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931e128eb9
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chore: add asset loaders for all asset types of t6
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2024-09-08 17:59:09 +01:00 |
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1f5050befa
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feat: first draft of loading gltf models for t6
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2024-09-05 21:19:39 +02:00 |
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d64d38e582
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feat(t6): load leaderboard definitions from raw
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2024-05-26 12:11:52 +02:00 |
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a166878f7d
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refactor: use template based asset structs for AssetLoaders
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2024-05-25 11:17:04 +02:00 |
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e68a7303b6
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feat: load accuracy graphs using generic 2d graph loader
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2024-05-20 13:41:01 +02:00 |
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5d913acfef
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feat: improve error messages when parsing an info string file fails
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2024-05-12 22:29:40 +02:00 |
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1bc1c12244
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chore: fix linux build
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2024-05-09 22:12:36 +02:00 |
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abc3003b5b
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chore: implement base loading and writing of xmodel json
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2024-05-09 22:12:34 +02:00 |
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28610ae7a9
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feat: log invalid enum values for infostring loaders
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2024-05-09 20:38:23 +02:00 |
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ae43a994b9
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chore: update usages of AddAsset for template asset struct api
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2024-04-23 00:49:05 +02:00 |
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eb0cec1d81
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refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types
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2024-04-22 23:36:21 +02:00 |
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a3acba8bc0
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chore: update all usages of memory manager allocation
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2024-04-22 21:21:48 +02:00 |
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aa59768416
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chore: remove previous manual lower case conversions of indirect asset references
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2024-04-22 19:28:41 +02:00 |
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4fb00bf368
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Merge pull request #170 from diamante0018/main
maint(iw4): compress rawfiles just like on IW5 (fix zlib mem leak IW4, T5, IW5)
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2024-04-21 20:22:08 +02:00 |
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191965a970
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chore: do not only load infostring arrays as pairs but n entries
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2024-04-21 19:49:00 +02:00 |
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6ed399be86
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maint(iw4): compress rawfiles just like on IW5
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2024-04-21 13:17:51 +02:00 |
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d1a189defc
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chore: convert anim names to lower before adding as indirect asset references
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2024-04-02 23:49:24 +02:00 |
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239001e6f2
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refactor: use std ranges functions where applicable
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2024-03-24 20:49:15 +01:00 |
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132cccb971
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refactor: use new line character instead of std::endl
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2024-03-24 20:24:22 +01:00 |
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4f0ee35740
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refactor: use std::extent_v instead of std::extent
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2024-03-24 19:46:43 +01:00 |
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b1ff653dc8
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style: fix formatting
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2024-03-24 16:35:10 +01:00 |
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c881cd6fd3
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feat: load t6 weapon camo from json
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2024-03-24 16:24:05 +01:00 |
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a0a420f7f1
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fix: build on linux
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2024-02-29 17:27:48 +01:00 |
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0bb17a33bd
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feat: load materials from json
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2024-02-29 17:27:48 +01:00 |
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62e08c29bd
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fix: attachment unique overwrites handling being incorrect
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2024-02-15 21:13:58 +01:00 |
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b9bf4778fa
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fix: fix weapon attachment unique hidetags
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2024-02-13 23:53:59 +01:00 |
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66e8f8fa78
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chore: use cerr for error messages in weapon assets for t6
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2024-02-13 23:53:42 +01:00 |
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68dfac10db
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fix: consider attachmentunique szXAnims an assetref
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2024-02-13 16:57:15 +01:00 |
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e61c58c4c5
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allow sound aliases without explicit files
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2024-02-12 11:54:43 -05:00 |
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05ce73049d
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chore: small code cleanups
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2024-02-10 10:52:02 +01:00 |
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f7ece105ed
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more linux build fails
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2024-02-09 12:04:41 -05:00 |
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2478a1355f
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code review changes
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2024-02-09 11:39:51 -05:00 |
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aa2bebedde
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Merge branch 'Laupetin:main' into main
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2024-02-06 22:01:47 -05:00 |
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2dd4eaf54f
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feat: automatically load anims of weapons in t6
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2024-02-06 23:56:31 +01:00 |
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ce31472f7f
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fix: notetracksoundmap initialized with empty string instead of nullptr in t6
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2024-02-04 21:16:01 +01:00 |
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27cd703cbd
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fix: weapon hidetags initialized with empty string instead of nullptr in t6
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2024-02-04 21:10:29 +01:00 |
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9254e25b22
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fix loaded sound banks and generating streamed sound banks
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2024-02-02 16:48:23 -05:00 |
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365502d819
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more linux build errors
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2024-01-26 12:58:31 -05:00 |
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4e8d335c26
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add climits for linux builds
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2024-01-26 12:46:37 -05:00 |
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80da882b4d
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Merge branch 'Laupetin:main' into main
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2024-01-26 12:15:26 -05:00 |
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a020de6f80
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SoundBankWriter code
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2024-01-26 12:14:47 -05:00 |
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acd9fa27fc
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reverb and duck loading. cleaned up asset loading with custom csv parser
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2024-01-24 22:01:47 -05:00 |
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2323b322ca
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finish SndAliasList loading
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2024-01-24 01:13:40 -05:00 |
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2a1b64021b
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chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations
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2024-01-20 15:38:38 +00:00 |
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09f3313d76
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chore: make localize common loaders const
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2024-01-20 11:39:26 +01:00 |
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b10c752391
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populate sound alias sub lists correctly. allocate memory for loadedAssets count
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2024-01-15 12:58:14 -05:00 |
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b5dd6df1cd
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begin working on SndBank loading from raw
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2024-01-12 16:38:53 -05:00 |
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7c50dd84a7
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Reduced duplicated code between localize asset loaders
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2023-12-31 13:32:38 +01:00 |
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196e2edd8a
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Use ZoneState to check whether localize key is duplicated
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2023-12-31 12:28:13 +01:00 |
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e4cfda73dc
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Move localize parsing into localize root folder
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2023-12-31 11:09:45 +01:00 |
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