Commit Graph

83 Commits

Author SHA1 Message Date
Jan
931e128eb9 chore: add asset loaders for all asset types of t6 2024-09-08 17:59:09 +01:00
Jan
1f5050befa feat: first draft of loading gltf models for t6 2024-09-05 21:19:39 +02:00
d64d38e582 feat(t6): load leaderboard definitions from raw 2024-05-26 12:11:52 +02:00
Jan
a166878f7d refactor: use template based asset structs for AssetLoaders 2024-05-25 11:17:04 +02:00
Jan
e68a7303b6 feat: load accuracy graphs using generic 2d graph loader 2024-05-20 13:41:01 +02:00
Jan
5d913acfef feat: improve error messages when parsing an info string file fails 2024-05-12 22:29:40 +02:00
Jan
1bc1c12244 chore: fix linux build 2024-05-09 22:12:36 +02:00
Jan
abc3003b5b chore: implement base loading and writing of xmodel json 2024-05-09 22:12:34 +02:00
Jan
28610ae7a9 feat: log invalid enum values for infostring loaders 2024-05-09 20:38:23 +02:00
Jan
ae43a994b9 chore: update usages of AddAsset for template asset struct api 2024-04-23 00:49:05 +02:00
Jan
eb0cec1d81 refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types 2024-04-22 23:36:21 +02:00
Jan
a3acba8bc0 chore: update all usages of memory manager allocation 2024-04-22 21:21:48 +02:00
Jan
aa59768416 chore: remove previous manual lower case conversions of indirect asset references 2024-04-22 19:28:41 +02:00
Jan
4fb00bf368 Merge pull request #170 from diamante0018/main
maint(iw4): compress rawfiles just like on IW5 (fix zlib mem leak IW4, T5, IW5)
2024-04-21 20:22:08 +02:00
Jan
191965a970 chore: do not only load infostring arrays as pairs but n entries 2024-04-21 19:49:00 +02:00
6ed399be86 maint(iw4): compress rawfiles just like on IW5 2024-04-21 13:17:51 +02:00
Jan
d1a189defc chore: convert anim names to lower before adding as indirect asset references 2024-04-02 23:49:24 +02:00
Jan
239001e6f2 refactor: use std ranges functions where applicable 2024-03-24 20:49:15 +01:00
Jan
132cccb971 refactor: use new line character instead of std::endl 2024-03-24 20:24:22 +01:00
Jan
4f0ee35740 refactor: use std::extent_v instead of std::extent 2024-03-24 19:46:43 +01:00
Jan
b1ff653dc8 style: fix formatting 2024-03-24 16:35:10 +01:00
Jan
c881cd6fd3 feat: load t6 weapon camo from json 2024-03-24 16:24:05 +01:00
Jan
a0a420f7f1 fix: build on linux 2024-02-29 17:27:48 +01:00
Jan
0bb17a33bd feat: load materials from json 2024-02-29 17:27:48 +01:00
Jan
62e08c29bd fix: attachment unique overwrites handling being incorrect 2024-02-15 21:13:58 +01:00
Jan
b9bf4778fa fix: fix weapon attachment unique hidetags 2024-02-13 23:53:59 +01:00
Jan
66e8f8fa78 chore: use cerr for error messages in weapon assets for t6 2024-02-13 23:53:42 +01:00
Jan
68dfac10db fix: consider attachmentunique szXAnims an assetref 2024-02-13 16:57:15 +01:00
e61c58c4c5 allow sound aliases without explicit files 2024-02-12 11:54:43 -05:00
Jan
05ce73049d chore: small code cleanups 2024-02-10 10:52:02 +01:00
f7ece105ed more linux build fails 2024-02-09 12:04:41 -05:00
2478a1355f code review changes 2024-02-09 11:39:51 -05:00
aa2bebedde Merge branch 'Laupetin:main' into main 2024-02-06 22:01:47 -05:00
Jan
2dd4eaf54f feat: automatically load anims of weapons in t6 2024-02-06 23:56:31 +01:00
Jan
ce31472f7f fix: notetracksoundmap initialized with empty string instead of nullptr in t6 2024-02-04 21:16:01 +01:00
Jan
27cd703cbd fix: weapon hidetags initialized with empty string instead of nullptr in t6 2024-02-04 21:10:29 +01:00
9254e25b22 fix loaded sound banks and generating streamed sound banks 2024-02-02 16:48:23 -05:00
365502d819 more linux build errors 2024-01-26 12:58:31 -05:00
4e8d335c26 add climits for linux builds 2024-01-26 12:46:37 -05:00
80da882b4d Merge branch 'Laupetin:main' into main 2024-01-26 12:15:26 -05:00
a020de6f80 SoundBankWriter code 2024-01-26 12:14:47 -05:00
acd9fa27fc reverb and duck loading. cleaned up asset loading with custom csv parser 2024-01-24 22:01:47 -05:00
2323b322ca finish SndAliasList loading 2024-01-24 01:13:40 -05:00
Jan
2a1b64021b chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations 2024-01-20 15:38:38 +00:00
Jan
09f3313d76 chore: make localize common loaders const 2024-01-20 11:39:26 +01:00
b10c752391 populate sound alias sub lists correctly. allocate memory for loadedAssets count 2024-01-15 12:58:14 -05:00
b5dd6df1cd begin working on SndBank loading from raw 2024-01-12 16:38:53 -05:00
Jan
7c50dd84a7 Reduced duplicated code between localize asset loaders 2023-12-31 13:32:38 +01:00
Jan
196e2edd8a Use ZoneState to check whether localize key is duplicated 2023-12-31 12:28:13 +01:00
Jan
e4cfda73dc Move localize parsing into localize root folder 2023-12-31 11:09:45 +01:00