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19
.github/workflows/ci.yaml
vendored
19
.github/workflows/ci.yaml
vendored
@ -10,6 +10,9 @@ on:
|
||||
|
||||
jobs:
|
||||
build-test-linux:
|
||||
strategy:
|
||||
matrix:
|
||||
build_arch: [x86, x64]
|
||||
runs-on: ubuntu-latest
|
||||
container: ubuntu:24.04
|
||||
steps:
|
||||
@ -35,10 +38,10 @@ jobs:
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: make -C build -j$(nproc) config=release_x86 all
|
||||
run: make -C build -j$(nproc) config=release_${{ matrix.build_arch }} all
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{ github.workspace }}/build/lib/Release_x86/tests
|
||||
working-directory: ${{ github.workspace }}/build/lib/Release_${{ matrix.build_arch }}/tests
|
||||
run: |
|
||||
./ObjCommonTests
|
||||
./ObjCompilingTests
|
||||
@ -48,6 +51,14 @@ jobs:
|
||||
./ZoneCommonTests
|
||||
|
||||
build-test-windows:
|
||||
strategy:
|
||||
matrix:
|
||||
build_arch: [x86, x64]
|
||||
include:
|
||||
- build_arch: x86
|
||||
msbuild_config: Win32
|
||||
- build_arch: x64
|
||||
msbuild_config: x64
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
@ -66,10 +77,10 @@ jobs:
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: msbuild /m /p:Configuration=Release /p:Platform=Win32 build
|
||||
run: msbuild /m /p:Configuration=Release /p:Platform=${{ matrix.msbuild_config }} build
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{ github.workspace }}/build/lib/Release_x86/tests
|
||||
working-directory: ${{ github.workspace }}/build/lib/Release_${{ matrix.build_arch }}/tests
|
||||
run: |
|
||||
$combinedExitCode = 0
|
||||
./ObjCommonTests
|
||||
|
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -16,3 +16,6 @@
|
||||
[submodule "thirdparty/eigen"]
|
||||
path = thirdparty/eigen
|
||||
url = https://gitlab.com/libeigen/eigen.git
|
||||
[submodule "thirdparty/lz4"]
|
||||
path = thirdparty/lz4
|
||||
url = https://github.com/lz4/lz4.git
|
||||
|
@ -13,7 +13,7 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
| -------------------- | --------------- | --------------- | ----------------------------------------------------------------- |
|
||||
| PhysPreset | ❌ | ❌ | |
|
||||
| XAnimParts | ❌ | ❌ | |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT`, `OBJ`, `GLB/GLTF`. |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ❌ | ❌ | |
|
||||
| MaterialTechniqueSet | ❌ | ❌ | |
|
||||
| GfxImage | ✅ | ✅ | |
|
||||
@ -44,7 +44,7 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysCollmap | ❌ | ❌ | |
|
||||
| XAnimParts | ❌ | ❌ | |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT`, `OBJ`, `GLB/GLTF`. |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ❌ | ❌ | |
|
||||
| MaterialPixelShader | ✅ | ✅ | Shaders are compiled. Only dumps/loads shader bytecode. |
|
||||
| MaterialVertexShader | ✅ | ✅ | Shaders are compiled. Only dumps/loads shader bytecode. |
|
||||
@ -85,7 +85,7 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
| PhysCollmap | ❌ | ❌ | |
|
||||
| XAnimParts | ❌ | ❌ | |
|
||||
| XModelSurfs | ❌ | ❌ | |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT`, `OBJ`, `GLB/GLTF`. |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ❌ | ❌ | |
|
||||
| MaterialPixelShader | ❌ | ❌ | |
|
||||
| MaterialVertexShader | ❌ | ❌ | |
|
||||
@ -130,7 +130,7 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
| PhysConstraints | ❌ | ❌ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ❌ | ❌ | |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT`, `OBJ`, `GLB/GLTF`. |
|
||||
| XModel | ⁉️ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ❌ | ❌ | |
|
||||
| MaterialTechniqueSet | ❌ | ❌ | |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
@ -167,7 +167,7 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
| PhysConstraints | ✅ | ✅ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ❌ | ❌ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT`, `OBJ`, `GLB/GLTF`. |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ⁉️ | ⁉️ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
|
||||
| MaterialTechniqueSet | ⁉️ | ❌ | Only dumps compiled shaders. |
|
||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
||||
@ -177,7 +177,7 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| MapEnts | ✅ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ❌ | ❌ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
|
@ -1,7 +1,7 @@
|
||||
@echo off
|
||||
|
||||
set PREMAKE_URL="https://github.com/premake/premake-core/releases/download/v5.0.0-beta4/premake-5.0.0-beta4-windows.zip"
|
||||
set PREMAKE_HASH="12d741d3b70445b025c03e26148e2d129801041fa5ddde61b4ac888a76017395"
|
||||
set PREMAKE_URL="https://github.com/premake/premake-core/releases/download/v5.0.0-beta6/premake-5.0.0-beta6-windows.zip"
|
||||
set PREMAKE_HASH="c34a6e0b15f119f6284886298fdd8df543af87ad16f3ce5f4d0a847be2a88343"
|
||||
|
||||
@REM The following variables can be set:
|
||||
@REM PREMAKE_NO_GLOBAL - Ignore premake5 executable from path
|
||||
@ -28,7 +28,7 @@ IF ERRORLEVEL 1 (
|
||||
)
|
||||
|
||||
echo Extracting...
|
||||
%POWERSHELL_BIN% -NoProfile -NonInteractive -Command "Expand-Archive -LiteralPath build/premake.zip -DestinationPath build"
|
||||
%POWERSHELL_BIN% -NoProfile -NonInteractive -Command "Expand-Archive -LiteralPath build/premake.zip -DestinationPath build -Force"
|
||||
IF ERRORLEVEL 1 (
|
||||
echo Extraction failed >&2
|
||||
exit 2
|
||||
@ -59,9 +59,12 @@ IF "%PREMAKE_NO_GLOBAL%" EQU "" (
|
||||
)
|
||||
|
||||
IF EXIST build/premake5.exe (
|
||||
build\premake5.exe --version >NUL
|
||||
IF NOT ERRORLEVEL 1 (
|
||||
set PREMAKE_BIN="build/premake5.exe"
|
||||
goto runpremake
|
||||
)
|
||||
)
|
||||
|
||||
if "%PREMAKE_NO_PROMPT%" NEQ "" (
|
||||
call:downloadpremake
|
||||
|
21
generate.sh
21
generate.sh
@ -1,7 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
PREMAKE_URL='https://github.com/premake/premake-core/releases/download/v5.0.0-beta4/premake-5.0.0-beta4-linux.tar.gz'
|
||||
PREMAKE_HASH='4356ab7cdec6085183d68fb240089376eacdc2fb751ffbd8063d797ae43abeb3'
|
||||
PREMAKE_URL='https://github.com/premake/premake-core/releases/download/v5.0.0-beta6/premake-5.0.0-beta6-linux.tar.gz'
|
||||
PREMAKE_HASH='fade2839ace1a2953556693e6f3d8f9b8b2897894b5a1f2ad477cdf8e9af042a'
|
||||
|
||||
# The following variables can be set:
|
||||
# PREMAKE_NO_GLOBAL - Ignore premake5 executable from path
|
||||
@ -46,18 +46,23 @@ function install_premake {
|
||||
chmod +x build/premake5
|
||||
}
|
||||
|
||||
# Go to repository root
|
||||
cd "$(dirname "$0")" || exit 2
|
||||
|
||||
if [[ ! -d ".git" ]]; then
|
||||
function expect_inside_git_repository {
|
||||
inside_git_repo="$(git rev-parse --is-inside-work-tree 2>/dev/null)"
|
||||
if [ ! -d ".git" ] && [ ! "$inside_git_repo" ]; then
|
||||
echo "You must clone the OpenAssetTools repository using 'git clone'. Please read README.md." >&2
|
||||
exit 1
|
||||
fi
|
||||
}
|
||||
|
||||
# Go to repository root
|
||||
cd "$(dirname "$0")" || exit 2
|
||||
|
||||
expect_inside_git_repository
|
||||
|
||||
PREMAKE_BIN=''
|
||||
if [[ -z "$PREMAKE_NO_GLOBAL" ]] && [[ -x "$(command -v premake5)" ]]; then
|
||||
PREMAKE_BIN='premake5'
|
||||
elif [[ -x "$(command -v build/premake5)" ]]; then
|
||||
elif [[ -x "$(command -v build/premake5)" ]] && [[ ! -z "$(build/premake5 --version)" ]]; then
|
||||
PREMAKE_BIN='build/premake5'
|
||||
else
|
||||
echo "Could not find premake5. You can either install it yourself or this script download it for you."
|
||||
@ -72,4 +77,4 @@ else
|
||||
fi
|
||||
|
||||
git submodule update --init --recursive
|
||||
$PREMAKE_BIN $@ gmake2
|
||||
$PREMAKE_BIN $@ gmake
|
||||
|
14
premake5.lua
14
premake5.lua
@ -1,4 +1,4 @@
|
||||
require("premake", ">=5.0.0-beta4")
|
||||
require("premake", ">=5.0.0-beta5")
|
||||
|
||||
include "tools/scripts/folders.lua"
|
||||
include "tools/scripts/including.lua"
|
||||
@ -16,7 +16,7 @@ workspace "OpenAssetTools"
|
||||
objdir "%{wks.location}/obj"
|
||||
symbols "On"
|
||||
systemversion "latest"
|
||||
cppdialect "C++20"
|
||||
cppdialect "C++23"
|
||||
largeaddressaware "on"
|
||||
|
||||
flags {
|
||||
@ -54,6 +54,10 @@ workspace "OpenAssetTools"
|
||||
symbols "On"
|
||||
filter {}
|
||||
|
||||
filter {"system:windows", "configurations:Debug" }
|
||||
buildoptions { "/bigobj" }
|
||||
filter {}
|
||||
|
||||
filter "configurations:Release"
|
||||
defines "NDEBUG"
|
||||
optimize "Full"
|
||||
@ -93,6 +97,7 @@ include "thirdparty/minilzo.lua"
|
||||
include "thirdparty/minizip.lua"
|
||||
include "thirdparty/salsa20.lua"
|
||||
include "thirdparty/zlib.lua"
|
||||
include "thirdparty/lz4.lua"
|
||||
|
||||
-- ThirdParty group: All projects that are external dependencies
|
||||
group "ThirdParty"
|
||||
@ -105,13 +110,14 @@ group "ThirdParty"
|
||||
minizip:project()
|
||||
salsa20:project()
|
||||
zlib:project()
|
||||
lz4:project()
|
||||
group ""
|
||||
|
||||
-- ========================
|
||||
-- Projects
|
||||
-- ========================
|
||||
include "src/Common.lua"
|
||||
include "src/Crypto.lua"
|
||||
include "src/Cryptography.lua"
|
||||
include "src/ImageConverter.lua"
|
||||
include "src/Linker.lua"
|
||||
include "src/Parser.lua"
|
||||
@ -135,7 +141,7 @@ include "tools/scripts/raw.lua"
|
||||
-- Components group: All projects assist or are part of a tool
|
||||
group "Components"
|
||||
Common:project()
|
||||
Crypto:project()
|
||||
Cryptography:project()
|
||||
Parser:project()
|
||||
Utils:project()
|
||||
ZoneCode:project()
|
||||
|
23
scripts/build.sh
Executable file
23
scripts/build.sh
Executable file
@ -0,0 +1,23 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Go to repository root
|
||||
cd "$(dirname "$0")/.." || exit 2
|
||||
|
||||
TARGET='all'
|
||||
ARCHITECTURE='x86'
|
||||
CONFIG='debug'
|
||||
|
||||
for var in "$@"
|
||||
do
|
||||
if [ "$var" == "debug" ] || [ "$var" == "release" ]; then
|
||||
CONFIG="$var"
|
||||
elif [ "$var" == "x86" ] || [ "$var" == "x64" ]; then
|
||||
ARCHITECTURE="$var"
|
||||
else
|
||||
TARGET="$var"
|
||||
fi
|
||||
done
|
||||
|
||||
echo "Building config=${CONFIG} architecture=${ARCHITECTURE} target=${TARGET}"
|
||||
make -C build -j$(nproc) config=${CONFIG}_${ARCHITECTURE} "${TARGET}"
|
||||
|
@ -5,3 +5,5 @@ cd "$(dirname "$0")/.." || exit 2
|
||||
|
||||
make -C build -j$(nproc) config=debug_x86 clean
|
||||
make -C build -j$(nproc) config=release_x86 clean
|
||||
make -C build -j$(nproc) config=debug_x64 clean
|
||||
make -C build -j$(nproc) config=release_x64 clean
|
||||
|
@ -135,7 +135,7 @@ namespace IW3
|
||||
typedef float vec2_t[2];
|
||||
typedef float vec3_t[3];
|
||||
typedef float vec4_t[4];
|
||||
typedef tdef_align(128) unsigned int raw_uint128;
|
||||
typedef tdef_align32(128) unsigned int raw_uint128;
|
||||
|
||||
struct XModelPiece
|
||||
{
|
||||
@ -179,7 +179,7 @@ namespace IW3
|
||||
};
|
||||
|
||||
typedef unsigned char ByteVec[3];
|
||||
typedef tdef_align(4) unsigned short UShortVec[3];
|
||||
typedef tdef_align32(4) unsigned short UShortVec[3];
|
||||
|
||||
union XAnimDynamicIndicesTrans
|
||||
{
|
||||
@ -214,7 +214,7 @@ namespace IW3
|
||||
XAnimPartTransData u;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) short XQuat[2];
|
||||
typedef tdef_align32(4) short XQuat[2];
|
||||
|
||||
union XAnimDynamicIndicesQuat
|
||||
{
|
||||
@ -360,7 +360,7 @@ namespace IW3
|
||||
uint16_t* vertsBlend;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) uint16_t r_index16_t;
|
||||
typedef tdef_align32(16) uint16_t r_index16_t;
|
||||
|
||||
struct XSurface
|
||||
{
|
||||
@ -709,7 +709,7 @@ namespace IW3
|
||||
MaterialTextureDefInfo u;
|
||||
};
|
||||
|
||||
struct gcc_align(8) GfxDrawSurfFields
|
||||
struct gcc_align32(8) GfxDrawSurfFields
|
||||
{
|
||||
uint64_t objectId : 16;
|
||||
uint64_t reflectionProbeIndex : 8;
|
||||
@ -724,8 +724,8 @@ namespace IW3
|
||||
|
||||
union GfxDrawSurf
|
||||
{
|
||||
gcc_align(8) GfxDrawSurfFields fields;
|
||||
gcc_align(8) uint64_t packed;
|
||||
gcc_align32(8) GfxDrawSurfFields fields;
|
||||
gcc_align32(8) uint64_t packed;
|
||||
};
|
||||
|
||||
enum materialSurfType_t
|
||||
@ -1314,9 +1314,9 @@ namespace IW3
|
||||
{
|
||||
char levelCount;
|
||||
char flags;
|
||||
int16_t dimensions[3];
|
||||
uint16_t dimensions[3];
|
||||
int format;
|
||||
int resourceSize;
|
||||
unsigned int resourceSize;
|
||||
char data[1];
|
||||
};
|
||||
|
||||
@ -1605,7 +1605,7 @@ namespace IW3
|
||||
cLeaf_t leaf;
|
||||
};
|
||||
|
||||
struct type_align(16) cbrush_t
|
||||
struct type_align32(16) cbrush_t
|
||||
{
|
||||
float mins[3];
|
||||
int contents;
|
||||
@ -1671,7 +1671,7 @@ namespace IW3
|
||||
|
||||
typedef unsigned short LeafBrush;
|
||||
|
||||
typedef tdef_align(16) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align32(16) cbrush_t cbrush_array_t;
|
||||
|
||||
struct clipMap_t
|
||||
{
|
||||
@ -2265,7 +2265,7 @@ namespace IW3
|
||||
char pad;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) GfxSceneDynModel GfxSceneDynModel4;
|
||||
typedef tdef_align32(4) GfxSceneDynModel GfxSceneDynModel4;
|
||||
|
||||
struct GfxWorld
|
||||
{
|
||||
|
@ -155,10 +155,10 @@ namespace IW4
|
||||
void* data;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) char raw_byte16;
|
||||
typedef tdef_align(16) float raw_float16;
|
||||
typedef tdef_align32(16) char raw_byte16;
|
||||
typedef tdef_align32(16) float raw_float16;
|
||||
typedef unsigned int raw_uint;
|
||||
typedef tdef_align(128) unsigned int raw_uint128;
|
||||
typedef tdef_align32(128) unsigned int raw_uint128;
|
||||
typedef unsigned char cbrushedge_t;
|
||||
typedef unsigned short r_index_t;
|
||||
typedef float vec2_t[2];
|
||||
@ -289,7 +289,7 @@ namespace IW4
|
||||
};
|
||||
|
||||
typedef unsigned char ByteVec[3];
|
||||
typedef tdef_align(4) unsigned short UShortVec[3];
|
||||
typedef tdef_align32(4) unsigned short UShortVec[3];
|
||||
|
||||
union XAnimDynamicFrames
|
||||
{
|
||||
@ -303,7 +303,7 @@ namespace IW4
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
struct type_align(4) XAnimPartTransFrames
|
||||
struct type_align32(4) XAnimPartTransFrames
|
||||
{
|
||||
float mins[3];
|
||||
float size[3];
|
||||
@ -330,9 +330,9 @@ namespace IW4
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) short XQuat2[2];
|
||||
typedef tdef_align32(4) short XQuat2[2];
|
||||
|
||||
struct type_align(4) XAnimDeltaPartQuatDataFrames2
|
||||
struct type_align32(4) XAnimDeltaPartQuatDataFrames2
|
||||
{
|
||||
XQuat2* frames;
|
||||
XAnimDynamicIndicesQuat2 indices;
|
||||
@ -356,7 +356,7 @@ namespace IW4
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) short XQuat[4];
|
||||
typedef tdef_align32(4) short XQuat[4];
|
||||
|
||||
struct XAnimDeltaPartQuatDataFrames
|
||||
{
|
||||
@ -489,7 +489,7 @@ namespace IW4
|
||||
XSurfaceCollisionTree* collisionTree;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) uint16_t r_index16_t;
|
||||
typedef tdef_align32(16) uint16_t r_index16_t;
|
||||
|
||||
struct XSurface
|
||||
{
|
||||
@ -843,7 +843,7 @@ namespace IW4
|
||||
unsigned int toolFlags;
|
||||
};
|
||||
|
||||
struct gcc_align(8) GfxDrawSurfFields
|
||||
struct gcc_align32(8) GfxDrawSurfFields
|
||||
{
|
||||
uint64_t objectId : 16;
|
||||
uint64_t reflectionProbeIndex : 8;
|
||||
@ -860,8 +860,8 @@ namespace IW4
|
||||
|
||||
union GfxDrawSurf
|
||||
{
|
||||
gcc_align(8) GfxDrawSurfFields fields;
|
||||
gcc_align(8) uint64_t packed;
|
||||
gcc_align32(8) GfxDrawSurfFields fields;
|
||||
gcc_align32(8) uint64_t packed;
|
||||
};
|
||||
|
||||
// The sort key is translated to a numeric value inside the material templates
|
||||
@ -993,7 +993,7 @@ namespace IW4
|
||||
GfxStateBits* stateBitsTable;
|
||||
};
|
||||
|
||||
struct type_align(4) GfxImageLoadDef
|
||||
struct type_align32(4) GfxImageLoadDef
|
||||
{
|
||||
char levelCount;
|
||||
char pad[3];
|
||||
@ -2918,8 +2918,8 @@ namespace IW4
