OpenAssetTools
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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-06-25 22:27:53 -05:00
Code Issues Packages Projects Releases Wiki Activity
548 Commits 5 Branches 52 Tags
055dd5e84061ba8be54e2bd5419cebf4b4af5043
Commit Graph

11 Commits

Author SHA1 Message Date
Jan
055dd5e840 Dump and read attachment and attachment uniques to and from weapon files 2021-03-26 15:27:37 +01:00
Jan
620582aa18 Add weapon infostring loading 2021-03-25 11:15:26 +01:00
Jan
613943b28c Move GDT and info string prefix constants into objconstants file 2021-03-25 11:12:46 +01:00
Jan
5551ff8df7 Move InfoString headers from Common to ObjCommon 2021-03-24 16:35:12 +01:00
Jan
abcce11b00 Split InfoString classes into multiple files depending on loading and writing code 2021-03-24 13:51:21 +01:00
Jan
313e9e9f1a Remove reference asset names from info strings 2021-03-06 21:20:13 +01:00
Jan
3b1e62e398 Add dumping of iw4 weapon files 2020-10-26 01:00:24 +01:00
Jan
6cca00b8d8 Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files 2020-10-24 13:46:37 +02:00
Jan
2e61f46544 Make InfoStringDumper scriptstring callback return std::string instead of const std::string& since a reference is not needed 2020-10-23 13:26:32 +02:00
Jan
6cca45fc26 Add scriptstring value callback to weapon loading of t6 2020-10-23 12:52:44 +02:00
Jan
c86139b0fa Add dumping of t6 weapons 2020-10-20 12:49:20 +02:00
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