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7d2ca46cb1
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Dump known material argument hashes
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2022-04-09 19:07:24 +02:00 |
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b770360ee1
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Parse techniques
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2022-03-27 21:10:33 +02:00 |
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2fda10f133
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Find vertexdecl to dump if the one in the asset is a referenced asset
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2022-03-25 18:57:01 +01:00 |
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90eaf9c4a9
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If pixel or vertex shader is only referenced asset, attempt to load asset from GlobalAssetPools to be able to use a shader from a previously loaded zone
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2022-03-25 14:46:09 +01:00 |
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f9fad26ccc
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Handling of referenced shaders
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2022-03-25 00:23:53 +01:00 |
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b48fbb2b0e
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Dump material constants and samplers
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2022-03-25 00:04:27 +01:00 |
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a06229042f
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Dump material pass literal shader arguments
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2022-03-24 23:54:24 +01:00 |
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5fdde037a8
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Dump code sampler for technique arguments
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2022-03-24 23:42:10 +01:00 |
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f386e82f89
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Omit code constants that have the same source and dest accessor
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2022-03-24 23:26:07 +01:00 |
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ef936eba57
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Dump IW4 techset code constant argument mappings
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2022-03-24 23:04:35 +01:00 |
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7760e1579c
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fix compilation errors
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2022-03-24 21:18:07 +01:00 |
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d62cbb2e96
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Consider shader constants when dumping techset args
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2022-03-24 21:14:05 +01:00 |
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5f44d95770
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TODO IW4 Shader arg dumping
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2022-03-23 18:22:23 +01:00 |
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b0ed7e9544
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Dump IW4 vertexdecl
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2022-03-23 17:11:30 +01:00 |
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8e76f05d05
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Skeleton for IW4 MaterialTechnique dumping
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2022-03-23 16:46:49 +01:00 |
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25244bc3b0
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Dump IW4 techset files
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2022-03-23 14:42:17 +01:00 |
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66b62611f3
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Add basis for iw4 techset dumping
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2022-03-23 13:45:01 +01:00 |
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