|
||||
float linkMaxs[2];
|
||||
};
|
||||
|
||||
typedef tdef_align(128) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align(128) Bounds BoundsArray;
|
||||
typedef tdef_align32(128) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align32(128) Bounds BoundsArray;
|
||||
|
||||
struct clipMap_t
|
||||
{
|
||||
@ -3539,7 +3539,7 @@ namespace IW4
|
||||
Bounds bounds;
|
||||
};
|
||||
|
||||
struct type_align(4) GfxBrushModel
|
||||
struct type_align32(4) GfxBrushModel
|
||||
{
|
||||
GfxBrushModelWritable writable;
|
||||
Bounds bounds;
|
||||
@ -3744,8 +3744,8 @@ namespace IW4
|
||||
int exponent;
|
||||
};
|
||||
|
||||
typedef tdef_align(128) GfxCellTree GfxCellTree128;
|
||||
typedef tdef_align(4) GfxSceneDynModel GfxSceneDynModel4;
|
||||
typedef tdef_align32(128) GfxCellTree GfxCellTree128;
|
||||
typedef tdef_align32(4) GfxSceneDynModel GfxSceneDynModel4;
|
||||
|
||||
struct GfxWorld
|
||||
{
|
||||
|
@ -221,9 +221,9 @@ namespace IW5
|
||||
};
|
||||
};
|
||||
|
||||
typedef tdef_align(16) char raw_byte16;
|
||||
typedef tdef_align(16) float raw_float16;
|
||||
typedef tdef_align(128) unsigned int raw_uint128;
|
||||
typedef tdef_align32(16) char raw_byte16;
|
||||
typedef tdef_align32(16) float raw_float16;
|
||||
typedef tdef_align32(128) unsigned int raw_uint128;
|
||||
typedef unsigned char raw_byte;
|
||||
typedef unsigned int raw_uint;
|
||||
typedef unsigned short r_index_t;
|
||||
@ -338,7 +338,7 @@ namespace IW5
|
||||
};
|
||||
|
||||
typedef unsigned char ByteVec[3];
|
||||
typedef tdef_align(4) unsigned short UShortVec[3];
|
||||
typedef tdef_align32(4) unsigned short UShortVec[3];
|
||||
|
||||
union XAnimDynamicFrames
|
||||
{
|
||||
@ -352,7 +352,7 @@ namespace IW5
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
struct type_align(4) XAnimPartTransFrames
|
||||
struct type_align32(4) XAnimPartTransFrames
|
||||
{
|
||||
float mins[3];
|
||||
float size[3];
|
||||
@ -379,9 +379,9 @@ namespace IW5
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) short XQuat2[2];
|
||||
typedef tdef_align32(4) short XQuat2[2];
|
||||
|
||||
struct type_align(4) XAnimDeltaPartQuatDataFrames2
|
||||
struct type_align32(4) XAnimDeltaPartQuatDataFrames2
|
||||
{
|
||||
XQuat2* frames;
|
||||
XAnimDynamicIndicesQuat2 indices;
|
||||
@ -405,7 +405,7 @@ namespace IW5
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) short XQuat[4];
|
||||
typedef tdef_align32(4) short XQuat[4];
|
||||
|
||||
struct XAnimDeltaPartQuatDataFrames
|
||||
{
|
||||
@ -543,7 +543,7 @@ namespace IW5
|
||||
uint16_t i[3];
|
||||
};
|
||||
|
||||
typedef tdef_align(16) XSurfaceTri XSurfaceTri16;
|
||||
typedef tdef_align32(16) XSurfaceTri XSurfaceTri16;
|
||||
|
||||
struct XSurface
|
||||
{
|
||||
@ -653,7 +653,7 @@ namespace IW5
|
||||
float quantization;
|
||||
};
|
||||
|
||||
struct gcc_align(8) GfxDrawSurfFields
|
||||
struct gcc_align32(8) GfxDrawSurfFields
|
||||
{
|
||||
uint64_t unused : 1;
|
||||
uint64_t primarySortKey : 6;
|
||||
@ -671,8 +671,8 @@ namespace IW5
|
||||
|
||||
union GfxDrawSurf
|
||||
{
|
||||
gcc_align(8) GfxDrawSurfFields fields;
|
||||
gcc_align(8) uint64_t packed;
|
||||
gcc_align32(8) GfxDrawSurfFields fields;
|
||||
gcc_align32(8) uint64_t packed;
|
||||
};
|
||||
|
||||
enum MaterialGameFlags
|
||||
@ -1127,7 +1127,7 @@ namespace IW5
|
||||
MaterialTechnique* techniques[54];
|
||||
};
|
||||
|
||||
struct type_align(4) GfxImageLoadDef
|
||||
struct type_align32(4) GfxImageLoadDef
|
||||
{
|
||||
char levelCount;
|
||||
char pad[3];
|
||||
@ -1339,8 +1339,8 @@ namespace IW5
|
||||
unsigned char edgeCount[2][3];
|
||||
};
|
||||
|
||||
typedef tdef_align(128) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align(128) Bounds BoundsArray;
|
||||
typedef tdef_align32(128) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align32(128) Bounds BoundsArray;
|
||||
|
||||
struct ClipInfo
|
||||
{
|
||||
@ -2190,7 +2190,7 @@ namespace IW5
|
||||
Bounds bounds;
|
||||
};
|
||||
|
||||
struct type_align(4) GfxBrushModel
|
||||
struct type_align32(4) GfxBrushModel
|
||||
{
|
||||
GfxBrushModelWritable writable;
|
||||
Bounds bounds;
|
||||
@ -2396,7 +2396,7 @@ namespace IW5
|
||||
int exponent;
|
||||
};
|
||||
|
||||
typedef tdef_align(128) GfxCellTree GfxCellTree128;
|
||||
typedef tdef_align32(128) GfxCellTree GfxCellTree128;
|
||||
|
||||
struct GfxWorld
|
||||
{
|
||||
@ -3446,7 +3446,7 @@ namespace IW5
|
||||
SndAliasCustom projIgnitionSound;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) AttSight AttSight4;
|
||||
typedef tdef_align32(4) AttSight AttSight4;
|
||||
|
||||
struct WeaponAttachment
|
||||
{
|
||||
|
@ -193,20 +193,20 @@ namespace T5
|
||||
void* data;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) char char16;
|
||||
typedef tdef_align(32) char byte32;
|
||||
typedef tdef_align(128) char byte128;
|
||||
typedef tdef_align32(16) char char16;
|
||||
typedef tdef_align32(32) char byte32;
|
||||
typedef tdef_align32(128) char byte128;
|
||||
|
||||
typedef tdef_align(4) char char_align4;
|
||||
typedef tdef_align(128) char char_align128;
|
||||
typedef tdef_align32(4) char char_align4;
|
||||
typedef tdef_align32(128) char char_align128;
|
||||
|
||||
typedef tdef_align(16) char raw_byte16;
|
||||
typedef tdef_align(128) char raw_byte128;
|
||||
typedef tdef_align32(16) char raw_byte16;
|
||||
typedef tdef_align32(128) char raw_byte128;
|
||||
|
||||
typedef tdef_align(128) float float_align128;
|
||||
typedef tdef_align32(128) float float_align128;
|
||||
|
||||
typedef char cbrushedge_t;
|
||||
typedef tdef_align(128) unsigned int raw_uint128;
|
||||
typedef tdef_align32(128) unsigned int raw_uint128;
|
||||
|
||||
typedef uint16_t ScriptString;
|
||||
|
||||
@ -350,7 +350,7 @@ namespace T5
|
||||
};
|
||||
|
||||
typedef unsigned char ByteVec[3];
|
||||
typedef tdef_align(4) unsigned short UShortVec[3];
|
||||
typedef tdef_align32(4) unsigned short UShortVec[3];
|
||||
|
||||
union XAnimDynamicFrames
|
||||
{
|
||||
@ -385,7 +385,7 @@ namespace T5
|
||||
XAnimPartTransData u;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) short XQuat[2];
|
||||
typedef tdef_align32(4) short XQuat[2];
|
||||
|
||||
union XAnimDynamicIndicesQuat
|
||||
{
|
||||
@ -542,7 +542,7 @@ namespace T5
|
||||
uint16_t i[3];
|
||||
};
|
||||
|
||||
typedef tdef_align(16) XSurfaceTri XSurfaceTri16;
|
||||
typedef tdef_align32(16) XSurfaceTri XSurfaceTri16;
|
||||
|
||||
struct XSurface
|
||||
{
|
||||
@ -627,7 +627,7 @@ namespace T5
|
||||
int sflags;
|
||||
};
|
||||
|
||||
struct type_align(16) BrushWrapper
|
||||
struct type_align32(16) BrushWrapper
|
||||
{
|
||||
vec3_t mins;
|
||||
int contents;
|
||||
@ -650,7 +650,7 @@ namespace T5
|
||||
vec3_t halfLengths;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) PhysGeomInfo PhysGeomInfo16;
|
||||
typedef tdef_align32(16) PhysGeomInfo PhysGeomInfo16;
|
||||
|
||||
struct PhysGeomList
|
||||
{
|
||||
@ -713,7 +713,7 @@ namespace T5
|
||||
PhysConstraints* physConstraints;
|
||||
};
|
||||
|
||||
struct gcc_align(8) GfxDrawSurfFields
|
||||
struct gcc_align32(8) GfxDrawSurfFields
|
||||
{
|
||||
uint64_t objectId : 16;
|
||||
uint64_t fade : 4;
|
||||
@ -732,8 +732,8 @@ namespace T5
|
||||
|
||||
union GfxDrawSurf
|
||||
{
|
||||
gcc_align(8) GfxDrawSurfFields fields;
|
||||
gcc_align(8) uint64_t packed;
|
||||
gcc_align32(8) GfxDrawSurfFields fields;
|
||||
gcc_align32(8) uint64_t packed;
|
||||
};
|
||||
|
||||
struct MaterialInfo
|
||||
@ -1138,7 +1138,7 @@ namespace T5
|
||||
SND_ASSET_FLAG_PAD_LOOP_BUFFER = 0x2,
|
||||
};
|
||||
|
||||
typedef tdef_align(2048) char snd_align_char;
|
||||
typedef tdef_align32(2048) char snd_align_char;
|
||||
|
||||
struct snd_asset
|
||||
{
|
||||
@ -1164,7 +1164,7 @@ namespace T5
|
||||
snd_asset sound;
|
||||
};
|
||||
|
||||
typedef tdef_align(2048) char char_align_2048;
|
||||
typedef tdef_align32(2048) char char_align_2048;
|
||||
|
||||
struct PrimedSound
|
||||
{
|
||||
@ -1426,7 +1426,7 @@ namespace T5
|
||||
cLeaf_s leaf;
|
||||
};
|
||||
|
||||
struct type_align(16) cbrush_t
|
||||
struct type_align32(16) cbrush_t
|
||||
{
|
||||
float mins[3];
|
||||
int contents;
|
||||
@ -1935,7 +1935,7 @@ namespace T5
|
||||
};
|
||||
};
|
||||
|
||||
struct type_align(16) GfxLight
|
||||
struct type_align32(16) GfxLight
|
||||
{
|
||||
char type;
|
||||
char canUseShadowMap;
|
||||
@ -2142,7 +2142,7 @@ namespace T5
|
||||
char rgb[56][3];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) char aligned_byte_pointer;
|
||||
typedef tdef_align32(4) char aligned_byte_pointer;
|
||||
|
||||
struct GfxLightGrid
|
||||
{
|
||||
@ -2220,7 +2220,7 @@ namespace T5
|
||||
uint16_t dynEntId;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) GfxSceneDynModel GfxSceneDynModel4;
|
||||
typedef tdef_align32(4) GfxSceneDynModel GfxSceneDynModel4;
|
||||
|
||||
struct BModelDrawInfo
|
||||
{
|
||||
@ -2283,7 +2283,7 @@ namespace T5
|
||||
int stream2ByteOffset;
|
||||
};
|
||||
|
||||
struct type_align(16) GfxSurface
|
||||
struct type_align32(16) GfxSurface
|
||||
{
|
||||
srfTriangles_t tris;
|
||||
Material* material;
|
||||
@ -2935,7 +2935,7 @@ namespace T5
|
||||
ITEM_TYPE_MENUMODEL = 0x27
|
||||
};
|
||||
|
||||
struct type_align(8) itemDef_s
|
||||
struct type_align32(8) itemDef_s
|
||||
{
|
||||
windowDef_t window;
|
||||
int type;
|
||||
@ -2949,15 +2949,15 @@ namespace T5
|
||||
menuDef_t* parent;
|
||||
rectData_s* rectExpData;
|
||||
ExpressionStatement visibleExp;
|
||||
gcc_align(8) uint64_t showBits;
|
||||
gcc_align(8) uint64_t hideBits;
|
||||
gcc_align32(8) uint64_t showBits;
|
||||
gcc_align32(8) uint64_t hideBits;
|
||||
ExpressionStatement forecolorAExp;
|
||||
int ui3dWindowId;
|
||||
GenericEventHandler* onEvent;
|
||||
UIAnimInfo* animInfo;
|
||||
};
|
||||
|
||||
struct type_align(8) menuDef_t
|
||||
struct type_align32(8) menuDef_t
|
||||
{
|
||||
windowDef_t window;
|
||||
const char* font;
|
||||
@ -2984,8 +2984,8 @@ namespace T5
|
||||
GenericEventHandler* onEvent;
|
||||
ItemKeyHandler* onKey;
|
||||
ExpressionStatement visibleExp;
|
||||
gcc_align(8) uint64_t showBits;
|
||||
gcc_align(8) uint64_t hideBits;
|
||||
gcc_align32(8) uint64_t showBits;
|
||||
gcc_align32(8) uint64_t hideBits;
|
||||
const char* allowedBinding;
|
||||
const char* soundName;
|
||||
int imageTrack;
|
||||
|
@ -10,17 +10,17 @@ namespace T6
|
||||
{
|
||||
#endif
|
||||
|
||||
typedef tdef_align(16) char char16;
|
||||
typedef tdef_align(32) char byte32;
|
||||
typedef tdef_align(128) char byte128;
|
||||
typedef tdef_align32(16) char char16;
|
||||
typedef tdef_align32(32) char byte32;
|
||||
typedef tdef_align32(128) char byte128;
|
||||
|
||||
typedef tdef_align(4) char char_align4;
|
||||
typedef tdef_align(128) char char_align128;
|
||||
typedef tdef_align32(4) char char_align4;
|
||||
typedef tdef_align32(128) char char_align128;
|
||||
|
||||
typedef tdef_align(16) char raw_byte16;
|
||||
typedef tdef_align(128) char raw_byte128;
|
||||
typedef tdef_align32(16) char raw_byte16;
|
||||
typedef tdef_align32(128) char raw_byte128;
|
||||
|
||||
typedef tdef_align(128) float float_align128;
|
||||
typedef tdef_align32(128) float float_align128;
|
||||
|
||||
typedef uint16_t ScriptString;
|
||||
|
||||
@ -643,7 +643,7 @@ namespace T6
|
||||
float lightingOriginRange;
|
||||
};
|
||||
|
||||
struct gcc_align(8) GfxDrawSurfFields
|
||||
struct gcc_align32(8) GfxDrawSurfFields
|
||||
{
|
||||
uint64_t objectId : 16;
|
||||
uint64_t customIndex : 9;
|
||||
@ -658,8 +658,8 @@ namespace T6
|
||||
|
||||
union GfxDrawSurf
|
||||
{
|
||||
gcc_align(8) GfxDrawSurfFields fields;
|
||||
gcc_align(8) uint64_t packed;
|
||||
gcc_align32(8) GfxDrawSurfFields fields;
|
||||
gcc_align32(8) uint64_t packed;
|
||||
};
|
||||
|
||||
// The sort key is translated to a numeric value inside the material templates
|
||||
@ -702,7 +702,7 @@ namespace T6
|
||||
MTL_GAMEFLAG_1000 = 0x1000,
|
||||
};
|
||||
|
||||
struct type_align(8) MaterialInfo
|
||||
struct type_align32(8) MaterialInfo
|
||||
{
|
||||
const char* name;
|
||||
unsigned int gameFlags;
|
||||
@ -735,7 +735,7 @@ namespace T6
|
||||
CAMERA_REGION_NONE = CAMERA_REGION_COUNT,
|
||||
};
|
||||
|
||||
typedef tdef_align(8) GfxStateBits GfxStateBitsTable;
|
||||
typedef tdef_align32(8) GfxStateBits GfxStateBitsTable;
|
||||
|
||||
struct Material
|
||||
{
|
||||
@ -960,9 +960,9 @@ namespace T6
|
||||
unsigned int entryCount;
|
||||
unsigned int dependencyCount;
|
||||
unsigned int pad32;
|
||||
gcc_align(8) int64_t fileSize;
|
||||
gcc_align(8) int64_t entryOffset;
|
||||
gcc_align(8) int64_t checksumOffset;
|
||||
gcc_align32(8) int64_t fileSize;
|
||||
gcc_align32(8) int64_t entryOffset;
|
||||
gcc_align32(8) int64_t checksumOffset;
|
||||
char checksumChecksum[16];
|
||||
char dependencies[512];
|
||||
char padding[1464];
|
||||
@ -970,7 +970,7 @@ namespace T6
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct type_align(2) SndRuntimeAssetBank
|
||||
struct type_align32(2) SndRuntimeAssetBank
|
||||
{
|
||||
const char* zone;
|
||||
const char* language;
|
||||
@ -985,7 +985,7 @@ namespace T6
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
typedef tdef_align(2048) char SndChar2048;
|
||||
typedef tdef_align32(2048) char SndChar2048;
|
||||
|
||||
struct SndLoadedAssets
|
||||
{
|
||||
@ -1041,8 +1041,8 @@ namespace T6
|
||||
};
|
||||
|
||||
typedef unsigned short LeafBrush;
|
||||
typedef tdef_align(128) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align(128) Bounds BoundsArray;
|
||||
typedef tdef_align32(128) cbrush_t cbrush_array_t;
|
||||
typedef tdef_align32(128) Bounds BoundsArray;
|
||||
|
||||
struct ClipInfo
|
||||
{
|
||||
@ -1066,7 +1066,7 @@ namespace T6
|
||||
int* brushContents;
|
||||
};
|
||||
|
||||
struct type_align(4) cLeaf_s
|
||||
struct type_align32(4) cLeaf_s
|
||||
{
|
||||
uint16_t firstCollAabbIndex;
|
||||
uint16_t collAabbCount;
|
||||
@ -1273,8 +1273,8 @@ namespace T6
|
||||
void /*ID3D11Buffer*/* indexBuffer;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) char aligned_byte_pointer;
|
||||
typedef tdef_align(4) GfxCompressedLightGridCoeffs GfxCompressedLightGridCoeffs_align4;
|
||||
typedef tdef_align32(4) char aligned_byte_pointer;
|
||||
typedef tdef_align32(4) GfxCompressedLightGridCoeffs GfxCompressedLightGridCoeffs_align4;
|
||||
|
||||
struct GfxLightGrid
|
||||
{
|
||||
@ -1323,7 +1323,7 @@ namespace T6
|
||||
vec3_t sunFxPosition;
|
||||
};
|
||||
|
||||
typedef tdef_align(4) GfxDrawSurf GfxDrawSurf_align4;
|
||||
typedef tdef_align32(4) GfxDrawSurf GfxDrawSurf_align4;
|
||||
|
||||
struct GfxWorldDpvsStatic
|
||||
{
|
||||
@ -1449,7 +1449,7 @@ namespace T6
|
||||
int lightingQuality;
|
||||
};
|
||||
|
||||
struct type_align(4) GfxLightImage
|
||||
struct type_align32(4) GfxLightImage
|
||||
{
|
||||
GfxImage* image;
|
||||
char samplerState;
|
||||
@ -1478,8 +1478,8 @@ namespace T6
|
||||
struct FontIcon
|
||||
{
|
||||
const char* name;
|
||||
int numEntries;
|
||||
int numAliasEntries;
|
||||
unsigned int numEntries;
|
||||
unsigned int numAliasEntries;
|
||||
FontIconEntry* fontIconEntry;
|
||||
FontIconAlias* fontIconAlias;
|
||||
};
|
||||
@ -1535,7 +1535,7 @@ namespace T6
|
||||
expressionRpn* rpn;
|
||||
};
|
||||
|
||||
struct type_align(8) menuDef_t
|
||||
struct type_align32(8) menuDef_t
|
||||
{
|
||||
windowDef_t window;
|
||||
const char* font;
|
||||
@ -1562,8 +1562,8 @@ namespace T6
|
||||
GenericEventHandler* onEvent;
|
||||
ItemKeyHandler* onKey;
|
||||
ExpressionStatement visibleExp;
|
||||
gcc_align(8) uint64_t showBits;
|
||||
gcc_align(8) uint64_t hideBits;
|
||||
gcc_align32(8) uint64_t showBits;
|
||||
gcc_align32(8) uint64_t hideBits;
|
||||
const char* allowedBinding;
|
||||
const char* soundName;
|
||||
int imageTrack;
|
||||
@ -1942,7 +1942,7 @@ namespace T6
|
||||
int columnCount;
|
||||
int rowCount;
|
||||
