|
0736b8043b
|
refactor: use templates for JsonMaterialDumper of IW5 and T6
|
2025-06-24 22:26:39 +01:00 |
|
|
83d13aa166
|
chore: fix loading and writing code for T6
|
2025-01-01 18:14:41 +01:00 |
|
|
8620ce864c
|
refactor: refactor sound bank csv writing head
|
2024-10-06 19:11:25 +02:00 |
|
|
7227c84cde
|
chore: use RawTemplater to template XModel loading code for t5 and t6
|
2024-09-20 16:44:06 +01:00 |
|
|
28ecee3a1d
|
chore: move t6 xmodel json to proper folder
|
2024-09-20 16:44:06 +01:00 |
|
|
ae73f81a80
|
chore: address code review comments
|
2024-09-18 23:01:13 +02:00 |
|
|
e0218dce2e
|
Disable clang-format on SOUND_GROUPS array elements
|
2024-09-16 10:07:04 -07:00 |
|
|
3dcd89540b
|
Fix order of some SoundConstantsT6 enums
|
2024-09-15 21:19:41 -07:00 |
|
|
0d343dd3fa
|
chore: dump and load lod dist from xmodel json
|
2024-09-05 21:19:40 +02:00 |
|
|
1f5050befa
|
feat: first draft of loading gltf models for t6
|
2024-09-05 21:19:39 +02:00 |
|
|
3201cefd5b
|
chore: rename accuracy table properties in weapon structs
|
2024-05-20 10:41:57 +02:00 |
|
|
374fc7fe5d
|
chore: rename t6 leaderboardDef folder to leaderboard
|
2024-05-19 13:16:07 +02:00 |
|
|
2a1ec18f6a
|
chore: only dump leaderboard values for t6 when they are relevant for the column
|
2024-05-19 13:07:04 +02:00 |
|
|
4fe852b162
|
feat: dump leaderboard definitions on T6
|
2024-05-19 09:30:19 +02:00 |
|
|
abc3003b5b
|
chore: implement base loading and writing of xmodel json
|
2024-05-09 22:12:34 +02:00 |
|
|
a2d649ed66
|
chore: change std optional json serialization to not include property if unset
|
2024-04-14 12:47:57 +02:00 |
|
|
e62e4c873e
|
fix: not loading t6 weapon camo shader consts from json
|
2024-03-24 16:57:47 +01:00 |
|
|
742b8d5bc6
|
chore: restructure t6 weapon camo json
|
2024-03-24 16:24:05 +01:00 |
|
|
73d6d2bf5c
|
feat: dump t6 WeaponCamo asset as json
|
2024-03-24 01:20:49 +01:00 |
|
|
cf891e458a
|
chore: move json classes to json folder
|
2024-03-24 00:51:33 +01:00 |
|
|
0bb17a33bd
|
feat: load materials from json
|
2024-02-29 17:27:48 +01:00 |
|
|
1f6d0ab51a
|
chore: replace material dumping with lib recommendation of serializing and deserializing json
|
2024-02-29 17:27:44 +01:00 |
|
|
df7b25b854
|
feat: dump t6 materials as json
|
2024-02-18 10:16:43 +01:00 |
|
|
05ce73049d
|
chore: small code cleanups
|
2024-02-10 10:52:02 +01:00 |
|
|
2478a1355f
|
code review changes
|
2024-02-09 11:39:51 -05:00 |
|
|
aa2bebedde
|
Merge branch 'Laupetin:main' into main
|
2024-02-06 22:01:47 -05:00 |
|
|
2dd4eaf54f
|
feat: automatically load anims of weapons in t6
|
2024-02-06 23:56:31 +01:00 |
|
|
b5dd6df1cd
|
begin working on SndBank loading from raw
|
2024-01-12 16:38:53 -05:00 |
|
|
6b4f5d94a8
|
Reformat code with clang format
|
2023-11-19 21:07:21 +00:00 |
|
|
055dd5e840
|
Dump and read attachment and attachment uniques to and from weapon files
|
2021-03-26 15:27:37 +01:00 |
|
|
620582aa18
|
Add weapon infostring loading
|
2021-03-25 11:15:26 +01:00 |
|
|
613943b28c
|
Move GDT and info string prefix constants into objconstants file
|
2021-03-25 11:12:46 +01:00 |
|
|
5551ff8df7
|
Move InfoString headers from Common to ObjCommon
|
2021-03-24 16:35:12 +01:00 |
|
|
abcce11b00
|
Split InfoString classes into multiple files depending on loading and writing code
|
2021-03-24 13:51:21 +01:00 |
|
|
313e9e9f1a
|
Remove reference asset names from info strings
|
2021-03-06 21:20:13 +01:00 |
|
|
6cca00b8d8
|
Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files
|
2020-10-24 13:46:37 +02:00 |
|
|
2e61f46544
|
Make InfoStringDumper scriptstring callback return std::string instead of const std::string& since a reference is not needed
|
2020-10-23 13:26:32 +02:00 |
|
|
6cca45fc26
|
Add scriptstring value callback to weapon loading of t6
|
2020-10-23 12:52:44 +02:00 |
|
|
c86139b0fa
|
Add dumping of t6 weapons
|
2020-10-20 12:49:20 +02:00 |
|