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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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538c4be839
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Fix not supporting nullptr scriptstrings
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2021-12-30 16:51:16 +01:00 |
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a8c62de081
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Add written variable for zone writing code to be able to differ between written data and original data
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2021-05-08 16:41:42 +02:00 |
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acc11a1609
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Fix IW4 fastfile writer factory steps
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2021-05-08 16:41:21 +02:00 |
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687d1185a3
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Add IW3 zone writing
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2021-04-17 11:19:55 +02:00 |
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1058ee7881
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Write null memory at end of t6 fastfiles like the original linker does because the game's reader needs it for some reason
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2021-03-22 09:49:42 +01:00 |
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d99eb0ab24
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Use asset identified by name and type when writing asset dependency to make sure that the pointer always matches one that would have been written to the zone already even when using an asset from another loaded zone
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2021-03-21 21:29:02 +01:00 |
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a2ef445455
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Fix adding offsets on strings and assets
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2021-03-21 10:19:51 +01:00 |
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5443ed4261
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Add scriptstrings from loaded zones to newly linked zone
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2021-03-18 20:03:00 +01:00 |
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2a6d7c84c2
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Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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0a4886e7ab
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Make sure zone memory can allocate blocks that are larger than its default maximum size and throw an error if allocation failed
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2021-03-18 11:48:41 +01:00 |
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50808bfad7
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Fix xchunk processor not resetting input buffer size
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2021-03-18 11:47:55 +01:00 |
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2add1ba22d
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Make sure xchunk write size can specified to be smaller than xchunk size to respect zlib to add size instead of removing size due to not being able to compress
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2021-03-18 11:47:41 +01:00 |
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58eb64114c
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Add missing headers for gcc
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2021-03-17 23:32:42 +01:00 |
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1c35f43c25
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Add noexcept specifier to XChunkException and WritingException
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2021-03-17 23:25:58 +01:00 |
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724e221ba4
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Write XChunks in fastfiles
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2021-03-17 22:25:47 +01:00 |
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f22012d282
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Move XChunk processors to ZoneCommon
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2021-03-16 20:42:48 +01:00 |
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4feea62280
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ZoneWriting stuff
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2021-03-16 12:37:15 +01:00 |
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9d26c9c927
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Add ZoneWriting basis
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2021-03-15 22:36:07 +01:00 |
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