StringTableCell* values;
|
||||
int16_t* cellIndex;
|
||||
uint16_t* cellIndex;
|
||||
};
|
||||
|
||||
enum LbUpdateType
|
||||
@ -2753,9 +2753,9 @@ namespace T6
|
||||
uint16_t i[3];
|
||||
};
|
||||
|
||||
typedef tdef_align(16) XSurfaceTri XSurfaceTri16;
|
||||
typedef tdef_align32(16) XSurfaceTri XSurfaceTri16;
|
||||
|
||||
struct type_align(16) XSurface
|
||||
struct type_align32(16) XSurface
|
||||
{
|
||||
char tileMode;
|
||||
unsigned char vertListCount;
|
||||
@ -2783,7 +2783,7 @@ namespace T6
|
||||
int surfFlags;
|
||||
};
|
||||
|
||||
struct type_align(4) XBoneInfo
|
||||
struct type_align32(4) XBoneInfo
|
||||
{
|
||||
vec3_t bounds[2];
|
||||
vec3_t offset;
|
||||
@ -3058,7 +3058,7 @@ namespace T6
|
||||
{
|
||||
};*/
|
||||
|
||||
struct type_align(4) GfxImageLoadDef
|
||||
struct type_align32(4) GfxImageLoadDef
|
||||
{
|
||||
char levelCount;
|
||||
char flags;
|
||||
@ -3104,7 +3104,7 @@ namespace T6
|
||||
float returnHighpass;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) float SndFloatAlign16;
|
||||
typedef tdef_align32(16) float SndFloatAlign16;
|
||||
|
||||
struct SndDuck
|
||||
{
|
||||
@ -3206,7 +3206,7 @@ namespace T6
|
||||
cLeafBrushNodeData_t data;
|
||||
};
|
||||
|
||||
struct type_align(16) cbrush_t
|
||||
struct type_align32(16) cbrush_t
|
||||
{
|
||||
vec3_t mins;
|
||||
int contents;
|
||||
@ -3352,7 +3352,7 @@ namespace T6
|
||||
ROPE_CENTITY_CONSTRAINT = 0x3,
|
||||
};
|
||||
|
||||
struct type_align(4) constraint_t
|
||||
struct type_align32(4) constraint_t
|
||||
{
|
||||
vec3_t p;
|
||||
rope_constraint_e type;
|
||||
@ -3374,7 +3374,7 @@ namespace T6
|
||||
unsigned int frame_index;
|
||||
};
|
||||
|
||||
struct type_align(4) rope_t
|
||||
struct type_align32(4) rope_t
|
||||
{
|
||||
par_t m_particles[25];
|
||||
constraint_t m_constraints[30];
|
||||
@ -3489,7 +3489,7 @@ namespace T6
|
||||
uint16_t infoIndex;
|
||||
};
|
||||
|
||||
struct type_align(4) pathnode_dynamic_t
|
||||
struct type_align32(4) pathnode_dynamic_t
|
||||
{
|
||||
SentientHandle pOwner;
|
||||
int iFreeTime;
|
||||
@ -3595,7 +3595,7 @@ namespace T6
|
||||
};
|
||||
};
|
||||
|
||||
struct type_align(16) GfxLight
|
||||
struct type_align32(16) GfxLight
|
||||
{
|
||||
char type;
|
||||
char canUseShadowMap;
|
||||
@ -3814,7 +3814,8 @@ namespace T6
|
||||
uint16_t dynEntId;
|
||||
};
|
||||
|
||||
union gcc_align(8) __m128
|
||||
// Usually __m128, but that is not portable
|
||||
union gcc_align32(8) custom_m128
|
||||
{
|
||||
float m128_f32[4];
|
||||
uint64_t m128_u64[2];
|
||||
@ -3827,22 +3828,15 @@ namespace T6
|
||||
unsigned int m128_u32[4];
|
||||
};
|
||||
|
||||
struct vector3
|
||||
{
|
||||
__m128 x;
|
||||
__m128 y;
|
||||
__m128 z;
|
||||
};
|
||||
|
||||
struct vector4
|
||||
{
|
||||
__m128 x;
|
||||
__m128 y;
|
||||
__m128 z;
|
||||
__m128 w;
|
||||
custom_m128 x;
|
||||
custom_m128 y;
|
||||
custom_m128 z;
|
||||
custom_m128 w;
|
||||
};
|
||||
|
||||
struct type_align(16) SSkinInstance
|
||||
struct type_align32(16) SSkinInstance
|
||||
{
|
||||
union
|
||||
{
|
||||
@ -3894,7 +3888,7 @@ namespace T6
|
||||
int baseIndex;
|
||||
};
|
||||
|
||||
struct type_align(16) GfxSurface
|
||||
struct type_align32(16) GfxSurface
|
||||
{
|
||||
srfTriangles_t tris;
|
||||
Material* material;
|
||||
@ -3919,7 +3913,7 @@ namespace T6
|
||||
uint16_t V2[4];
|
||||
};
|
||||
|
||||
struct type_align(4) GfxStaticModelLmapVertexInfo
|
||||
struct type_align32(4) GfxStaticModelLmapVertexInfo
|
||||
{
|
||||
unsigned int* lmapVertexColors;
|
||||
void /*ID3D11Buffer*/* lmapVertexColorsVB;
|
||||
@ -4119,7 +4113,7 @@ namespace T6
|
||||
void* data;
|
||||
};
|
||||
|
||||
struct type_align(8) itemDef_s
|
||||
struct type_align32(8) itemDef_s
|
||||
{
|
||||
windowDef_t window;
|
||||
int type;
|
||||
@ -5593,7 +5587,7 @@ namespace T6
|
||||
LOCAL_CLIENT_COUNT = 0x1,
|
||||
};
|
||||
|
||||
struct type_align(4) DevGraph
|
||||
struct type_align32(4) DevGraph
|
||||
{
|
||||
vec2_t* knots;
|
||||
int* knotCount;
|
||||
@ -5615,7 +5609,7 @@ namespace T6
|
||||
};
|
||||
|
||||
typedef char ByteVec[3];
|
||||
typedef tdef_align(4) uint16_t UShortVec[3];
|
||||
typedef tdef_align32(4) uint16_t UShortVec[3];
|
||||
|
||||
union XAnimDynamicFrames
|
||||
{
|
||||
@ -5629,7 +5623,7 @@ namespace T6
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
struct type_align(4) XAnimPartTransFrames
|
||||
struct type_align32(4) XAnimPartTransFrames
|
||||
{
|
||||
vec3_t mins;
|
||||
vec3_t size;
|
||||
@ -5656,9 +5650,9 @@ namespace T6
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) int16_t XQuat2[2];
|
||||
typedef tdef_align32(4) int16_t XQuat2[2];
|
||||
|
||||
struct type_align(4) XAnimDeltaPartQuatDataFrames2
|
||||
struct type_align32(4) XAnimDeltaPartQuatDataFrames2
|
||||
{
|
||||
XQuat2* frames;
|
||||
XAnimDynamicIndicesDeltaQuat2 indices;
|
||||
@ -5682,9 +5676,9 @@ namespace T6
|
||||
uint16_t _2[1];
|
||||
};
|
||||
|
||||
typedef tdef_align(4) int16_t XQuat[4];
|
||||
typedef tdef_align32(4) int16_t XQuat[4];
|
||||
|
||||
struct type_align(4) XAnimDeltaPartQuatDataFrames
|
||||
struct type_align32(4) XAnimDeltaPartQuatDataFrames
|
||||
{
|
||||
XQuat* frames;
|
||||
XAnimDynamicIndicesDeltaQuat indices;
|
||||
@ -5744,7 +5738,7 @@ namespace T6
|
||||
vec4_t tvec;
|
||||
};
|
||||
|
||||
typedef tdef_align(16) PhysGeomInfo PhysGeomInfo16;
|
||||
typedef tdef_align32(16) PhysGeomInfo PhysGeomInfo16;
|
||||
|
||||
struct PhysGeomList
|
||||
{
|
||||
@ -6301,7 +6295,7 @@ namespace T6
|
||||
static_assert(sizeof(SndAliasFlags) == 8);
|
||||
#endif
|
||||
|
||||
struct type_align(4) pathlink_s
|
||||
struct type_align32(4) pathlink_s
|
||||
{
|
||||
float fDist;
|
||||
uint16_t nodeNum;
|
||||
@ -6410,7 +6404,7 @@ namespace T6
|
||||
unsigned int v;
|
||||
};
|
||||
|
||||
struct type_align(4) SSkinVert
|
||||
struct type_align32(4) SSkinVert
|
||||
{
|
||||
half4 pos_bone;
|
||||
PackedUnitVec normal;
|
||||
@ -6501,7 +6495,7 @@ namespace T6
|
||||
} vector;
|
||||
};
|
||||
|
||||
struct type_align(8) dvar_t
|
||||
struct type_align32(8) dvar_t
|
||||
{
|
||||
const char* name;
|
||||
const char* description;
|
||||
@ -7012,7 +7006,7 @@ namespace T6
|
||||
uint16_t triangleBeginIndex;
|
||||
};
|
||||
|
||||
struct type_align(16) BrushWrapper
|
||||
struct type_align32(16) BrushWrapper
|
||||
{
|
||||
vec3_t mins;
|
||||
int contents;
|
||||
|
@ -7,9 +7,6 @@
|
||||
#ifdef tdef_align
|
||||
#undef tdef_align
|
||||
#endif
|
||||
#ifdef memb_align
|
||||
#undef memb_align
|
||||
#endif
|
||||
#ifdef gcc_align
|
||||
#undef gcc_align
|
||||
#endif
|
||||
@ -17,25 +14,44 @@
|
||||
#ifdef __zonecodegenerator
|
||||
#define type_align(x) alignas(x)
|
||||
#define tdef_align(x) alignas(x)
|
||||
#define memb_align(x) alignas(x)
|
||||
#define gcc_align(x)
|
||||
#else
|
||||
#ifdef __ida
|
||||
#define type_align(x) __declspec(align(x))
|
||||
#define tdef_align(x) __declspec(align(x))
|
||||
#define memb_align(x) __declspec(align(x))
|
||||
#define gcc_align(x)
|
||||
#else
|
||||
#ifdef _MSVC_LANG
|
||||
#define type_align(x) __declspec(align(x))
|
||||
#define tdef_align(x) __declspec(align(x))
|
||||
#define memb_align(x) __declspec(align(x))
|
||||
#define gcc_align(x)
|
||||
#else
|
||||
#define type_align(x) __attribute__((__aligned__(x)))
|
||||
#define tdef_align(x)
|
||||
#define memb_align(x) __attribute__((__aligned__(x)))
|
||||
#define gcc_align(x) __attribute__((__aligned__(x)))
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(__zonecodegenerator) || defined(__ida)
|
||||
#define type_align32(x) type_align(x)
|
||||
#define tdef_align32(x) tdef_align(x)
|
||||
#define gcc_align32(x) gcc_align(x)
|
||||
#define type_align64(x) type_align(x)
|
||||
#define tdef_align64(x) tdef_align(x)
|
||||
#define gcc_align64(x) gcc_align(x)
|
||||
#elif defined(ARCH_x86)
|
||||
#define type_align32(x) type_align(x)
|
||||
#define tdef_align32(x) tdef_align(x)
|
||||
#define gcc_align32(x) gcc_align(x)
|
||||
#define type_align64(x)
|
||||
#define tdef_align64(x)
|
||||
#define gcc_align64(x)
|
||||
#elif defined(ARCH_x64)
|
||||
#define type_align32(x)
|
||||
#define tdef_align32(x)
|
||||
#define gcc_align32(x)
|
||||
#define type_align64(x) type_align(x)
|
||||
#define tdef_align64(x) tdef_align(x)
|
||||
#define gcc_align64(x) gcc_align(x)
|
||||
#endif
|
||||
|
@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
|
||||
struct ZoneHeader
|
||||
{
|
||||
@ -7,22 +8,12 @@ struct ZoneHeader
|
||||
uint32_t m_version;
|
||||
};
|
||||
|
||||
#ifdef ARCH_x64
|
||||
typedef uint32_t scr_string_t;
|
||||
typedef uint64_t xchunk_size_t;
|
||||
typedef uint64_t xblock_size_t;
|
||||
typedef uint64_t zone_pointer_t;
|
||||
|
||||
constexpr uint16_t SCR_STRING_MAX = UINT32_MAX;
|
||||
#elif ARCH_x86
|
||||
typedef uint16_t scr_string_t;
|
||||
typedef uint32_t xchunk_size_t;
|
||||
typedef uint32_t xblock_size_t;
|
||||
typedef uint32_t zone_pointer_t;
|
||||
|
||||
constexpr uint16_t SCR_STRING_MAX = UINT16_MAX;
|
||||
#endif
|
||||
constexpr uint16_t SCR_STRING_MAX = std::numeric_limits<scr_string_t>::max();
|
||||
|
||||
typedef int block_t;
|
||||
typedef int asset_type_t;
|
||||
typedef unsigned block_t;
|
||||
typedef unsigned asset_type_t;
|
||||
typedef unsigned int zone_priority_t;
|
||||
|
@ -1,32 +0,0 @@
|
||||
#include "Crypto.h"
|
||||
|
||||
#include "Impl/AlgorithmMD5.h"
|
||||
#include "Impl/AlgorithmRSA.h"
|
||||
#include "Impl/AlgorithmSHA1.h"
|
||||
#include "Impl/AlgorithmSHA256.h"
|
||||
#include "Impl/AlgorithmSalsa20.h"
|
||||
|
||||
std::unique_ptr<IHashFunction> Crypto::CreateMD5()
|
||||
{
|
||||
return std::make_unique<AlgorithmMD5>();
|
||||
}
|
||||
|
||||
std::unique_ptr<IHashFunction> Crypto::CreateSHA1()
|
||||
{
|
||||
return std::make_unique<AlgorithmSHA1>();
|
||||
}
|
||||
|
||||
std::unique_ptr<IHashFunction> Crypto::CreateSHA256()
|
||||
{
|
||||
return std::make_unique<AlgorithmSHA256>();
|
||||
}
|
||||
|
||||
std::unique_ptr<IStreamCipher> Crypto::CreateSalsa20(const uint8_t* keyBytes, const size_t keySize)
|
||||
{
|
||||
return std::make_unique<AlgorithmSalsa20>(keyBytes, keySize);
|
||||
}
|
||||
|
||||
std::unique_ptr<IPublicKeyAlgorithm> Crypto::CreateRSA(const IPublicKeyAlgorithm::HashingAlgorithm hashingAlgorithm, const RSAPaddingMode paddingMode)
|
||||
{
|
||||
return std::make_unique<AlgorithmRSA>(hashingAlgorithm, paddingMode);
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "IHashFunction.h"
|
||||
#include "IPublicKeyAlgorithm.h"
|
||||
#include "IStreamCipher.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
class Crypto
|
||||
{
|
||||
public:
|
||||
enum class RSAPaddingMode
|
||||
{
|
||||
RSA_PADDING_PKS1,
|
||||
RSA_PADDING_PSS,
|
||||
};
|
||||
|
||||
static std::unique_ptr<IHashFunction> CreateMD5();
|
||||
|
||||
static std::unique_ptr<IHashFunction> CreateSHA1();
|
||||
static std::unique_ptr<IHashFunction> CreateSHA256();
|
||||
|
||||
static std::unique_ptr<IStreamCipher> CreateSalsa20(const uint8_t* keyBytes, size_t keySize);
|
||||
|
||||
static std::unique_ptr<IPublicKeyAlgorithm> CreateRSA(IPublicKeyAlgorithm::HashingAlgorithm hashingAlgorithm, RSAPaddingMode paddingMode);
|
||||
};
|
@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
class IHashFunction
|
||||
{
|
||||
public:
|
||||
virtual ~IHashFunction() = default;
|
||||
|
||||
virtual size_t GetHashSize() = 0;
|
||||
virtual void Init() = 0;
|
||||
virtual void Process(const void* input, size_t inputSize) = 0;
|
||||
virtual void Finish(void* hashBuffer) = 0;
|
||||
};
|
@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
class IPublicKeyAlgorithm
|
||||
{
|
||||
public:
|
||||
enum class HashingAlgorithm
|
||||
{
|
||||
RSA_HASH_SHA256,
|
||||
RSA_HASH_SHA512
|
||||
};
|
||||
|
||||
virtual ~IPublicKeyAlgorithm() = default;
|
||||
|
||||
virtual bool SetKey(const uint8_t* keyData, size_t keySize) = 0;
|
||||
|
||||
// If needed add a signing method
|
||||
|
||||
virtual bool Verify(const uint8_t* signedData, size_t signedDataSize, const uint8_t* signature, size_t signatureSize) = 0;
|
||||
};
|
@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
class IStreamCipher
|
||||
{
|
||||
public:
|
||||
virtual ~IStreamCipher() = default;
|
||||
|
||||
virtual void SetIV(const uint8_t* iv, size_t ivSize) = 0;
|
||||
|
||||
virtual void Process(const void* plainText, void* cipherText, size_t amount) = 0;
|
||||
};
|
@ -1,64 +0,0 @@
|
||||
#include "AlgorithmMD5.h"
|
||||
|
||||
#include "CryptoLibrary.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class AlgorithmMD5::AlgorithmMD5Impl
|
||||
{
|
||||
hash_state m_state{};
|
||||
|
||||
public:
|
||||
AlgorithmMD5Impl()
|
||||
{
|
||||
CryptoLibrary::Init();
|
||||
|
||||
Init();
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
md5_init(&m_state);
|
||||
}
|
||||
|
||||
void Process(const void* input, const size_t inputSize)
|
||||
{
|
||||
md5_process(&m_state, static_cast<const uint8_t*>(input), inputSize);
|
||||
}
|
||||
|
||||
void Finish(void* hashBuffer)
|
||||
{
|
||||
md5_done(&m_state, static_cast<uint8_t*>(hashBuffer));
|
||||
}
|
||||
};
|
||||
|
||||
AlgorithmMD5::AlgorithmMD5()
|
||||
{
|
||||
m_impl = new AlgorithmMD5Impl();
|
||||
}
|
||||
|
||||
AlgorithmMD5::~AlgorithmMD5()
|
||||
{
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
}
|
||||
|
||||
size_t AlgorithmMD5::GetHashSize()
|
||||
{
|
||||
return HASH_SIZE;
|
||||
}
|
||||
|
||||
void AlgorithmMD5::Init()
|
||||
{
|
||||
m_impl->Init();
|
||||
}
|
||||
|
||||
void AlgorithmMD5::Process(const void* input, const size_t inputSize)
|
||||
{
|
||||
m_impl->Process(input, inputSize);
|
||||
}
|
||||
|
||||
void AlgorithmMD5::Finish(void* hashBuffer)
|
||||
{
|
||||
m_impl->Finish(hashBuffer);
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
#include "IHashFunction.h"
|
||||
|
||||
class AlgorithmMD5 : public IHashFunction
|
||||
{
|
||||
class AlgorithmMD5Impl;
|
||||
AlgorithmMD5Impl* m_impl;
|
||||
|
||||
public:
|
||||
static const int HASH_SIZE = 16;
|
||||
|
||||
AlgorithmMD5();
|
||||
~AlgorithmMD5() override;
|
||||
|
||||
size_t GetHashSize() override;
|
||||
|
||||
void Init() override;
|
||||
void Process(const void* input, size_t inputSize) override;
|
||||
void Finish(void* hashBuffer) override;
|
||||
};
|
@ -1,119 +0,0 @@
|
||||
#include "AlgorithmRSA.h"
|
||||
|
||||
#include "CryptoLibrary.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
class AlgorithmRSA::AlgorithmRSAImpl
|
||||
{
|
||||
rsa_key m_key{};
|
||||
HashingAlgorithm m_hash;
|
||||
Crypto::RSAPaddingMode m_padding;
|
||||
|
||||
const ltc_hash_descriptor* GetHashDescriptor() const
|
||||
{
|
||||
switch (m_hash)
|
||||
{
|
||||
case HashingAlgorithm::RSA_HASH_SHA256:
|
||||
return &sha256_desc;
|
||||
|
||||
default:
|
||||
case HashingAlgorithm::RSA_HASH_SHA512:
|
||||
return &sha512_desc;
|
||||
}
|
||||
}
|
||||
|
||||
int GetPaddingMode() const
|
||||
{
|
||||
switch (m_padding)
|
||||
{
|
||||
case Crypto::RSAPaddingMode::RSA_PADDING_PKS1:
|
||||
return LTC_PKCS_1_V1_5;
|
||||
|
||||
default:
|
||||
case Crypto::RSAPaddingMode::RSA_PADDING_PSS:
|
||||
return LTC_PKCS_1_PSS;
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
AlgorithmRSAImpl(const HashingAlgorithm hash, const Crypto::RSAPaddingMode padding)
|
||||
{
|
||||
m_hash = hash;
|
||||
m_padding = padding;
|
||||
|
||||
CryptoLibrary::Init();
|
||||
}
|
||||
|
||||
~AlgorithmRSAImpl() = default;
|
||||
|
||||
AlgorithmRSAImpl(AlgorithmRSAImpl& other) = default;
|
||||
AlgorithmRSAImpl(AlgorithmRSAImpl&& other) = delete;
|
||||
|
||||
AlgorithmRSAImpl& operator=(AlgorithmRSAImpl const& other) = default;
|
||||
AlgorithmRSAImpl& operator=(AlgorithmRSAImpl&& other) = delete;
|
||||
|
||||
bool SetKey(const uint8_t* keyData, const size_t keySize)
|
||||
{
|
||||
return rsa_import(keyData, keySize, &m_key) == CRYPT_OK;
|
||||
}
|
