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INSANEMODE/OpenAssetTools
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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-07-04 10:37:52 -05:00
Code Issues Packages Projects Releases Wiki Activity
255 Commits 6 Branches 52 Tags
f0b66f0a35ed76f8b737270c8ec6def128132abf
Commit Graph

10 Commits

Author SHA1 Message Date
Jan
f0b66f0a35 ZoneCommon: List zone content in the order it was loaded 2020-02-19 14:10:50 +01:00
Jan
992e9cea30 ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency 2020-02-18 13:16:39 +01:00
Jan
9f8022c2ca ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object 2020-02-07 20:52:24 +01:00
Jan
63330ff908 ZoneCommon: Extract non ZoneMemory management from ZoneMemory into Utils::MemoryManager class 2020-02-05 16:52:43 +01:00
Jan
c67911bdbb ZoneCommon: Add class object construction and destruction methods to ZoneMemory 2020-01-04 15:13:44 +01:00
Jan
7121f2e215 ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory 2019-12-24 18:41:42 +01:00
Jan
2f108d533c ZoneLoading: Save which language a zone has when loading 2019-11-19 00:43:46 +01:00
Jan
2fe3954da8 Unlinker: Add skeleton for Dumping and listing of assets 2019-11-15 18:17:08 +01:00
Jan
9d1b7325a2 Code Quality: Use enum class instead of enum to make sure enum members can only be accessed when scoped to the enum 2019-10-02 12:48:58 +02:00
Jan
0d8432d4f7 Import code from previous AssetBuilder version 2019-09-24 10:45:09 +02:00
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