Jan
|
66e8f8fa78
|
chore: use cerr for error messages in weapon assets for t6
|
2024-02-13 23:53:42 +01:00 |
|
Jan
|
2dd4eaf54f
|
feat: automatically load anims of weapons in t6
|
2024-02-06 23:56:31 +01:00 |
|
Jan
|
ce31472f7f
|
fix: notetracksoundmap initialized with empty string instead of nullptr in t6
|
2024-02-04 21:16:01 +01:00 |
|
Jan
|
27cd703cbd
|
fix: weapon hidetags initialized with empty string instead of nullptr in t6
|
2024-02-04 21:10:29 +01:00 |
|
Clang Format
|
6b4f5d94a8
|
Reformat code with clang format
|
2023-11-19 21:07:21 +00:00 |
|
Jan
|
a42f75c85e
|
Respect gdt parents when converting to infostring
|
2021-03-28 12:21:47 +02:00 |
|
Jan
|
579c0747d0
|
Add loading of gdt entries to info based assets
|
2021-03-28 12:07:36 +02:00 |
|
Jan
|
888b33a9c6
|
Add AssetLoader for attachments
|
2021-03-27 00:01:33 +01:00 |
|
Jan
|
f226e6363d
|
Remove unused headers from AssetLoaderWeapon
|
2021-03-26 16:01:37 +01:00 |
|
Jan
|
055dd5e840
|
Dump and read attachment and attachment uniques to and from weapon files
|
2021-03-26 15:27:37 +01:00 |
|
Jan
|
3520a9bd2c
|
Use new helper functions ParseAsArray and ParseAsPairs of InfoStringToStructConverterBase to parse notetracksoundmap and hidetags
|
2021-03-26 12:12:32 +01:00 |
|
Jan
|
aaf350d088
|
Add calculation of fields not specified via weapon fields to asset loader weapon
|
2021-03-25 13:34:14 +01:00 |
|
Jan
|
cb3e4386a9
|
Fix weapon asset loader not linking weaponfulldef attachment uniques to weaponvariantdef
|
2021-03-25 13:33:05 +01:00 |
|
Jan
|
593493d5fc
|
Fix weapon asset loader not using scriptstring value but instead field name as value
|
2021-03-25 13:32:39 +01:00 |
|
Jan
|
620582aa18
|
Add weapon infostring loading
|
2021-03-25 11:15:26 +01:00 |
|