||||
|
||||
bool Verify(const uint8_t* signedData, const size_t signedDataSize, const uint8_t* signature, const size_t signatureSize)
|
||||
{
|
||||
const ltc_hash_descriptor* hashDesc = GetHashDescriptor();
|
||||
const int hashId = register_hash(hashDesc);
|
||||
const int padding = GetPaddingMode();
|
||||
|
||||
int result;
|
||||
rsa_verify_hash_ex(signature, signatureSize, signedData, signedDataSize, padding, hashId, 8, &result, &m_key);
|
||||
|
||||
return result == 1;
|
||||
}
|
||||
};
|
||||
|
||||
AlgorithmRSA::AlgorithmRSA(const HashingAlgorithm hash, const Crypto::RSAPaddingMode padding)
|
||||
{
|
||||
m_impl = new AlgorithmRSAImpl(hash, padding);
|
||||
}
|
||||
|
||||
AlgorithmRSA::~AlgorithmRSA()
|
||||
{
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
}
|
||||
|
||||
AlgorithmRSA::AlgorithmRSA(AlgorithmRSA& other)
|
||||
{
|
||||
m_impl = new AlgorithmRSAImpl(*other.m_impl);
|
||||
}
|
||||
|
||||
AlgorithmRSA::AlgorithmRSA(AlgorithmRSA&& other) noexcept
|
||||
{
|
||||
m_impl = other.m_impl;
|
||||
other.m_impl = nullptr;
|
||||
}
|
||||
|
||||
AlgorithmRSA& AlgorithmRSA::operator=(AlgorithmRSA const& other)
|
||||
{
|
||||
m_impl = new AlgorithmRSAImpl(*other.m_impl);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
AlgorithmRSA& AlgorithmRSA::operator=(AlgorithmRSA&& other) noexcept
|
||||
{
|
||||
m_impl = other.m_impl;
|
||||
other.m_impl = nullptr;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool AlgorithmRSA::SetKey(const uint8_t* keyData, size_t keySize)
|
||||
{
|
||||
return m_impl->SetKey(keyData, keySize);
|
||||
}
|
||||
|
||||
bool AlgorithmRSA::Verify(const uint8_t* signedData, const size_t signedDataSize, const uint8_t* signature, const size_t signatureSize)
|
||||
{
|
||||
return m_impl->Verify(signedData, signedDataSize, signature, signatureSize);
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
#pragma once
|
||||
#include "Crypto.h"
|
||||
#include "IPublicKeyAlgorithm.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class AlgorithmRSA final : public IPublicKeyAlgorithm
|
||||
{
|
||||
class AlgorithmRSAImpl;
|
||||
AlgorithmRSAImpl* m_impl;
|
||||
|
||||
public:
|
||||
AlgorithmRSA(HashingAlgorithm hash, Crypto::RSAPaddingMode padding);
|
||||
~AlgorithmRSA() override;
|
||||
|
||||
AlgorithmRSA(AlgorithmRSA& other);
|
||||
AlgorithmRSA(AlgorithmRSA&& other) noexcept;
|
||||
|
||||
AlgorithmRSA& operator=(AlgorithmRSA const& other);
|
||||
AlgorithmRSA& operator=(AlgorithmRSA&& other) noexcept;
|
||||
|
||||
bool SetKey(const uint8_t* keyData, size_t keySize) override;
|
||||
|
||||
bool Verify(const uint8_t* signedData, size_t signedDataSize, const uint8_t* signature, size_t signatureSize) override;
|
||||
};
|
@ -1,64 +0,0 @@
|
||||
#include "AlgorithmSHA1.h"
|
||||
|
||||
#include "CryptoLibrary.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class AlgorithmSHA1::AlgorithmSHA1Impl
|
||||
{
|
||||
hash_state m_state{};
|
||||
|
||||
public:
|
||||
AlgorithmSHA1Impl()
|
||||
{
|
||||
CryptoLibrary::Init();
|
||||
|
||||
Init();
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
sha1_init(&m_state);
|
||||
}
|
||||
|
||||
void Process(const void* input, const size_t inputSize)
|
||||
{
|
||||
sha1_process(&m_state, static_cast<const uint8_t*>(input), inputSize);
|
||||
}
|
||||
|
||||
void Finish(void* hashBuffer)
|
||||
{
|
||||
sha1_done(&m_state, static_cast<uint8_t*>(hashBuffer));
|
||||
}
|
||||
};
|
||||
|
||||
AlgorithmSHA1::AlgorithmSHA1()
|
||||
{
|
||||
m_impl = new AlgorithmSHA1Impl();
|
||||
}
|
||||
|
||||
AlgorithmSHA1::~AlgorithmSHA1()
|
||||
{
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
}
|
||||
|
||||
size_t AlgorithmSHA1::GetHashSize()
|
||||
{
|
||||
return HASH_SIZE;
|
||||
}
|
||||
|
||||
void AlgorithmSHA1::Init()
|
||||
{
|
||||
m_impl->Init();
|
||||
}
|
||||
|
||||
void AlgorithmSHA1::Process(const void* input, const size_t inputSize)
|
||||
{
|
||||
m_impl->Process(input, inputSize);
|
||||
}
|
||||
|
||||
void AlgorithmSHA1::Finish(void* hashBuffer)
|
||||
{
|
||||
m_impl->Finish(hashBuffer);
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
#include "IHashFunction.h"
|
||||
|
||||
class AlgorithmSHA1 : public IHashFunction
|
||||
{
|
||||
class AlgorithmSHA1Impl;
|
||||
AlgorithmSHA1Impl* m_impl;
|
||||
|
||||
public:
|
||||
static const int HASH_SIZE = 20;
|
||||
|
||||
AlgorithmSHA1();
|
||||
~AlgorithmSHA1() override;
|
||||
|
||||
size_t GetHashSize() override;
|
||||
|
||||
void Init() override;
|
||||
void Process(const void* input, size_t inputSize) override;
|
||||
void Finish(void* hashBuffer) override;
|
||||
};
|
@ -1,64 +0,0 @@
|
||||
#include "AlgorithmSHA256.h"
|
||||
|
||||
#include "CryptoLibrary.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class AlgorithmSHA256::Impl
|
||||
{
|
||||
hash_state m_state{};
|
||||
|
||||
public:
|
||||
Impl()
|
||||
{
|
||||
CryptoLibrary::Init();
|
||||
|
||||
Init();
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
sha256_init(&m_state);
|
||||
}
|
||||
|
||||
void Process(const void* input, const size_t inputSize)
|
||||
{
|
||||
sha256_process(&m_state, static_cast<const uint8_t*>(input), inputSize);
|
||||
}
|
||||
|
||||
void Finish(void* hashBuffer)
|
||||
{
|
||||
sha256_done(&m_state, static_cast<uint8_t*>(hashBuffer));
|
||||
}
|
||||
};
|
||||
|
||||
AlgorithmSHA256::AlgorithmSHA256()
|
||||
{
|
||||
m_impl = new Impl();
|
||||
}
|
||||
|
||||
AlgorithmSHA256::~AlgorithmSHA256()
|
||||
{
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
}
|
||||
|
||||
size_t AlgorithmSHA256::GetHashSize()
|
||||
{
|
||||
return HASH_SIZE;
|
||||
}
|
||||
|
||||
void AlgorithmSHA256::Init()
|
||||
{
|
||||
m_impl->Init();
|
||||
}
|
||||
|
||||
void AlgorithmSHA256::Process(const void* input, const size_t inputSize)
|
||||
{
|
||||
m_impl->Process(input, inputSize);
|
||||
}
|
||||
|
||||
void AlgorithmSHA256::Finish(void* hashBuffer)
|
||||
{
|
||||
m_impl->Finish(hashBuffer);
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
#include "IHashFunction.h"
|
||||
|
||||
class AlgorithmSHA256 : public IHashFunction
|
||||
{
|
||||
class Impl;
|
||||
Impl* m_impl;
|
||||
|
||||
public:
|
||||
static const int HASH_SIZE = 32;
|
||||
|
||||
AlgorithmSHA256();
|
||||
~AlgorithmSHA256() override;
|
||||
|
||||
size_t GetHashSize() override;
|
||||
|
||||
void Init() override;
|
||||
void Process(const void* input, size_t inputSize) override;
|
||||
void Finish(void* hashBuffer) override;
|
||||
};
|
@ -1,89 +0,0 @@
|
||||
#include "AlgorithmSalsa20.h"
|
||||
|
||||
#include "salsa20.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
|
||||
class AlgorithmSalsa20::AlgorithmSalsa20Impl
|
||||
{
|
||||
salsa20_ctx m_context{};
|
||||
|
||||
public:
|
||||
AlgorithmSalsa20Impl(const uint8_t* keyBytes, const size_t keySize)
|
||||
{
|
||||
Salsa20_KeySetup(&m_context, keyBytes, keySize * 8);
|
||||
}
|
||||
|
||||
~AlgorithmSalsa20Impl() = default;
|
||||
|
||||
AlgorithmSalsa20Impl(AlgorithmSalsa20Impl& other) = default;
|
||||
AlgorithmSalsa20Impl(AlgorithmSalsa20Impl&& other) = delete;
|
||||
|
||||
AlgorithmSalsa20Impl& operator=(AlgorithmSalsa20Impl const& other) = default;
|
||||
AlgorithmSalsa20Impl& operator=(AlgorithmSalsa20Impl&& other) = delete;
|
||||
|
||||
void SetIV(const uint8_t* iv, const size_t ivSize)
|
||||
{
|
||||
assert(ivSize == 8);
|
||||
|
||||
if (ivSize != 8)
|
||||
{
|
||||
throw std::invalid_argument("Salsa20 IV size must be 8");
|
||||
}
|
||||
|
||||
Salsa20_IVSetup(&m_context, iv);
|
||||
}
|
||||
|
||||
void Process(const void* plainText, void* cipherText, const size_t amount)
|
||||
{
|
||||
Salsa20_Encrypt_Bytes(&m_context, static_cast<const uint8_t*>(plainText), static_cast<uint8_t*>(cipherText), amount);
|
||||
}
|
||||
};
|
||||
|
||||
AlgorithmSalsa20::AlgorithmSalsa20(const uint8_t* keyBytes, const size_t keySize)
|
||||
{
|
||||
m_impl = new AlgorithmSalsa20Impl(keyBytes, keySize);
|
||||
}
|
||||
|
||||
AlgorithmSalsa20::~AlgorithmSalsa20()
|
||||
{
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
}
|
||||
|
||||
AlgorithmSalsa20::AlgorithmSalsa20(AlgorithmSalsa20& other)
|
||||
{
|
||||
m_impl = new AlgorithmSalsa20Impl(*other.m_impl);
|
||||
}
|
||||
|
||||
AlgorithmSalsa20::AlgorithmSalsa20(AlgorithmSalsa20&& other) noexcept
|
||||
{
|
||||
m_impl = other.m_impl;
|
||||
other.m_impl = nullptr;
|
||||
}
|
||||
|
||||
AlgorithmSalsa20& AlgorithmSalsa20::operator=(AlgorithmSalsa20 const& other)
|
||||
{
|
||||
m_impl = new AlgorithmSalsa20Impl(*other.m_impl);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
AlgorithmSalsa20& AlgorithmSalsa20::operator=(AlgorithmSalsa20&& other) noexcept
|
||||
{
|
||||
m_impl = other.m_impl;
|
||||
other.m_impl = nullptr;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void AlgorithmSalsa20::SetIV(const uint8_t* iv, const size_t ivSize)
|
||||
{
|
||||
m_impl->SetIV(iv, ivSize);
|
||||
}
|
||||
|
||||
void AlgorithmSalsa20::Process(const void* plainText, void* cipherText, const size_t amount)
|
||||
{
|
||||
m_impl->Process(plainText, cipherText, amount);
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
#pragma once
|
||||
#include "IStreamCipher.h"
|
||||
|
||||
class AlgorithmSalsa20 final : public IStreamCipher
|
||||
{
|
||||
class AlgorithmSalsa20Impl;
|
||||
AlgorithmSalsa20Impl* m_impl;
|
||||
|
||||
public:
|
||||
AlgorithmSalsa20(const uint8_t* keyBytes, size_t keySize);
|
||||
~AlgorithmSalsa20() override;
|
||||
|
||||
AlgorithmSalsa20(AlgorithmSalsa20& other);
|
||||
AlgorithmSalsa20(AlgorithmSalsa20&& other) noexcept;
|
||||
|
||||
AlgorithmSalsa20& operator=(AlgorithmSalsa20 const& other);
|
||||
AlgorithmSalsa20& operator=(AlgorithmSalsa20&& other) noexcept;
|
||||
|
||||
void SetIV(const uint8_t* iv, size_t ivSize) override;
|
||||
void Process(const void* plainText, void* cipherText, size_t amount) override;
|
||||
};
|
@ -1,49 +0,0 @@
|
||||
#include "Base64.h"
|
||||
|
||||
#define LTC_NO_PROTOTYPES
|
||||
#include <tomcrypt.h>
|
||||
|
||||
namespace base64
|
||||
{
|
||||
std::string EncodeBase64(const void* inputData, const size_t inputLength)
|
||||
{
|
||||
const auto base64BufferSize = GetBase64EncodeOutputLength(inputLength);
|
||||
|
||||
std::string output(base64BufferSize, '\0');
|
||||
const auto outLength = base64BufferSize + 1u;
|
||||
|
||||
const auto result = EncodeBase64(inputData, inputLength, output.data(), outLength);
|
||||
assert(result);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
bool EncodeBase64(const void* inputData, const size_t inputLength, void* outputBuffer, const size_t outputBufferSize)
|
||||
{
|
||||
unsigned long outLength = outputBufferSize;
|
||||
const auto result = base64_encode(static_cast<const unsigned char*>(inputData), inputLength, static_cast<char*>(outputBuffer), &outLength);
|
||||
return result == CRYPT_OK;
|
||||
}
|
||||
|
||||
size_t GetBase64EncodeOutputLength(const size_t inputLength)
|
||||
{
|
||||
return 4u * ((inputLength + 2u) / 3u);
|
||||
}
|
||||
|
||||
size_t DecodeBase64(const void* base64Data, const size_t inputLength, void* outputBuffer, const size_t outputBufferSize)
|
||||
{
|
||||
unsigned long outLength = GetBase64DecodeOutputLength(inputLength);
|
||||
if (outLength > outputBufferSize)
|
||||
return 0u;
|
||||
|
||||
const auto result = base64_decode(static_cast<const char*>(base64Data), inputLength, static_cast<unsigned char*>(outputBuffer), &outLength);
|
||||
assert(result == CRYPT_OK);
|
||||
|
||||
return static_cast<size_t>(outLength);
|
||||
}
|
||||
|
||||
size_t GetBase64DecodeOutputLength(const size_t inputLength)
|
||||
{
|
||||
return inputLength / 4u;
|
||||
}
|
||||
} // namespace base64
|
@ -1,15 +0,0 @@
|
||||
#include "CryptoLibrary.h"
|
||||
|
||||
#include "tommath.h"
|
||||
|
||||
void CryptoLibrary::Init()
|
||||
{
|
||||
static bool initialized = false;
|
||||
|
||||
if (!initialized)
|
||||
{
|
||||
initialized = true;
|
||||
|
||||
ltc_mp = ltm_desc;
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#define LTC_NO_PROTOTYPES
|
||||
#include "tomcrypt.h"
|
||||
|
||||
class CryptoLibrary
|
||||
{
|
||||
public:
|
||||
static void Init();
|
||||
};
|
@ -1,29 +1,29 @@
|
||||
Crypto = {}
|
||||
Cryptography = {}
|
||||
|
||||
function Crypto:include(includes)
|
||||
function Cryptography:include(includes)
|
||||
if includes:handle(self:name()) then
|
||||
includedirs {
|
||||
path.join(ProjectFolder(), "Crypto")
|
||||
path.join(ProjectFolder(), "Cryptography")
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
function Crypto:link(links)
|
||||
function Cryptography:link(links)
|
||||
links:add(self:name())
|
||||
links:linkto(libtomcrypt)
|
||||
links:linkto(libtommath)
|
||||
links:linkto(salsa20)
|
||||
end
|
||||
|
||||
function Crypto:use()
|
||||
function Cryptography:use()
|
||||
|
||||
end
|
||||
|
||||
function Crypto:name()
|
||||
return "Crypto"
|
||||
function Cryptography:name()
|
||||
return "Cryptography"
|
||||
end
|
||||
|
||||
function Crypto:project()
|
||||
function Cryptography:project()
|
||||
local folder = ProjectFolder()
|
||||
local includes = Includes:create()
|
||||
|
||||
@ -34,8 +34,8 @@ function Crypto:project()
|
||||
language "C++"
|
||||
|
||||
files {
|
||||
path.join(folder, "Crypto/**.h"),
|
||||
path.join(folder, "Crypto/**.cpp")
|
||||
path.join(folder, "Cryptography/**.h"),
|
||||
path.join(folder, "Cryptography/**.cpp")
|
||||
}
|
||||
|
||||
self:include(includes)
|
54
src/Cryptography/Algorithms/AlgorithmMd5.cpp
Normal file
54
src/Cryptography/Algorithms/AlgorithmMd5.cpp
Normal file
@ -0,0 +1,54 @@
|
||||
#include "AlgorithmMd5.h"
|
||||
|
||||
#include "Internal/CryptoLibrary.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
using namespace cryptography;
|
||||
|
||||
namespace
|
||||
{
|
||||
constexpr int HASH_SIZE = 16;
|
||||
|
||||
class AlgorithmMd5 final : public IHashFunction
|
||||
{
|
||||
public:
|
||||
AlgorithmMd5()
|
||||
{
|
||||
internal::CryptoLibrary::Init();
|
||||
|
||||
Init();
|
||||
}
|
||||
|
||||
size_t GetHashSize() override
|
||||
{
|
||||
return HASH_SIZE;
|
||||
}
|
||||
|
||||
void Init() override
|
||||
{
|
||||
md5_init(&m_state);
|
||||
}
|
||||
|
||||
void Process(const void* input, const size_t inputSize) override
|
||||
{
|
||||
md5_process(&m_state, static_cast<const uint8_t*>(input), static_cast<unsigned long>(inputSize));
|
||||
}
|
||||
|
||||
void Finish(void* hashBuffer) override
|
||||
{
|
||||
md5_done(&m_state, static_cast<uint8_t*>(hashBuffer));
|
||||
}
|
||||
|
||||
private:
|
||||
hash_state m_state{};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IHashFunction> CreateMd5()
|
||||
{
|
||||
return std::make_unique<AlgorithmMd5>();
|
||||
}
|
||||
} // namespace cryptography
|
10
src/Cryptography/Algorithms/AlgorithmMd5.h
Normal file
10
src/Cryptography/Algorithms/AlgorithmMd5.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "IHashFunction.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IHashFunction> CreateMd5();
|
||||
}
|
84
src/Cryptography/Algorithms/AlgorithmRsa.cpp
Normal file
84
src/Cryptography/Algorithms/AlgorithmRsa.cpp
Normal file
@ -0,0 +1,84 @@
|
||||
#include "AlgorithmRsa.h"
|
||||
|
||||
#include "Internal/CryptoLibrary.h"
|
||||
|
||||
using namespace cryptography;
|
||||
|
||||
namespace
|
||||
{
|
||||
class AlgorithmRsa final : public IPublicKeyAlgorithm
|
||||
{
|
||||
public:
|
||||
AlgorithmRsa(const HashingAlgorithm hash, const RsaPaddingMode padding)
|
||||
{
|
||||
m_hash = hash;
|
||||
m_padding = padding;
|
||||
|
||||
internal::CryptoLibrary::Init();
|
||||
}
|
||||
|
||||
bool SetKey(const uint8_t* keyData, const size_t keySize) override
|
||||
{
|
||||
return rsa_import(keyData, static_cast<unsigned long>(keySize), &m_key) == CRYPT_OK;
|
||||
}
|
||||
|
||||
bool Verify(const uint8_t* signedData, const size_t signedDataSize, const uint8_t* signature, const size_t signatureSize) override
