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c547520ae8
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ZoneCodeGenerator: Remove PostProcessor for asset names and instead add a statement for command files due to different member names for names
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2019-11-21 13:35:38 +01:00 |
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5f0f73838f
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ZoneCodeGenerator: Make static operands able to have the value of an enum entry
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2019-11-21 01:29:24 +01:00 |
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31b279c1e6
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ZoneCodeGenerator: Fix operationType tokens not being sorted by length so shorter tokens can be matched before longer ones
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2019-11-19 12:55:04 +01:00 |
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caa01a4864
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ZoneCodeGenerator: Add commands for ddlDef and a bit of other stuff to not break from errors
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2019-11-15 14:56:11 +01:00 |
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b15ce90fbb
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ZoneCodeGenerator: Add reusable statement for commands to be able to tell the generator that a member can be a fastfile offset and not nessecarly a following pointer
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2019-11-15 14:47:45 +01:00 |
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d7f05b97c9
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ZoneCodeGenerator: Add skeleton for all commands for all assets and add commands for rawfile based structs and material/materialtechniqueset
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2019-11-14 14:58:18 +01:00 |
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3839b22f71
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ZoneCodeGenerator: Fix invalid string commands for PhysConstraints and DestructibleDef
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2019-11-10 22:14:36 +01:00 |
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6ca7f18f9f
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ZoneCodeGenerator: Add arraysize test to explicitly override the size of an array with a dynamic one
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2019-11-10 18:07:28 +01:00 |
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3d30915308
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ZoneCodeGenerator: Remove align statement. Alignments will be defined via types created by a typedef that have a __declspec(align(X)) part
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2019-10-31 15:41:35 +01:00 |
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799d3cbce7
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ZoneCodeGenerator: Change block Statement to get the number of fastfileblock from the enum entry instead of manually specifying it
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2019-10-30 15:01:45 +01:00 |
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00d5cb40ae
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Add T6 XModel structs to its command file
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2019-10-21 16:59:38 +02:00 |
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034de70bbc
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Add code generation on compiling to premake scripts using custom build commands
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2019-10-25 02:13:37 +02:00 |
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