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a166878f7d
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refactor: use template based asset structs for AssetLoaders
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2024-05-25 11:17:04 +02:00 |
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3201cefd5b
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chore: rename accuracy table properties in weapon structs
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2024-05-20 10:41:57 +02:00 |
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0b61fc6e81
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chore: add asset structs for all games containing enum entry and type
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2024-04-22 23:14:29 +02:00 |
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239001e6f2
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refactor: use std ranges functions where applicable
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2024-03-24 20:49:15 +01:00 |
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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daa7008038
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Add dumper and reader for IW4 GfxLightDef
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2022-01-02 18:01:24 +01:00 |
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28011d6b64
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Add enums for GfxStateBits for future reference
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2021-12-31 11:58:56 +01:00 |
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e70cbaa4ce
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Add operator types
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2021-09-01 19:40:47 +02:00 |
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636034d87c
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Add menu ItemType enums to all games
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2021-08-27 21:46:02 +02:00 |
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d5780a1124
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Add Model dumping for T6
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2021-08-14 15:39:40 +02:00 |
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ee22face41
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Add T5 model dumping
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2021-08-14 13:57:32 +02:00 |
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910ffb3195
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Fix T5 alignment issues
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2021-05-19 18:30:12 +02:00 |
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224da79cf4
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Fix T5 command and alignment errors
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2021-05-13 18:53:38 +02:00 |
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8bd225afca
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Fix gcc alignment issues
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2021-05-12 22:07:41 +02:00 |
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bb3e7d9e88
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Load T5 fastfiles
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2021-05-12 21:47:34 +02:00 |
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e3a3d012e6
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Add Commands for T5
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2021-05-12 19:23:27 +02:00 |
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4823fe036e
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Fix gcc t5 asset structs errors
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2021-05-09 09:42:29 +02:00 |
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157e540302
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more t5 stuffs
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2021-04-27 19:31:26 +02:00 |
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2edca7a57e
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Add T5 basis
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2021-04-27 18:19:32 +02:00 |
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