|
||||
{
|
||||
const ltc_hash_descriptor* hashDesc = GetHashDescriptor();
|
||||
const int hashId = register_hash(hashDesc);
|
||||
const int padding = GetPaddingMode();
|
||||
|
||||
int result;
|
||||
rsa_verify_hash_ex(signature,
|
||||
static_cast<unsigned long>(signatureSize),
|
||||
signedData,
|
||||
static_cast<unsigned long>(signedDataSize),
|
||||
padding,
|
||||
hashId,
|
||||
8,
|
||||
&result,
|
||||
&m_key);
|
||||
|
||||
return result == 1;
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] const ltc_hash_descriptor* GetHashDescriptor() const
|
||||
{
|
||||
switch (m_hash)
|
||||
{
|
||||
case HashingAlgorithm::RSA_HASH_SHA256:
|
||||
return &sha256_desc;
|
||||
|
||||
default:
|
||||
case HashingAlgorithm::RSA_HASH_SHA512:
|
||||
return &sha512_desc;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] int GetPaddingMode() const
|
||||
{
|
||||
switch (m_padding)
|
||||
{
|
||||
case RsaPaddingMode::RSA_PADDING_PKS1:
|
||||
return LTC_PKCS_1_V1_5;
|
||||
|
||||
default:
|
||||
case RsaPaddingMode::RSA_PADDING_PSS:
|
||||
return LTC_PKCS_1_PSS;
|
||||
}
|
||||
}
|
||||
|
||||
rsa_key m_key{};
|
||||
HashingAlgorithm m_hash;
|
||||
RsaPaddingMode m_padding;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IPublicKeyAlgorithm> CreateRsa(const HashingAlgorithm hashingAlgorithm, const RsaPaddingMode paddingMode)
|
||||
{
|
||||
return std::make_unique<AlgorithmRsa>(hashingAlgorithm, paddingMode);
|
||||
}
|
||||
} // namespace cryptography
|
17
src/Cryptography/Algorithms/AlgorithmRsa.h
Normal file
17
src/Cryptography/Algorithms/AlgorithmRsa.h
Normal file
@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include "IPublicKeyAlgorithm.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
enum class RsaPaddingMode : std::uint8_t
|
||||
{
|
||||
RSA_PADDING_PKS1,
|
||||
RSA_PADDING_PSS,
|
||||
};
|
||||
|
||||
std::unique_ptr<IPublicKeyAlgorithm> CreateRsa(HashingAlgorithm hashingAlgorithm, RsaPaddingMode paddingMode);
|
||||
} // namespace cryptography
|
46
src/Cryptography/Algorithms/AlgorithmSalsa20.cpp
Normal file
46
src/Cryptography/Algorithms/AlgorithmSalsa20.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
#include "AlgorithmSalsa20.h"
|
||||
|
||||
#include "salsa20.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
|
||||
using namespace cryptography;
|
||||
|
||||
namespace
|
||||
{
|
||||
class AlgorithmSalsa20 final : public IStreamCipher
|
||||
{
|
||||
public:
|
||||
AlgorithmSalsa20(const uint8_t* keyBytes, const size_t keySize)
|
||||
{
|
||||
Salsa20_KeySetup(&m_context, keyBytes, static_cast<uint32_t>(keySize * 8uz));
|
||||
}
|
||||
|
||||
void SetIv(const uint8_t* iv, const size_t ivSize) override
|
||||
{
|
||||
assert(ivSize == 8);
|
||||
|
||||
if (ivSize != 8)
|
||||
throw std::invalid_argument("Salsa20 IV size must be 8");
|
||||
|
||||
Salsa20_IVSetup(&m_context, iv);
|
||||
}
|
||||
|
||||
void Process(const void* plainText, void* cipherText, const size_t amount) override
|
||||
{
|
||||
Salsa20_Encrypt_Bytes(&m_context, static_cast<const uint8_t*>(plainText), static_cast<uint8_t*>(cipherText), static_cast<uint32_t>(amount));
|
||||
}
|
||||
|
||||
private:
|
||||
salsa20_ctx m_context{};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IStreamCipher> CreateSalsa20(const uint8_t* keyBytes, const size_t keySize)
|
||||
{
|
||||
return std::make_unique<AlgorithmSalsa20>(keyBytes, keySize);
|
||||
}
|
||||
} // namespace cryptography
|
10
src/Cryptography/Algorithms/AlgorithmSalsa20.h
Normal file
10
src/Cryptography/Algorithms/AlgorithmSalsa20.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "IStreamCipher.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IStreamCipher> CreateSalsa20(const uint8_t* keyBytes, size_t keySize);
|
||||
}
|
54
src/Cryptography/Algorithms/AlgorithmSha1.cpp
Normal file
54
src/Cryptography/Algorithms/AlgorithmSha1.cpp
Normal file
@ -0,0 +1,54 @@
|
||||
#include "AlgorithmSha1.h"
|
||||
|
||||
#include "Internal/CryptoLibrary.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
using namespace cryptography;
|
||||
|
||||
namespace
|
||||
{
|
||||
constexpr int HASH_SIZE = 20;
|
||||
|
||||
class AlgorithmSha1 final : public IHashFunction
|
||||
{
|
||||
public:
|
||||
AlgorithmSha1()
|
||||
{
|
||||
internal::CryptoLibrary::Init();
|
||||
|
||||
Init();
|
||||
}
|
||||
|
||||
size_t GetHashSize() override
|
||||
{
|
||||
return HASH_SIZE;
|
||||
}
|
||||
|
||||
void Init() override
|
||||
{
|
||||
sha1_init(&m_state);
|
||||
}
|
||||
|
||||
void Process(const void* input, const size_t inputSize) override
|
||||
{
|
||||
sha1_process(&m_state, static_cast<const uint8_t*>(input), static_cast<unsigned long>(inputSize));
|
||||
}
|
||||
|
||||
void Finish(void* hashBuffer) override
|
||||
{
|
||||
sha1_done(&m_state, static_cast<uint8_t*>(hashBuffer));
|
||||
}
|
||||
|
||||
private:
|
||||
hash_state m_state{};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IHashFunction> CreateSha1()
|
||||
{
|
||||
return std::make_unique<AlgorithmSha1>();
|
||||
}
|
||||
} // namespace cryptography
|
10
src/Cryptography/Algorithms/AlgorithmSha1.h
Normal file
10
src/Cryptography/Algorithms/AlgorithmSha1.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "IHashFunction.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IHashFunction> CreateSha1();
|
||||
}
|
54
src/Cryptography/Algorithms/AlgorithmSha256.cpp
Normal file
54
src/Cryptography/Algorithms/AlgorithmSha256.cpp
Normal file
@ -0,0 +1,54 @@
|
||||
#include "AlgorithmSha256.h"
|
||||
|
||||
#include "Internal/CryptoLibrary.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
using namespace cryptography;
|
||||
|
||||
namespace
|
||||
{
|
||||
constexpr int HASH_SIZE = 32;
|
||||
|
||||
class AlgorithmSha256 final : public IHashFunction
|
||||
{
|
||||
public:
|
||||
AlgorithmSha256()
|
||||
{
|
||||
internal::CryptoLibrary::Init();
|
||||
|
||||
Init();
|
||||
}
|
||||
|
||||
size_t GetHashSize() override
|
||||
{
|
||||
return HASH_SIZE;
|
||||
}
|
||||
|
||||
void Init() override
|
||||
{
|
||||
sha256_init(&m_state);
|
||||
}
|
||||
|
||||
void Process(const void* input, const size_t inputSize) override
|
||||
{
|
||||
sha256_process(&m_state, static_cast<const uint8_t*>(input), static_cast<unsigned long>(inputSize));
|
||||
}
|
||||
|
||||
void Finish(void* hashBuffer) override
|
||||
{
|
||||
sha256_done(&m_state, static_cast<uint8_t*>(hashBuffer));
|
||||
}
|
||||
|
||||
private:
|
||||
hash_state m_state{};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IHashFunction> CreateSha256()
|
||||
{
|
||||
return std::make_unique<AlgorithmSha256>();
|
||||
}
|
||||
} // namespace cryptography
|
10
src/Cryptography/Algorithms/AlgorithmSha256.h
Normal file
10
src/Cryptography/Algorithms/AlgorithmSha256.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "IHashFunction.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
std::unique_ptr<IHashFunction> CreateSha256();
|
||||
}
|
72
src/Cryptography/Base64.cpp
Normal file
72
src/Cryptography/Base64.cpp
Normal file
@ -0,0 +1,72 @@
|
||||
#include "Base64.h"
|
||||
|
||||
#define LTC_NO_PROTOTYPES
|
||||
#include <tomcrypt.h>
|
||||
|
||||
namespace base64
|
||||
{
|
||||
std::string EncodeBase64(const void* inputData, const size_t inputLength)
|
||||
{
|
||||
const auto base64BufferSize = GetBase64EncodeOutputLength(inputLength);
|
||||
|
||||
std::string output(base64BufferSize, '\0');
|
||||
const auto outLength = base64BufferSize + 1u;
|
||||
|
||||
const auto result = EncodeBase64(inputData, inputLength, output.data(), outLength);
|
||||
assert(result);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
bool EncodeBase64(const void* inputData, const size_t inputLength, void* outputBuffer, const size_t outputBufferSize)
|
||||
{
|
||||
unsigned long outLength = static_cast<unsigned long>(outputBufferSize);
|
||||
const auto result =
|
||||
base64_encode(static_cast<const unsigned char*>(inputData), static_cast<unsigned long>(inputLength), static_cast<char*>(outputBuffer), &outLength);
|
||||
return result == CRYPT_OK;
|
||||
}
|
||||
|
||||
size_t GetBase64EncodeOutputLength(const size_t inputLength)
|
||||
{
|
||||
return 4u * ((inputLength + 2u) / 3u);
|
||||
}
|
||||
|
||||
size_t DecodeBase64(const void* base64Data, const size_t inputLength, void* outputBuffer, const size_t outputBufferSize)
|
||||
{
|
||||
auto outLength = static_cast<unsigned long>(GetBase64DecodeOutputLength(base64Data, inputLength));
|
||||
assert(outLength <= outputBufferSize);
|
||||
if (outLength > outputBufferSize)
|
||||
return 0u;
|
||||
|
||||
const auto result =
|
||||
base64_decode(static_cast<const char*>(base64Data), static_cast<unsigned long>(inputLength), static_cast<unsigned char*>(outputBuffer), &outLength);
|
||||
assert(result == CRYPT_OK);
|
||||
|
||||
return static_cast<size_t>(outLength);
|
||||
}
|
||||
|
||||
size_t GetBase64DecodeOutputLength(const void* base64Data, const size_t inputLength)
|
||||
{
|
||||
assert(base64Data);
|
||||
assert(inputLength);
|
||||
|
||||
if (!base64Data || inputLength == 0u)
|
||||
return 0u;
|
||||
|
||||
auto padding = 0u;
|
||||
if (inputLength >= 1 && static_cast<const char*>(base64Data)[inputLength - 1] == '=')
|
||||
{
|
||||
if (inputLength >= 2 && static_cast<const char*>(base64Data)[inputLength - 2] == '=')
|
||||
padding = 2u;
|
||||
else
|
||||
padding = 1u;
|
||||
}
|
||||
|
||||
return ((inputLength / 4u) * 3u) - padding;
|
||||
}
|
||||
|
||||
size_t GetBase64DecodeOutputLength(const size_t inputLength)
|
||||
{
|
||||
return (inputLength / 4u) * 3u;
|
||||
}
|
||||
} // namespace base64
|
@ -8,5 +8,6 @@ namespace base64
|
||||
size_t GetBase64EncodeOutputLength(size_t inputLength);
|
||||
|
||||
size_t DecodeBase64(const void* base64Data, size_t inputLength, void* outputBuffer, size_t outputBufferSize);
|
||||
size_t GetBase64DecodeOutputLength(const void* base64Data, size_t inputLength);
|
||||
size_t GetBase64DecodeOutputLength(size_t inputLength);
|
||||
} // namespace base64
|
7
src/Cryptography/Cryptography.h
Normal file
7
src/Cryptography/Cryptography.h
Normal file
@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "Algorithms/AlgorithmMd5.h"
|
||||
#include "Algorithms/AlgorithmRsa.h"
|
||||
#include "Algorithms/AlgorithmSalsa20.h"
|
||||
#include "Algorithms/AlgorithmSha1.h"
|
||||
#include "Algorithms/AlgorithmSha256.h"
|
22
src/Cryptography/IHashFunction.h
Normal file
22
src/Cryptography/IHashFunction.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdlib>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
class IHashFunction
|
||||
{
|
||||
public:
|
||||
IHashFunction() = default;
|
||||
virtual ~IHashFunction() = default;
|
||||
IHashFunction(const IHashFunction& other) = default;
|
||||
IHashFunction(IHashFunction&& other) noexcept = default;
|
||||
IHashFunction& operator=(const IHashFunction& other) = default;
|
||||
IHashFunction& operator=(IHashFunction&& other) noexcept = default;
|
||||
|
||||
virtual size_t GetHashSize() = 0;
|
||||
virtual void Init() = 0;
|
||||
virtual void Process(const void* input, size_t inputSize) = 0;
|
||||
virtual void Finish(void* hashBuffer) = 0;
|
||||
};
|
||||
} // namespace cryptography
|
30
src/Cryptography/IPublicKeyAlgorithm.h
Normal file
30
src/Cryptography/IPublicKeyAlgorithm.h
Normal file
@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
enum class HashingAlgorithm : std::uint8_t
|
||||
{
|
||||
RSA_HASH_SHA256,
|
||||
RSA_HASH_SHA512
|
||||
};
|
||||
|
||||
class IPublicKeyAlgorithm
|
||||
{
|
||||
public:
|
||||
IPublicKeyAlgorithm() = default;
|
||||
virtual ~IPublicKeyAlgorithm() = default;
|
||||
IPublicKeyAlgorithm(const IPublicKeyAlgorithm& other) = default;
|
||||
IPublicKeyAlgorithm(IPublicKeyAlgorithm&& other) noexcept = default;
|
||||
IPublicKeyAlgorithm& operator=(const IPublicKeyAlgorithm& other) = default;
|
||||
IPublicKeyAlgorithm& operator=(IPublicKeyAlgorithm&& other) noexcept = default;
|
||||
|
||||
virtual bool SetKey(const uint8_t* keyData, size_t keySize) = 0;
|
||||
|
||||
// If needed, add a signing method
|
||||
|
||||
virtual bool Verify(const uint8_t* signedData, size_t signedDataSize, const uint8_t* signature, size_t signatureSize) = 0;
|
||||
};
|
||||
} // namespace cryptography
|
21
src/Cryptography/IStreamCipher.h
Normal file
21
src/Cryptography/IStreamCipher.h
Normal file
@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
|
||||
namespace cryptography
|
||||
{
|
||||
class IStreamCipher
|
||||
{
|
||||
public:
|
||||
IStreamCipher() = default;
|
||||
virtual ~IStreamCipher() = default;
|
||||
IStreamCipher(const IStreamCipher& other) = default;
|
||||
IStreamCipher(IStreamCipher&& other) noexcept = default;
|
||||
IStreamCipher& operator=(const IStreamCipher& other) = default;
|
||||
IStreamCipher& operator=(IStreamCipher&& other) noexcept = default;
|
||||
|
||||
virtual void SetIv(const uint8_t* iv, size_t ivSize) = 0;
|
||||
virtual void Process(const void* plainText, void* cipherText, size_t amount) = 0;
|
||||
};
|
||||
} // namespace cryptography
|
18
src/Cryptography/Internal/CryptoLibrary.cpp
Normal file
18
src/Cryptography/Internal/CryptoLibrary.cpp
Normal file
@ -0,0 +1,18 @@
|
||||
#include "CryptoLibrary.h"
|
||||
|
||||
#include "tommath.h"
|
||||
|
||||
namespace cryptography::internal
|
||||
{
|
||||
void CryptoLibrary::Init()
|
||||
{
|
||||
static bool initialized = false;
|
||||
|
||||
if (!initialized)
|
||||
{
|
||||
initialized = true;
|
||||
|
||||
ltc_mp = ltm_desc;
|
||||
}
|
||||
}
|
||||
} // namespace cryptography::internal
|
13
src/Cryptography/Internal/CryptoLibrary.h
Normal file
13
src/Cryptography/Internal/CryptoLibrary.h
Normal file
@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#define LTC_NO_PROTOTYPES
|
||||
#include "tomcrypt.h"
|
||||
|
||||
namespace cryptography::internal
|
||||
{
|
||||
class CryptoLibrary
|
||||
{
|
||||
public:
|
||||
static void Init();
|
||||
};
|
||||
} // namespace cryptography::internal
|
@ -5,6 +5,7 @@
|
||||
#include "ObjWriting.h"
|
||||
#include "Utils/Arguments/UsageInformation.h"
|
||||
#include "Utils/FileUtils.h"
|
||||
#include "Utils/PathUtils.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <format>
|
||||
@ -152,9 +153,9 @@ void LinkerArgs::PrintVersion()
|
||||
std::cout << std::format("OpenAssetTools Linker {}\n", GIT_VERSION);
|
||||
}
|
||||
|
||||
void LinkerArgs::SetBinFolder(const char* argv0)
|
||||
void LinkerArgs::SetBinFolder()
|
||||
{
|
||||
const fs::path path(argv0);
|
||||
const fs::path path(utils::GetExecutablePath());
|
||||
m_bin_folder = path.parent_path().string();
|
||||
}
|
||||
|
||||
@ -190,7 +191,7 @@ bool LinkerArgs::ParseArgs(const int argc, const char** argv, bool& shouldContin
|
||||
return true;
|
||||
}
|
||||
|
||||
SetBinFolder(argv[0]);
|
||||
SetBinFolder();
|
||||
|
||||
m_project_specifiers_to_build = m_argument_parser.GetArguments();
|
||||
if (m_project_specifiers_to_build.empty())
|
||||
|
@ -37,7 +37,7 @@ private:
|
||||
void PrintUsage() const;
|
||||
static void PrintVersion();
|
||||
|
||||
void SetBinFolder(const char* argv0);
|
||||
void SetBinFolder();
|
||||
void SetVerbose(bool isVerbose);
|
||||
|
||||
ArgumentParser m_argument_parser;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "SearchPath/IWD.h"
|
||||
#include "SearchPath/SearchPathFilesystem.h"
|
||||
#include "SearchPath/SearchPaths.h"
|
||||
#include "Utils/StringUtils.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
@ -55,8 +56,8 @@ namespace
|
||||
void CreateFromString(const std::string& templateString)
|
||||
{
|
||||
const auto templateStringLength = templateString.size();
|
||||
auto partStart = 0u;
|
||||
for (auto i = 0u; i < templateStringLength; i++)
|
||||
auto partStart = 0uz;
|
||||
for (auto i = 0uz; i < templateStringLength; i++)
|
||||
{
|
||||
if (templateString[i] != '?')
|
||||
continue;
|
||||
@ -215,7 +216,10 @@ namespace
|
||||
{
|
||||
if (!curTemplate.CanRender(PROJECT_MASK) && curTemplate.CanRender(GAME_MASK))
|
||||
{
|
||||
auto renderedTemplate = curTemplate.Render(m_bin_dir, m_base_dir, projectName, GameId_Names[static_cast<unsigned>(game)]);
|
||||
std::string gameName(GameId_Names[static_cast<unsigned>(game)]);
|
||||
utils::MakeStringLowerCase(gameName);
|
||||
|
||||
auto renderedTemplate = curTemplate.Render(m_bin_dir, m_base_dir, projectName, gameName);
|
||||
if (AddSearchPath(addedSearchPaths, searchPaths, renderedTemplate))
|
||||
hasSearchPath = true;
|
||||
}
|
||||
@ -310,8 +314,8 @@ namespace
|
||||
|
||||
std::unique_ptr<ILinkerPaths> ILinkerPaths::FromArgs(const LinkerArgs& args)
|
||||
{
|
||||
std::string normalizedBinPath = fs::canonical(args.m_bin_folder).make_preferred().string();
|
||||
std::string normalizedBasePath = fs::canonical(args.m_base_folder).make_preferred().string();
|
||||
std::string normalizedBinPath = fs::weakly_canonical(args.m_bin_folder).make_preferred().string();
|
||||
std::string normalizedBasePath = fs::weakly_canonical(args.m_base_folder).make_preferred().string();
|
||||
|
||||
LinkerSearchPathBuilder assetSearchPaths("asset", normalizedBinPath, normalizedBasePath);
|
||||
assetSearchPaths.BuildFromArgs(args.m_asset_search_paths);
|
||||
|
@ -21,7 +21,7 @@ bool CsvHeaderRow::RequireIndexForHeader(const std::string& headerName, unsigned
|
||||
if (existingHeader == m_header_row.end())
|
||||
return false;
|
||||
|
||||
out = std::distance(m_header_row.begin(), existingHeader);
|
||||
out = static_cast<unsigned>(std::distance(m_header_row.begin(), existingHeader));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ public:
|
||||
|
||||
bool Read(const CsvInputStream& inputStream);
|
||||
|
||||
const std::string& HeaderNameForColumn(unsigned columnIndex) const;
|
||||
[[nodiscard]] const std::string& HeaderNameForColumn(unsigned columnIndex) const;
|
||||
bool RequireIndexForHeader(const std::string& headerName, unsigned& out) const;
|
||||
[[nodiscard]] std::optional<unsigned> GetIndexForHeader(const std::string& headerName) const;
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace ipak_consts
|
||||
static constexpr size_t IPAK_CHUNK_SIZE = 0x8000;
|
||||
static constexpr size_t IPAK_CHUNK_COUNT_PER_READ = 0x8;
|
||||
|
||||
static constexpr uint32_t IPAK_COMMAND_DEFAULT_SIZE = 0x7F00;
|
||||
static constexpr size_t IPAK_COMMAND_DEFAULT_SIZE = 0x7F00;
|
||||
static constexpr uint32_t IPAK_COMMAND_UNCOMPRESSED = 0;
|
||||
static constexpr uint32_t IPAK_COMMAND_COMPRESSED = 1;
|
||||
static constexpr uint32_t IPAK_COMMAND_SKIP = 0xCF;
|
||||
|
@ -68,7 +68,7 @@ namespace
|
||||
T result;
|
||||
} data{};
|
||||
|
||||
const auto byteCount = utils::Align(bitCount, 8u) / 8u;
|
||||
const auto byteCount = utils::Align(bitCount, 8uz) / 8uz;
|
||||
assert(byteCount <= sizeof(T));
|
||||
|
||||
const auto shiftCount = (8u - bitCount % 8) % 8;
|
||||
@ -83,7 +83,7 @@ namespace
|
||||
|
||||
while (remainingBits > 0)
|
||||
{
|
||||
const auto curBits = static_cast<uint8_t>(std::min(remainingBits, 8u));
|
||||
const auto curBits = static_cast<uint8_t>(std::min(remainingBits, 8uz));
|
||||
|
||||
if (m_remaining_bits_last_byte > 0)
|
||||
{
|
||||
|
@ -42,14 +42,14 @@ uint32_t CommonStructuredDataEnum::CalculateChecksum(const uint32_t initialValue
|
||||
{
|
||||
auto checksum = initialValue;
|
||||
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(m_name.c_str()), m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(m_name.c_str()), static_cast<unsigned>(m_name.size() + 1u));
|
||||
|
||||
const auto littleEndianElementCount = endianness::ToLittleEndian(ElementCount());
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(&littleEndianElementCount), sizeof(littleEndianElementCount));
|
||||
|
||||
for (const auto& entry : m_entries)
|
||||
{
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(entry.m_name.c_str()), entry.m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(entry.m_name.c_str()), static_cast<unsigned>(entry.m_name.size() + 1));
|
||||
|
||||
const auto littleEndianValue = endianness::ToLittleEndian(entry.m_value);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(&littleEndianValue), sizeof(littleEndianValue));
|
||||
|
@ -41,10 +41,10 @@ uint32_t CommonStructuredDataStruct::CalculateChecksum(const CommonStructuredDat
|
||||
{
|
||||
auto checksum = initialValue;
|
||||
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(m_name.c_str()), m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(m_name.c_str()), static_cast<unsigned>(m_name.size() + 1u));
|
||||
for (const auto& property : m_properties)
|
||||
{
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(property.m_name.c_str()), property.m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(property.m_name.c_str()), static_cast<unsigned>(property.m_name.size() + 1u));
|
||||
|
||||
const auto littleEndianOffset = endianness::ToLittleEndian(property.m_offset_in_bits);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(&littleEndianOffset), sizeof(littleEndianOffset));
|
||||
@ -68,7 +68,7 @@ uint32_t CommonStructuredDataStruct::CalculateChecksum(const CommonStructuredDat
|
||||
if (currentType.m_info.type_index < def.m_enums.size())
|
||||
{
|
||||
const auto& _enum = *def.m_enums[currentType.m_info.type_index];
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(_enum.m_name.c_str()), _enum.m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(_enum.m_name.c_str()), static_cast<unsigned>(_enum.m_name.size() + 1u));
|
||||
currentType = CommonStructuredDataType(CommonStructuredDataTypeCategory::UNKNOWN);
|
||||
}
|
||||
break;
|
||||
@ -76,7 +76,7 @@ uint32_t CommonStructuredDataStruct::CalculateChecksum(const CommonStructuredDat
|
||||
if (currentType.m_info.type_index < def.m_structs.size())
|
||||
{
|
||||
const auto& _struct = *def.m_structs[currentType.m_info.type_index];
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(_struct.m_name.c_str()), _struct.m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(_struct.m_name.c_str()), static_cast<unsigned>(_struct.m_name.size() + 1u));
|
||||
currentType = CommonStructuredDataType(CommonStructuredDataTypeCategory::UNKNOWN);
|
||||
}
|
||||
break;
|
||||
@ -99,7 +99,7 @@ uint32_t CommonStructuredDataStruct::CalculateChecksum(const CommonStructuredDat
|
||||
if (enumedArray.m_enum_index < def.m_enums.size())
|
||||
{
|
||||
const auto& _enum = *def.m_enums[enumedArray.m_enum_index];
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(_enum.m_name.c_str()), _enum.m_name.size() + 1);
|
||||
checksum = crc32(checksum, reinterpret_cast<const Bytef*>(_enum.m_name.c_str()), static_cast<unsigned>(_enum.m_name.size() + 1u));
|
||||
}
|
||||
currentType = enumedArray.m_array_type;
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "CommonStructuredDataTypes.h"
|
||||
#include "Utils/ClassUtils.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
@ -8,29 +8,29 @@
|
||||
|
||||
struct CommonStructuredDataStructProperty
|
||||
{
|
||||
std::string m_name;
|
||||
CommonStructuredDataType m_type;
|
||||
size_t m_offset_in_bits;
|
||||
|
||||
CommonStructuredDataStructProperty();
|
||||
explicit CommonStructuredDataStructProperty(std::string name);
|
||||
CommonStructuredDataStructProperty(std::string name, CommonStructuredDataType type, size_t offsetInBits);
|
||||
|
||||
std::string m_name;
|
||||
CommonStructuredDataType m_type;
|
||||
size_t m_offset_in_bits;
|
||||
};
|
||||
|
||||
class CommonStructuredDataDef;
|
||||
|
||||
struct CommonStructuredDataStruct
|
||||
{
|
||||
CommonStructuredDataStruct();
|
||||
explicit CommonStructuredDataStruct(std::string name);
|
||||
|
||||
[[nodiscard]] uint32_t CalculateChecksum(const CommonStructuredDataDef& def, uint32_t initialValue) const;
|
||||
|
||||
void SortPropertiesByOffset();
|
||||
void SortPropertiesByName();
|
||||
|
||||
std::string m_name;
|
||||
std::vector<CommonStructuredDataStructProperty> m_properties;
|
||||
size_t m_bit_offset;
|
||||
size_t m_size_in_byte;
|
||||
|
||||
CommonStructuredDataStruct();
|
||||
explicit CommonStructuredDataStruct(std::string name);
|
||||
|
||||
_NODISCARD uint32_t CalculateChecksum(const CommonStructuredDataDef& def, uint32_t initialValue) const;
|
||||
|
||||
void SortPropertiesByOffset();
|
||||
void SortPropertiesByName();
|
||||
};
|
||||
|
@ -59,7 +59,7 @@ size_t CommonStructuredDataType::GetSizeInBits(const CommonStructuredDataDef& de
|
||||
return 0u;
|
||||
}
|
||||
const auto& indexedArray = def.m_indexed_arrays[m_info.type_index];
|
||||
return utils::Align(indexedArray.m_element_size_in_bits * indexedArray.m_element_count, 8u);
|
||||
return utils::Align(indexedArray.m_element_size_in_bits * indexedArray.m_element_count, 8uz);
|
||||
}
|
||||
case CommonStructuredDataTypeCategory::ENUM_ARRAY:
|
||||
{
|
||||
@ -69,7 +69,7 @@ size_t CommonStructuredDataType::GetSizeInBits(const CommonStructuredDataDef& de
|
||||
return 0u;
|
||||
}
|
||||
const auto& enumedArray = def.m_enumed_arrays[m_info.type_index];
|
||||
return utils::Align(enumedArray.m_element_size_in_bits * enumedArray.m_element_count, 8u);
|
||||
return utils::Align(enumedArray.m_element_size_in_bits * enumedArray.m_element_count, 8uz);
|
||||
}
|
||||
|
||||
case CommonStructuredDataTypeCategory::UNKNOWN:
|
||||
|
@ -11,7 +11,7 @@ namespace
|
||||
{
|
||||
void ConfigureCompilers(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
// No compilers yet
|
||||
}
|
||||
@ -23,7 +23,7 @@ namespace
|
||||
ZoneAssetCreationStateContainer& zoneStates,
|
||||
IOutputPath& outDir)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
if (ImageIwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
|
||||
collection.AddAssetPostProcessor(std::make_unique<ImageIwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
|
||||
|
@ -11,7 +11,7 @@ namespace
|
||||
{
|
||||
void ConfigureCompilers(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
// No compilers yet
|
||||
}
|
||||
@ -23,7 +23,7 @@ namespace
|
||||
ZoneAssetCreationStateContainer& zoneStates,
|
||||
IOutputPath& outDir)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
if (ImageIwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
|
||||
collection.AddAssetPostProcessor(std::make_unique<ImageIwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
|
||||
|
@ -11,7 +11,7 @@ namespace
|
||||
{
|
||||
void ConfigureCompilers(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
// No compilers yet
|
||||
}
|
||||
@ -23,7 +23,7 @@ namespace
|
||||
ZoneAssetCreationStateContainer& zoneStates,
|
||||
IOutputPath& outDir)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
if (ImageIwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
|
||||
collection.AddAssetPostProcessor(std::make_unique<ImageIwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
|
||||
|
@ -11,7 +11,7 @@ namespace
|
||||
{
|
||||
void ConfigureCompilers(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
// No compilers yet
|
||||
}
|
||||
@ -23,7 +23,7 @@ namespace
|
||||
ZoneAssetCreationStateContainer& zoneStates,
|
||||
IOutputPath& outDir)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
if (ImageIwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
|
||||
collection.AddAssetPostProcessor(std::make_unique<ImageIwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
|
||||
|
@ -6,7 +6,6 @@
|
||||
|
||||
#include <cassert>
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
|
||||
using namespace T6;
|
||||
|
||||
@ -42,7 +41,7 @@ namespace
|
||||
|
||||
auto* gameKvps = m_memory.Alloc<KeyValuePairs>();
|
||||
gameKvps->name = m_memory.Dup(m_zone.m_name.c_str());
|
||||
gameKvps->numVariables = commonKvps.size();
|
||||
gameKvps->numVariables = static_cast<unsigned>(commonKvps.size());
|
||||
gameKvps->keyValuePairs = m_memory.Alloc<KeyValuePair>(commonKvps.size());
|
||||
|
||||
const auto namespaceHash = Common::Com_HashKey(m_zone.m_name.c_str(), 64);
|
||||
|
@ -17,7 +17,7 @@ namespace
|
||||
ISearchPath& searchPath,
|
||||
ZoneAssetCreationStateContainer& zoneStates)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
collection.AddAssetCreator(CreateKeyValuePairsCompiler(memory, zone, zoneDefinition.m_zone_definition, zoneStates));
|
||||
}
|
||||
@ -29,7 +29,7 @@ namespace
|
||||
ZoneAssetCreationStateContainer& zoneStates,
|
||||
IOutputPath& outDir)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
if (ImageIPakPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
|
||||
collection.AddAssetPostProcessor(std::make_unique<ImageIPakPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
|
||||
|
@ -1,7 +1,6 @@
|
||||
#include "IPakCreator.h"
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/GameT6.h"
|
||||
#include "GitVersion.h"
|
||||
#include "ObjContainer/IPak/IPakTypes.h"
|
||||
#include "Utils/Alignment.h"
|
||||
@ -23,7 +22,7 @@ namespace
|
||||
static constexpr char BRANDING[] = "Created with OpenAssetTools " GIT_VERSION;
|
||||
static constexpr auto SECTION_COUNT = 3; // Index + Data + Branding
|
||||
|
||||
inline static const std::string PAD_DATA = std::string(256, '\xA7');
|
||||
inline static const auto PAD_DATA = std::string(256, '\xA7');
|
||||
|
||||
public:
|
||||
IPakWriter(std::ostream& stream, ISearchPath& searchPath, const std::vector<std::string>& images)
|
||||
@ -70,8 +69,8 @@ namespace
|
||||
|
||||
void Write(const void* data, const size_t dataSize)
|
||||
{
|
||||
m_stream.write(static_cast<const char*>(data), dataSize);
|
||||
m_current_offset += dataSize;
|
||||
m_stream.write(static_cast<const char*>(data), static_cast<std::streamsize>(dataSize));
|
||||
m_current_offset += static_cast<int64_t>(dataSize);
|
||||
}
|
||||
|
||||
void Pad(const size_t paddingSize)
|
||||
@ -100,27 +99,30 @@ namespace
|
||||
{
|
||||
GoTo(0);
|
||||
|
||||
const IPakHeader header{ipak_consts::IPAK_MAGIC, ipak_consts::IPAK_VERSION, static_cast<uint32_t>(m_total_size), SECTION_COUNT};
|
||||
const IPakHeader header{.magic = ipak_consts::IPAK_MAGIC,
|
||||
.version = ipak_consts::IPAK_VERSION,
|
||||
.size = static_cast<uint32_t>(m_total_size),
|
||||
.sectionCount = SECTION_COUNT};
|
||||
|
||||
const IPakSection dataSection{
|
||||
ipak_consts::IPAK_DATA_SECTION,
|
||||
static_cast<uint32_t>(m_data_section_offset),
|
||||
static_cast<uint32_t>(m_data_section_size),
|
||||
static_cast<uint32_t>(m_index_entries.size()),
|
||||
.type = ipak_consts::IPAK_DATA_SECTION,
|
||||
.offset = static_cast<uint32_t>(m_data_section_offset),
|
||||
.size = static_cast<uint32_t>(m_data_section_size),
|
||||
.itemCount = static_cast<uint32_t>(m_index_entries.size()),
|
||||
};
|
||||
|
||||
const IPakSection indexSection{
|
||||
ipak_consts::IPAK_INDEX_SECTION,
|
||||
static_cast<uint32_t>(m_index_section_offset),
|
||||
static_cast<uint32_t>(sizeof(IPakIndexEntry) * m_index_entries.size()),
|
||||
static_cast<uint32_t>(m_index_entries.size()),
|
||||
.type = ipak_consts::IPAK_INDEX_SECTION,
|
||||
.offset = static_cast<uint32_t>(m_index_section_offset),
|
||||
.size = static_cast<uint32_t>(sizeof(IPakIndexEntry) * m_index_entries.size()),
|
||||
.itemCount = static_cast<uint32_t>(m_index_entries.size()),
|
||||
};
|
||||
|
||||
const IPakSection brandingSection{
|
||||
ipak_consts::IPAK_BRANDING_SECTION,
|
||||
static_cast<uint32_t>(m_branding_section_offset),
|
||||
std::extent_v<decltype(BRANDING)>,
|
||||
1,
|
||||
.type = ipak_consts::IPAK_BRANDING_SECTION,
|
||||
.offset = static_cast<uint32_t>(m_branding_section_offset),
|
||||
.size = std::extent_v<decltype(BRANDING)>,
|
||||
.itemCount = 1,
|
||||
};
|
||||
|
||||
Write(&header, sizeof(header));
|
||||
@ -147,7 +149,7 @@ namespace
|
||||
|
||||
imageSize = static_cast<size_t>(openFile.m_length);
|
||||
auto imageData = std::make_unique<char[]>(imageSize);
|
||||
openFile.m_stream->read(imageData.get(), imageSize);
|
||||
openFile.m_stream->read(imageData.get(), static_cast<std::streamsize>(imageSize));
|
||||
|
||||
return imageData;
|
||||
}
|
||||
@ -177,7 +179,7 @@ namespace
|
||||
IPakDataBlockHeader skipBlockHeader{};
|
||||
skipBlockHeader.countAndOffset.count = 1;
|
||||
skipBlockHeader.commands[0].compressed = ipak_consts::IPAK_COMMAND_SKIP;
|
||||
skipBlockHeader.commands[0].size = sizeToSkip - sizeof(IPakDataBlockHeader);
|
||||
skipBlockHeader.commands[0].size = static_cast<uint32_t>(sizeToSkip - sizeof(IPakDataBlockHeader));
|
||||
Write(&skipBlockHeader, sizeof(skipBlockHeader));
|
||||
}
|
||||
|
||||
@ -199,12 +201,12 @@ namespace
|
||||
m_current_block.countAndOffset.offset = static_cast<uint32_t>(m_file_offset);
|
||||
|
||||
// Reserve space to later write actual block header data
|
||||
GoTo(m_current_offset + sizeof(IPakDataBlockHeader));
|
||||
GoTo(static_cast<int64_t>(m_current_offset + sizeof(IPakDataBlockHeader)));
|
||||
}
|
||||
|
||||
void WriteChunkData(const void* data, const size_t dataSize)
|
||||
{
|
||||
auto dataOffset = 0u;
|
||||
auto dataOffset = 0uz;
|
||||
while (dataOffset < dataSize)
|
||||
{
|
||||
if (m_current_block.countAndOffset.count >= std::extent_v<decltype(IPakDataBlockHeader::commands)>)
|
||||
@ -216,7 +218,7 @@ namespace
|
||||
const auto remainingSize = dataSize - dataOffset;
|
||||
const auto remainingChunkBufferWindowSize = std::max((ipak_consts::IPAK_CHUNK_COUNT_PER_READ * ipak_consts::IPAK_CHUNK_SIZE)
|
||||
- static_cast<size_t>(m_current_offset - m_chunk_buffer_window_start),
|
||||
0u);
|
||||
0uz);
|
||||
|
||||
if (remainingChunkBufferWindowSize == 0)
|
||||
{
|
||||
@ -225,7 +227,7 @@ namespace
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto commandSize = std::min(std::min(remainingSize, ipak_consts::IPAK_COMMAND_DEFAULT_SIZE), remainingChunkBufferWindowSize);
|
||||
const auto commandSize = std::min({remainingSize, ipak_consts::IPAK_COMMAND_DEFAULT_SIZE, remainingChunkBufferWindowSize});
|
||||
|
||||
auto writeUncompressed = true;
|
||||
if (USE_IPAK_COMPRESSION)
|
||||
@ -254,7 +256,7 @@ namespace
|
||||
Write(&static_cast<const char*>(data)[dataOffset], commandSize);
|
||||
|
||||
const auto currentCommand = m_current_block.countAndOffset.count;
|
||||
m_current_block.commands[currentCommand].size = commandSize;
|
||||
m_current_block.commands[currentCommand].size = static_cast<uint32_t>(commandSize);
|
||||
m_current_block.commands[currentCommand].compressed = ipak_consts::IPAK_COMMAND_UNCOMPRESSED;
|
||||
m_current_block.countAndOffset.count = currentCommand + 1u;
|
||||
}
|
||||
@ -281,7 +283,7 @@ namespace
|
||||
return;
|
||||
|
||||
const auto nameHash = T6::Common::R_HashString(imageName.c_str(), 0);
|
||||
const auto dataHash = static_cast<unsigned>(crc32(0u, reinterpret_cast<const Bytef*>(imageData.get()), imageSize));
|
||||
const auto dataHash = static_cast<unsigned>(crc32(0u, reinterpret_cast<const Bytef*>(imageData.get()), static_cast<unsigned>(imageSize)));
|
||||
|
||||
StartNewFile();
|
||||
const auto startOffset = m_current_block_header_offset;
|
||||
@ -294,7 +296,7 @@ namespace
|
||||
WriteChunkData(imageData.get(), imageSize);
|
||||
const auto writtenImageSize = static_cast<size_t>(m_current_offset - startOffset);
|
||||
|
||||
indexEntry.size = writtenImageSize;
|
||||
indexEntry.size = static_cast<uint32_t>(writtenImageSize);
|
||||
m_index_entries.emplace_back(indexEntry);
|
||||
}
|
||||
|
||||
|
@ -14,16 +14,28 @@ namespace dds
|
||||
{
|
||||
static constexpr auto DDS_MAGIC = FileUtils::MakeMagic32('D', 'D', 'S', ' ');
|
||||
|
||||
std::istream& m_stream;
|
||||
public:
|
||||
explicit DdsLoaderInternal(std::istream& stream)
|
||||
: m_stream(stream),
|
||||
m_texture_type(TextureType::T_2D),
|
||||
m_has_mip_maps(false),
|
||||
m_width(0u),
|
||||
m_height(0u),
|
||||
m_depth(0u),
|
||||
m_format(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
TextureType m_texture_type;
|
||||
bool m_has_mip_maps;
|
||||
size_t m_width;
|
||||
size_t m_height;
|
||||
size_t m_depth;
|
||||
const ImageFormat* m_format;
|
||||
std::unique_ptr<Texture> LoadDds()
|
||||
{
|
||||
if (!ReadMagic() || !ReadHeader())
|
||||
return nullptr;
|
||||
|
||||
_NODISCARD bool ReadMagic() const
|
||||
return ReadTextureData();
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] bool ReadMagic() const
|
||||
{
|
||||
uint32_t magic;
|
||||
m_stream.read(reinterpret_cast<char*>(&magic), sizeof(magic));
|
||||
@ -42,7 +54,7 @@ namespace dds
|
||||
return true;
|
||||
}
|
||||
|
||||
_NODISCARD bool ReadDxt10Header()
|
||||
[[nodiscard]] bool ReadDxt10Header()
|
||||
{
|
||||
DDS_HEADER_DXT10 headerDx10{};
|
||||
m_stream.read(reinterpret_cast<char*>(&headerDx10), sizeof(headerDx10));
|
||||
@ -86,7 +98,7 @@ namespace dds
|
||||
return false;
|
||||
}
|
||||
|
||||
_NODISCARD bool ReadPixelFormatFourCc(DDS_PIXELFORMAT& pf)
|
||||
[[nodiscard]] bool ReadPixelFormatFourCc(DDS_PIXELFORMAT& pf)
|
||||
{
|
||||
switch (pf.dwFourCC)
|
||||
{
|
||||
@ -132,7 +144,7 @@ namespace dds
|
||||
}
|
||||
}
|
||||
|
||||
_NODISCARD bool ReadPixelFormatUnsigned(DDS_PIXELFORMAT& pf)
|
||||
[[nodiscard]] bool ReadPixelFormatUnsigned(DDS_PIXELFORMAT& pf)
|
||||
{
|
||||
unsigned rOffset, rSize, gOffset, gSize, bOffset, bSize, aOffset, aSize;
|
||||
|
||||
@ -163,7 +175,7 @@ namespace dds
|
||||
return false;
|
||||
}
|
||||
|
||||
_NODISCARD bool ReadPixelFormat(DDS_PIXELFORMAT& pf)
|
||||
[[nodiscard]] bool ReadPixelFormat(DDS_PIXELFORMAT& pf)
|
||||
{
|
||||
if (pf.dwFlags & DDPF_FOURCC)
|
||||
return ReadPixelFormatFourCc(pf);
|
||||
@ -184,7 +196,11 @@ namespace dds
|
||||
m_width = header.dwWidth;
|
||||
m_height = header.dwHeight;
|
||||
m_depth = header.dwDepth;
|
||||
m_has_mip_maps = (header.dwCaps & DDSCAPS_MIPMAP) != 0 || header.dwMipMapCount > 1;
|
||||
|
||||
// Best thing to do here would be to check (header.dwCaps & DDSCAPS_MIPMAP) != 0 but some tools just create bad files
|
||||
// I encountered both files that have the flag without them actually having mipmaps (mipMapCount == 1)
|
||||
// and also files that have mipMapCount > 1 but not the flag
|
||||
m_has_mip_maps = header.dwMipMapCount > 1;
|
||||
|
||||
if (header.dwCaps2 & DDSCAPS2_CUBEMAP)
|
||||
m_texture_type = TextureType::T_CUBE;
|
||||
@ -196,7 +212,7 @@ namespace dds
|
||||
return ReadPixelFormat(header.ddspf);
|
||||
}
|
||||
|
||||
_NODISCARD std::unique_ptr<Texture> ReadTextureData() const
|
||||
[[nodiscard]] std::unique_ptr<Texture> ReadTextureData() const
|
||||
{
|
||||
std::unique_ptr<Texture> result;
|
||||
|
||||
@ -225,7 +241,7 @@ namespace dds
|
||||
|
||||
for (auto mipLevel = 0; mipLevel < mipMapCount; mipLevel++)
|
||||
{
|
||||
const auto mipSize = result->GetSizeOfMipLevel(mipLevel);
|
||||
const auto mipSize = static_cast<std::streamsize>(result->GetSizeOfMipLevel(mipLevel));
|
||||
|
||||
for (auto face = 0; face < faceCount; face++)
|
||||
{
|
||||
@ -242,25 +258,14 @@ namespace dds
|
||||
return result;
|
||||
}
|
||||
|
||||
public:
|
||||
explicit DdsLoaderInternal(std::istream& stream)
|
||||
: m_stream(stream),
|
||||
m_texture_type(TextureType::T_2D),
|
||||
m_has_mip_maps(false),
|
||||
m_width(0u),
|
||||
m_height(0u),
|
||||
m_depth(0u),
|
||||
m_format(nullptr)
|
||||
{
|
||||
}
|
||||
std::istream& m_stream;
|
||||
|
||||
std::unique_ptr<Texture> LoadDds()
|
||||
{
|
||||
if (!ReadMagic() || !ReadHeader())
|
||||
return nullptr;
|
||||
|
||||
return ReadTextureData();
|
||||
}
|
||||
TextureType m_texture_type;
|
||||
bool m_has_mip_maps;
|
||||
unsigned m_width;
|
||||
unsigned m_height;
|
||||
unsigned m_depth;
|
||||
const ImageFormat* m_format;
|
||||
};
|
||||
|
||||
std::unique_ptr<Texture> LoadDds(std::istream& stream)
|
||||
|
@ -55,7 +55,7 @@ public:
|
||||
{
|
||||
const auto* buffer = m_texture->GetBufferForMipLevel(mipLevel);
|
||||
const auto mipLevelSize = m_texture->GetSizeOfMipLevel(mipLevel) * m_texture->GetFaceCount();
|
||||
m_stream.write(reinterpret_cast<const char*>(buffer), mipLevelSize);
|
||||
m_stream.write(reinterpret_cast<const char*>(buffer), static_cast<std::streamsize>(mipLevelSize));
|
||||
}
|
||||
}
|
||||
|
||||
@ -153,7 +153,7 @@ public:
|
||||
header.dwHeight = m_texture->GetHeight();
|
||||
header.dwWidth = m_texture->GetWidth();
|
||||
header.dwDepth = m_texture->GetDepth();
|
||||
header.dwPitchOrLinearSize = m_texture->GetFormat()->GetPitch(0, m_texture->GetWidth());
|
||||
header.dwPitchOrLinearSize = static_cast<uint32_t>(m_texture->GetFormat()->GetPitch(0, m_texture->GetWidth()));
|
||||
header.dwMipMapCount = m_texture->HasMipMaps() ? m_texture->GetMipMapCount() : 1;
|
||||
|
||||
PopulatePixelFormat(header.ddspf);
|
||||
|
@ -14,7 +14,7 @@ Dx12TextureLoader::Dx12TextureLoader()
|
||||
|
||||
const ImageFormat* Dx12TextureLoader::GetFormatForDx12Format() const
|
||||
{
|
||||
for (auto i : ImageFormat::ALL_FORMATS)
|
||||
for (const auto* i : ImageFormat::ALL_FORMATS)
|
||||
{
|
||||
if (i->GetDxgiFormat() == m_format)
|
||||
return i;
|
||||
@ -41,19 +41,19 @@ Dx12TextureLoader& Dx12TextureLoader::HasMipMaps(const bool hasMipMaps)
|
||||
return *this;
|
||||
}
|
||||
|
||||
Dx12TextureLoader& Dx12TextureLoader::Width(const size_t width)
|
||||
Dx12TextureLoader& Dx12TextureLoader::Width(const unsigned width)
|
||||
{
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Dx12TextureLoader& Dx12TextureLoader::Height(const size_t height)
|
||||
Dx12TextureLoader& Dx12TextureLoader::Height(const unsigned height)
|
||||
{
|
||||
m_height = height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Dx12TextureLoader& Dx12TextureLoader::Depth(const size_t depth)
|
||||
Dx12TextureLoader& Dx12TextureLoader::Depth(const unsigned depth)
|
||||
{
|
||||
m_depth = depth;
|
||||
return *this;
|
||||
|
@ -2,8 +2,6 @@
|
||||
|
||||
#include "Image/DxgiFormat.h"
|
||||
#include "Image/Texture.h"
|
||||
#include "Utils/ClassUtils.h"
|
||||
#include "Utils/MemoryManager.h"
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
@ -16,21 +14,21 @@ public:
|
||||
Dx12TextureLoader& Format(oat::DXGI_FORMAT format);
|
||||
Dx12TextureLoader& Type(TextureType textureType);
|
||||
Dx12TextureLoader& HasMipMaps(bool hasMipMaps);
|
||||
Dx12TextureLoader& Width(size_t width);
|
||||
Dx12TextureLoader& Height(size_t height);
|
||||
Dx12TextureLoader& Depth(size_t depth);
|
||||
Dx12TextureLoader& Width(unsigned width);
|
||||
Dx12TextureLoader& Height(unsigned height);
|
||||
Dx12TextureLoader& Depth(unsigned depth);
|
||||
|
||||
std::unique_ptr<Texture> LoadTexture(const void* data);
|
||||
|
||||
private:
|
||||
_NODISCARD const ImageFormat* GetFormatForDx12Format() const;
|
||||
[[nodiscard]] const ImageFormat* GetFormatForDx12Format() const;
|
||||
|
||||
static std::unordered_map<ImageFormatId, ImageFormatId> m_conversion_table;
|
||||
|
||||
oat::DXGI_FORMAT m_format;
|
||||
TextureType m_type;
|
||||
bool m_has_mip_maps;
|
||||
size_t m_width;
|
||||
size_t m_height;
|
||||
size_t m_depth;
|
||||
unsigned m_width;
|
||||
unsigned m_height;
|
||||
unsigned m_depth;
|
||||
};
|
||||
|
@ -41,19 +41,19 @@ Dx9TextureLoader& Dx9TextureLoader::HasMipMaps(const bool hasMipMaps)
|
||||
return *this;
|
||||
}
|
||||
|
||||
Dx9TextureLoader& Dx9TextureLoader::Width(const size_t width)
|
||||
Dx9TextureLoader& Dx9TextureLoader::Width(const unsigned width)
|
||||
{
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Dx9TextureLoader& Dx9TextureLoader::Height(const size_t height)
|
||||
Dx9TextureLoader& Dx9TextureLoader::Height(const unsigned height)
|
||||
{
|
||||
m_height = height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Dx9TextureLoader& Dx9TextureLoader::Depth(const size_t depth)
|
||||
Dx9TextureLoader& Dx9TextureLoader::Depth(const unsigned depth)
|
||||
{
|
||||
m_depth = depth;
|
||||
return *this;
|
||||
|
@ -2,11 +2,8 @@
|
||||
|
||||
#include "Image/D3DFormat.h"
|
||||
#include "Image/Texture.h"
|
||||
#include "Utils/ClassUtils.h"
|
||||
#include "Utils/MemoryManager.h"
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
class Dx9TextureLoader
|
||||
{
|
||||
@ -16,19 +13,19 @@ public:
|
||||
Dx9TextureLoader& Format(oat::D3DFORMAT format);
|
||||
Dx9TextureLoader& Type(TextureType textureType);
|
||||
Dx9TextureLoader& HasMipMaps(bool hasMipMaps);
|
||||
Dx9TextureLoader& Width(size_t width);
|
||||
Dx9TextureLoader& Height(size_t height);
|
||||
Dx9TextureLoader& Depth(size_t depth);
|
||||
Dx9TextureLoader& Width(unsigned width);
|
||||
Dx9TextureLoader& Height(unsigned height);
|
||||
Dx9TextureLoader& Depth(unsigned depth);
|
||||
|
||||
std::unique_ptr<Texture> LoadTexture(const void* data);
|
||||
|
||||
private:
|
||||
_NODISCARD const ImageFormat* GetFormatForDx9Format() const;
|
||||
[[nodiscard]] const ImageFormat* GetFormatForDx9Format() const;
|
||||
|
||||
oat::D3DFORMAT m_format;
|
||||
TextureType m_type;
|
||||
bool m_has_mip_maps;
|
||||
size_t m_width;
|
||||
size_t m_height;
|
||||
size_t m_depth;
|
||||
unsigned m_width;
|
||||
unsigned m_height;
|
||||
unsigned m_depth;
|
||||
};
|
||||
|
@ -48,13 +48,13 @@ protected:
|
||||
public:
|
||||
virtual ~ImageFormat() = default;
|
||||
|
||||
ImageFormatId GetId() const;
|
||||
oat::D3DFORMAT GetD3DFormat() const;
|
||||
oat::DXGI_FORMAT GetDxgiFormat() const;
|
||||
[[nodiscard]] ImageFormatId GetId() const;
|
||||
[[nodiscard]] oat::D3DFORMAT GetD3DFormat() const;
|
||||
[[nodiscard]] oat::DXGI_FORMAT GetDxgiFormat() const;
|
||||
|
||||
virtual ImageFormatType GetType() const = 0;
|
||||
virtual size_t GetPitch(unsigned mipLevel, unsigned width) const = 0;
|
||||
virtual size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const = 0;
|
||||
[[nodiscard]] virtual ImageFormatType GetType() const = 0;
|
||||
[[nodiscard]] virtual size_t GetPitch(unsigned mipLevel, unsigned width) const = 0;
|
||||
[[nodiscard]] virtual size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const = 0;
|
||||
|
||||
static const ImageFormatUnsigned FORMAT_R8_G8_B8;
|
||||
static const ImageFormatUnsigned FORMAT_B8_G8_R8_X8;
|
||||
@ -98,14 +98,14 @@ public:
|
||||
unsigned aOffset,
|
||||
unsigned aSize);
|
||||
|
||||
ImageFormatType GetType() const override;
|
||||
size_t GetPitch(unsigned mipLevel, unsigned width) const override;
|
||||
size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
|
||||
[[nodiscard]] ImageFormatType GetType() const override;
|
||||
[[nodiscard]] size_t GetPitch(unsigned mipLevel, unsigned width) const override;
|
||||
[[nodiscard]] size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
|
||||
|
||||
bool HasR() const;
|
||||
bool HasG() const;
|
||||
bool HasB() const;
|
||||
bool HasA() const;
|
||||
[[nodiscard]] bool HasR() const;
|
||||
[[nodiscard]] bool HasG() const;
|
||||
[[nodiscard]] bool HasB() const;
|
||||
[[nodiscard]] bool HasA() const;
|
||||
};
|
||||
|
||||
class ImageFormatBlockCompressed final : public ImageFormat
|
||||
@ -116,7 +116,7 @@ public:
|
||||
|
||||
ImageFormatBlockCompressed(ImageFormatId id, oat::D3DFORMAT d3dFormat, oat::DXGI_FORMAT dxgiFormat, unsigned blockSize, unsigned bitsPerBlock);
|
||||
|
||||
ImageFormatType GetType() const override;
|
||||
size_t GetPitch(unsigned mipLevel, unsigned width) const override;
|
||||
size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
|
||||
[[nodiscard]] ImageFormatType GetType() const override;
|
||||
[[nodiscard]] size_t GetPitch(unsigned mipLevel, unsigned width) const override;
|
||||
[[nodiscard]] size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
|
||||
};
|
||||
|
@ -110,20 +110,20 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
currentFileSize += mipLevelSize;
|
||||
|
||||
if (currentMipLevel < static_cast<int>(std::extent_v<decltype(IwiHeader::fileSizeForPicmip)>))
|
||||
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
||||
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
|
||||
}
|
||||
|
||||
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
{
|
||||
FillHeader2D(header, *texture2D);
|
||||
FillHeader3D(header, *texture3D);
|
||||
}
|
||||
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
|
||||
{
|
||||
FillHeaderCube(header, *textureCube);
|
||||
}
|
||||
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
{
|
||||
FillHeader3D(header, *texture3D);
|
||||
FillHeader2D(header, *texture2D);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -113,20 +113,20 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
currentFileSize += mipLevelSize;
|
||||
|
||||
if (currentMipLevel < static_cast<int>(std::extent_v<decltype(iwi27::IwiHeader::fileSizeForPicmip)>))
|
||||
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
||||
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
|
||||
}
|
||||
|
||||
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
{
|
||||
FillHeader2D(header, *texture2D);
|
||||
FillHeader3D(header, *texture3D);
|
||||
}
|
||||
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
|
||||
{
|
||||
FillHeaderCube(header, *textureCube);
|
||||
}
|
||||
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
{
|
||||
FillHeader3D(header, *texture3D);
|
||||
FillHeader2D(header, *texture2D);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -105,20 +105,20 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
currentFileSize += mipLevelSize;
|
||||
|
||||
if (currentMipLevel < static_cast<int>(std::extent_v<decltype(IwiHeader::fileSizeForPicmip)>))
|
||||
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
||||
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
|
||||
}
|
||||
|
||||
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
{
|
||||
FillHeader2D(header, *texture2D);
|
||||
FillHeader3D(header, *texture3D);
|
||||
}
|
||||
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
|
||||
{
|
||||
FillHeaderCube(header, *textureCube);
|
||||
}
|
||||
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
{
|
||||
FillHeader3D(header, *texture3D);
|
||||
FillHeader2D(header, *texture2D);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -105,20 +105,20 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
currentFileSize += mipLevelSize;
|
||||
|
||||
if (currentMipLevel < static_cast<int>(std::extent_v<decltype(IwiHeader::fileSizeForPicmip)>))
|
||||
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
||||
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
|
||||
}
|
||||
|
||||
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
{
|
||||
FillHeader2D(header, *texture2D);
|
||||
FillHeader3D(header, *texture3D);
|
||||
}
|
||||
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
|
||||
{
|
||||
FillHeaderCube(header, *textureCube);
|
||||
}
|
||||
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
|
||||
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
|
||||
{
|
||||
FillHeader3D(header, *texture3D);
|
||||
FillHeader2D(header, *texture2D);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -55,7 +55,7 @@ function ObjLoading:project()
|
||||
useSourceTemplating("ObjLoading")
|
||||
|
||||
self:include(includes)
|
||||
Crypto:include(includes)
|
||||
Cryptography:include(includes)
|
||||
Utils:include(includes)
|
||||
minilzo:include(includes)
|
||||
minizip:include(includes)
|
||||
|
@ -65,8 +65,10 @@ std::unique_ptr<XAssetInfoGeneric> GenericAssetRegistration::CreateXAssetInfo()
|
||||
AssetCreationContext::AssetCreationContext(Zone& zone, const AssetCreatorCollection* creators, const IgnoredAssetLookup* ignoredAssetLookup)
|
||||
: ZoneAssetCreationStateContainer(zone),
|
||||
m_zone(zone),
|
||||
m_forced_asset_pools(ZoneAssetPools::CreateForGame(zone.m_game->GetId(), &zone, zone.m_priority)),
|
||||
m_creators(creators),
|
||||
m_ignored_asset_lookup(ignoredAssetLookup)
|
||||
m_ignored_asset_lookup(ignoredAssetLookup),
|
||||
m_forced_load_depth(0u)
|
||||
{
|
||||
}
|
||||
|
||||
@ -78,10 +80,14 @@ XAssetInfoGeneric* AssetCreationContext::AddAssetGeneric(GenericAssetRegistratio
|
||||
const auto assetType = xAssetInfo->m_type;
|
||||
const auto* pAssetName = xAssetInfo->m_name.c_str();
|
||||
|
||||
auto* addedAsset = m_zone.m_pools->AddAsset(std::move(xAssetInfo));
|
||||
XAssetInfoGeneric* addedAsset;
|
||||
if (m_forced_load_depth > 0)
|
||||
addedAsset = m_forced_asset_pools->AddAsset(std::move(xAssetInfo));
|
||||
else
|
||||
addedAsset = m_zone.m_pools->AddAsset(std::move(xAssetInfo));
|
||||
|
||||
if (addedAsset == nullptr)
|
||||
std::cerr << std::format("Failed to add asset of type \"{}\" to pool: \"{}\"\n", *m_zone.m_pools->GetAssetTypeName(assetType), pAssetName);
|
||||
|
||||
return addedAsset;
|
||||
}
|
||||
|
||||
@ -102,6 +108,16 @@ XAssetInfoGeneric* AssetCreationContext::LoadDependencyGeneric(const asset_type_
|
||||
if (alreadyLoadedAsset)
|
||||
return alreadyLoadedAsset;
|
||||
|
||||
if (m_forced_load_depth > 0)
|
||||
{
|
||||
alreadyLoadedAsset = m_forced_asset_pools->GetAssetOrAssetReference(assetType, assetName);
|
||||
if (alreadyLoadedAsset)
|
||||
return alreadyLoadedAsset;
|
||||
|
||||
// If we are already force loading an asset we should not load its dependencies
|
||||
return LoadDefaultAssetDependency(assetType, std::format(",{}", assetName));
|
||||
}
|
||||
|
||||
if (m_ignored_asset_lookup->IsAssetIgnored(assetType, assetName))
|
||||
return LoadDefaultAssetDependency(assetType, std::format(",{}", assetName));
|
||||
|
||||
@ -121,9 +137,9 @@ XAssetInfoGeneric* AssetCreationContext::LoadDependencyGeneric(const asset_type_
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
IndirectAssetReference AssetCreationContext::LoadIndirectAssetReferenceGeneric(asset_type_t assetType, const std::string& assetName)
|
||||
IndirectAssetReference AssetCreationContext::LoadIndirectAssetReferenceGeneric(const asset_type_t assetType, const std::string& assetName)
|
||||
{
|
||||
auto* alreadyLoadedAsset = m_zone.m_pools->GetAssetOrAssetReference(assetType, assetName);
|
||||
const auto* alreadyLoadedAsset = m_zone.m_pools->GetAssetOrAssetReference(assetType, assetName);
|
||||
if (alreadyLoadedAsset)
|
||||
return IndirectAssetReference(assetType, assetName);
|
||||
|
||||
@ -137,3 +153,44 @@ IndirectAssetReference AssetCreationContext::LoadIndirectAssetReferenceGeneric(a
|
||||
}
|
||||
return IndirectAssetReference(assetType, assetName);
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AssetCreationContext::ForceLoadDependencyGeneric(const asset_type_t assetType, const std::string& assetName)
|
||||
{
|
||||
auto* alreadyLoadedAsset = m_zone.m_pools->GetAssetOrAssetReference(assetType, assetName);
|
||||
if (alreadyLoadedAsset && !alreadyLoadedAsset->IsReference())
|
||||
return alreadyLoadedAsset;
|
||||
alreadyLoadedAsset = m_forced_asset_pools->GetAssetOrAssetReference(assetType, assetName);
|
||||
if (alreadyLoadedAsset && !alreadyLoadedAsset->IsReference())
|
||||
return alreadyLoadedAsset;
|
||||
|
||||
auto result = AssetCreationResult::NoAction();
|
||||
if (m_ignored_asset_lookup->IsAssetIgnored(assetType, assetName))
|
||||
{
|
||||
// Load default asset to zone
|
||||
if (!LoadDefaultAssetDependency(assetType, std::format(",{}", assetName)))
|
||||
return nullptr;
|
||||
|
||||
++m_forced_load_depth;
|
||||
|
||||
result = m_creators->CreateAsset(assetType, assetName, *this);
|
||||
|
||||
assert(m_forced_load_depth > 0);
|
||||
m_forced_load_depth = std::min(m_forced_load_depth - 1u, 0u);
|
||||
}
|
||||
else
|
||||
result = m_creators->CreateAsset(assetType, assetName, *this);
|
||||
|
||||
if (result.HasTakenAction())
|
||||
{
|
||||
if (!result.HasFailed())
|
||||
return result.GetAssetInfo();
|
||||
|
||||
std::cerr << std::format("Could not load asset \"{}\" of type \"{}\"\n", assetName, *m_zone.m_pools->GetAssetTypeName(assetType));
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << std::format("Missing asset \"{}\" of type \"{}\"\n", assetName, *m_zone.m_pools->GetAssetTypeName(assetType));
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -65,12 +65,31 @@ public:
|
||||
|
||||
IndirectAssetReference LoadIndirectAssetReferenceGeneric(asset_type_t assetType, const std::string& assetName);
|
||||
|
||||
/**
|
||||
* \brief Loads an asset dependency like \c LoadDependency but guarantees that the returned asset is not a reference.
|
||||
* If normally a reference would be created, the actual asset is loaded but a reference is added to the zone.
|
||||
* \tparam AssetType The type of the asset
|
||||
* \param assetName The name of the asset
|
||||
* \return XAssetInfo of the asset that is guaranteed to not be a reference or \c nullptr
|
||||
*/
|
||||
template<typename AssetType> XAssetInfo<typename AssetType::Type>* ForceLoadDependency(const std::string& assetName)
|
||||
{
|
||||
static_assert(std::is_base_of_v<IAssetBase, AssetType>);
|
||||
|
||||
return static_cast<XAssetInfo<typename AssetType::Type>*>(ForceLoadDependencyGeneric(AssetType::EnumEntry, assetName));
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* ForceLoadDependencyGeneric(asset_type_t assetType, const std::string& assetName);
|
||||
|
||||
private:
|
||||
[[nodiscard]] XAssetInfoGeneric* LoadDefaultAssetDependency(asset_type_t assetType, const std::string& assetName);
|
||||
|
||||
Zone& m_zone;
|
||||
std::unique_ptr<ZoneAssetPools> m_forced_asset_pools;
|
||||
const AssetCreatorCollection* m_creators;
|
||||
const IgnoredAssetLookup* m_ignored_asset_lookup;
|
||||
|
||||
unsigned m_forced_load_depth;
|
||||
};
|
||||
|
||||
#include "AssetCreatorCollection.h"
|
||||
|
@ -81,7 +81,7 @@ namespace
|
||||
const auto mipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||
const auto faceCount = texture->GetFaceCount();
|
||||
|
||||
size_t dataSize = 0;
|
||||
auto dataSize = 0uz;
|
||||
for (auto mipLevel = 0; mipLevel < mipCount; mipLevel++)
|
||||
dataSize += texture->GetSizeOfMipLevel(mipLevel) * faceCount;
|
||||
|
||||
@ -99,7 +99,7 @@ namespace
|
||||
loadDef->dimensions[1] = image->height;
|
||||
loadDef->dimensions[2] = image->depth;
|
||||
loadDef->format = static_cast<int>(texture->GetFormat()->GetD3DFormat());
|
||||
loadDef->resourceSize = dataSize;
|
||||
loadDef->resourceSize = static_cast<unsigned>(dataSize);
|
||||
|
||||
char* currentDataBuffer = loadDef->data;
|
||||
for (auto mipLevel = 0; mipLevel < mipCount; mipLevel++)
|
||||
|
@ -21,7 +21,7 @@ namespace
|
||||
{
|
||||
void ConfigureDefaultCreators(AssetCreatorCollection& collection, Zone& zone)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
collection.AddDefaultAssetCreator(std::make_unique<DefaultAssetCreator<AssetPhysPreset>>(memory));
|
||||
collection.AddDefaultAssetCreator(std::make_unique<DefaultAssetCreator<AssetXAnim>>(memory));
|
||||
@ -85,7 +85,7 @@ namespace
|
||||
|
||||
void ConfigureLoaders(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderPhysPreset>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderXAnim>(memory));
|
||||
@ -96,7 +96,6 @@ namespace
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundCurve>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderLoadedSound>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMap>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapPvs>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderComWorld>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldSp>(memory));
|
||||
|
@ -83,7 +83,7 @@ namespace
|
||||
menu::MenuAssetZoneState& zoneState,
|
||||
MenuConversionZoneState& conversionState,
|
||||
std::vector<menuDef_t*>& menus,
|
||||
AssetRegistration<AssetMenuList>& registration)
|
||||
AssetRegistration<AssetMenuList>& registration) const
|
||||
{
|
||||
const auto alreadyLoadedMenuFile = conversionState.m_menus_by_filename.find(menuFilePath);
|
||||
if (alreadyLoadedMenuFile != conversionState.m_menus_by_filename.end())
|
||||
@ -125,12 +125,12 @@ namespace
|
||||
menu::MenuAssetZoneState& zoneState,
|
||||
MenuConversionZoneState& conversionState,
|
||||
std::vector<menuDef_t*>& menus,
|
||||
AssetRegistration<AssetMenuList>& registration)
|
||||
AssetRegistration<AssetMenuList>& registration) const
|
||||
{
|
||||
const auto menuCount = parsingResult.m_menus.size();
|
||||
const auto functionCount = parsingResult.m_functions.size();
|
||||
const auto menuLoadCount = parsingResult.m_menus_to_load.size();
|
||||
auto totalItemCount = 0u;
|
||||
auto totalItemCount = 0uz;
|
||||
for (const auto& menu : parsingResult.m_menus)
|
||||
totalItemCount += menu->m_items.size();
|
||||
|
||||
@ -182,7 +182,7 @@ namespace
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreateMenuListAsset(MenuList& menuList, const std::vector<menuDef_t*>& menus)
|
||||
void CreateMenuListAsset(MenuList& menuList, const std::vector<menuDef_t*>& menus) const
|
||||
{
|
||||
menuList.menuCount = static_cast<int>(menus.size());
|
||||
|
||||
@ -196,7 +196,8 @@ namespace
|
||||
menuList.menus = nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<menu::ParsingResult> ParseMenuFile(std::istream& stream, const std::string& menuFileName, const menu::MenuAssetZoneState& zoneState)
|
||||
std::unique_ptr<menu::ParsingResult>
|
||||
ParseMenuFile(std::istream& stream, const std::string& menuFileName, const menu::MenuAssetZoneState& zoneState) const
|
||||
{
|
||||
menu::MenuFileReader reader(stream, menuFileName, menu::FeatureLevel::IW4, m_search_path);
|
||||
|
||||
|
@ -12,10 +12,10 @@ MenuConversionZoneState::MenuConversionZoneState()
|
||||
|
||||
void MenuConversionZoneState::Inject(ZoneAssetCreationInjection& inject)
|
||||
{
|
||||
auto* memory = inject.m_zone.GetMemory();
|
||||
auto& memory = inject.m_zone.Memory();
|
||||
|
||||
m_zone = &inject.m_zone;
|
||||
m_supporting_data = memory->Alloc<ExpressionSupportingData>();
|
||||
m_supporting_data = memory.Alloc<ExpressionSupportingData>();
|
||||
}
|
||||
|
||||
Statement_s* MenuConversionZoneState::FindFunction(const std::string& functionName)
|
||||
@ -43,10 +43,10 @@ size_t MenuConversionZoneState::AddStaticDvar(const std::string& dvarName)
|
||||
if (foundDvar != m_dvars_by_name.end())
|
||||
return foundDvar->second;
|
||||
|
||||
auto* memory = m_zone->GetMemory();
|
||||
auto* staticDvar = memory->Alloc<StaticDvar>();
|
||||
auto& memory = m_zone->Memory();
|
||||
auto* staticDvar = memory.Alloc<StaticDvar>();
|
||||
|
||||
staticDvar->dvarName = memory->Dup(dvarName.c_str());
|
||||
staticDvar->dvarName = memory.Dup(dvarName.c_str());
|
||||
staticDvar->dvar = nullptr;
|
||||
|
||||
const auto staticDvarIndex = m_static_dvars.size();
|
||||
@ -63,8 +63,8 @@ const char* MenuConversionZoneState::AddString(const std::string& str)
|
||||
if (foundString != m_strings_by_value.end())
|
||||
return foundString->second;
|
||||
|
||||
auto* memory = m_zone->GetMemory();
|
||||
const auto* strDuped = memory->Dup(str.c_str());
|
||||
auto& memory = m_zone->Memory();
|
||||
const auto* strDuped = memory.Dup(str.c_str());
|
||||
|
||||
m_strings.push_back(strDuped);
|
||||
m_strings_by_value.emplace(std::make_pair(str, strDuped));
|
||||
@ -79,24 +79,24 @@ void MenuConversionZoneState::AddLoadedFile(std::string loadedFileName, std::vec
|
||||
|
||||
void MenuConversionZoneState::FinalizeSupportingData() const
|
||||
{
|
||||
auto* memory = m_zone->GetMemory();
|
||||
auto& memory = m_zone->Memory();
|
||||
|
||||
m_supporting_data->uifunctions.totalFunctions = static_cast<int>(m_functions.size());
|
||||
m_supporting_data->staticDvarList.numStaticDvars = static_cast<int>(m_static_dvars.size());
|
||||
m_supporting_data->uiStrings.totalStrings = static_cast<int>(m_strings.size());
|
||||
|
||||
if (m_supporting_data->uifunctions.functions)
|
||||
memory->Free(m_supporting_data->uifunctions.functions);
|
||||
memory.Free(m_supporting_data->uifunctions.functions);
|
||||
|
||||
if (m_supporting_data->staticDvarList.staticDvars)
|
||||
memory->Free(m_supporting_data->staticDvarList.staticDvars);
|
||||
memory.Free(m_supporting_data->staticDvarList.staticDvars);
|
||||
|
||||
if (m_supporting_data->uiStrings.strings)
|
||||
memory->Free(m_supporting_data->uiStrings.strings);
|
||||
memory.Free(m_supporting_data->uiStrings.strings);
|
||||
|
||||
if (!m_functions.empty())
|
||||
{
|
||||
m_supporting_data->uifunctions.functions = memory->Alloc<Statement_s*>(m_functions.size());
|
||||
m_supporting_data->uifunctions.functions = memory.Alloc<Statement_s*>(m_functions.size());
|
||||
memcpy(m_supporting_data->uifunctions.functions, m_functions.data(), sizeof(void*) * m_functions.size());
|
||||
}
|
||||
else
|
||||
@ -104,7 +104,7 @@ void MenuConversionZoneState::FinalizeSupportingData() const
|
||||
|
||||
if (!m_static_dvars.empty())
|
||||
{
|
||||
m_supporting_data->staticDvarList.staticDvars = memory->Alloc<StaticDvar*>(m_static_dvars.size());
|
||||
m_supporting_data->staticDvarList.staticDvars = memory.Alloc<StaticDvar*>(m_static_dvars.size());
|
||||
memcpy(m_supporting_data->staticDvarList.staticDvars, m_static_dvars.data(), sizeof(void*) * m_static_dvars.size());
|
||||
}
|
||||
else
|
||||
@ -112,7 +112,7 @@ void MenuConversionZoneState::FinalizeSupportingData() const
|
||||
|
||||
if (!m_strings.empty())
|
||||
{
|
||||
m_supporting_data->uiStrings.strings = memory->Alloc<const char*>(m_strings.size());
|
||||
m_supporting_data->uiStrings.strings = memory.Alloc<const char*>(m_strings.size());
|
||||
memcpy(m_supporting_data->uiStrings.strings, m_strings.data(), sizeof(void*) * m_strings.size());
|
||||
}
|
||||
else
|
||||
|
@ -34,7 +34,7 @@ namespace
|
||||
{
|
||||
void ConfigureDefaultCreators(AssetCreatorCollection& collection, Zone& zone)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
collection.AddDefaultAssetCreator(std::make_unique<DefaultAssetCreator<AssetPhysPreset>>(memory));
|
||||
collection.AddDefaultAssetCreator(std::make_unique<DefaultAssetCreator<AssetPhysCollMap>>(memory));
|
||||
@ -118,7 +118,7 @@ namespace
|
||||
|
||||
void ConfigureLoaders(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
collection.AddAssetCreator(std::make_unique<RawLoaderPhysPreset>(memory, searchPath, zone));
|
||||
collection.AddAssetCreator(std::make_unique<GdtLoaderPhysPreset>(memory, gdt, zone));
|
||||
@ -135,8 +135,7 @@ namespace
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
|
||||
collection.AddAssetCreator(CreateSoundCurveLoader(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderLoadedSound>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapSp>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapMp>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMap>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderComWorld>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldSp>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldMp>(memory));
|
||||
|
@ -43,7 +43,7 @@ namespace
|
||||
zs.zfree = Z_NULL;
|
||||
zs.opaque = Z_NULL;
|
||||
zs.avail_in = static_cast<uInt>(file.m_length);
|
||||
zs.avail_out = compressionBufferSize;
|
||||
zs.avail_out = static_cast<unsigned>(compressionBufferSize);
|
||||
zs.next_in = reinterpret_cast<const Bytef*>(uncompressedBuffer.get());
|
||||
zs.next_out = reinterpret_cast<Bytef*>(compressedBuffer);
|
||||
|
||||
|
@ -38,38 +38,38 @@ namespace
|
||||
}
|
||||
|
||||
private:
|
||||
StructuredDataType ConvertType(CommonStructuredDataType inputType)
|
||||
static StructuredDataType ConvertType(const CommonStructuredDataType inputType)
|
||||
{
|
||||
switch (inputType.m_category)
|
||||
{
|
||||
case CommonStructuredDataTypeCategory::INT:
|
||||
return {DATA_INT, {0}};
|
||||
return {.type = DATA_INT, .u = {}};
|
||||
case CommonStructuredDataTypeCategory::BYTE:
|
||||
return {DATA_BYTE, {0}};
|
||||
return {.type = DATA_BYTE, .u = {}};
|
||||
case CommonStructuredDataTypeCategory::BOOL:
|
||||
return {DATA_BOOL, {0}};
|
||||
return {.type = DATA_BOOL, .u = {}};
|
||||
case CommonStructuredDataTypeCategory::FLOAT:
|
||||
return {DATA_FLOAT, {0}};
|
||||
return {.type = DATA_FLOAT, .u = {}};
|
||||
case CommonStructuredDataTypeCategory::SHORT:
|
||||
return {DATA_SHORT, {0}};
|
||||
return {.type = DATA_SHORT, .u = {}};
|
||||
case CommonStructuredDataTypeCategory::STRING:
|
||||
return {DATA_STRING, {inputType.m_info.string_length}};
|
||||
return {.type = DATA_STRING, .u = {static_cast<unsigned>(inputType.m_info.string_length)}};
|
||||
case CommonStructuredDataTypeCategory::ENUM:
|
||||
return {DATA_ENUM, {inputType.m_info.type_index}};
|
||||
return {.type = DATA_ENUM, .u = {static_cast<unsigned>(inputType.m_info.type_index)}};
|
||||
case CommonStructuredDataTypeCategory::STRUCT:
|
||||
return {DATA_STRUCT, {inputType.m_info.type_index}};
|
||||
return {.type = DATA_STRUCT, .u = {static_cast<unsigned>(inputType.m_info.type_index)}};
|
||||
case CommonStructuredDataTypeCategory::INDEXED_ARRAY:
|
||||
return {DATA_INDEXED_ARRAY, {inputType.m_info.type_index}};
|
||||
return {.type = DATA_INDEXED_ARRAY, .u = {static_cast<unsigned>(inputType.m_info.type_index)}};
|
||||
case CommonStructuredDataTypeCategory::ENUM_ARRAY:
|
||||
return {DATA_ENUM_ARRAY, {inputType.m_info.type_index}};
|
||||
return {.type = DATA_ENUM_ARRAY, .u = {static_cast<unsigned>(inputType.m_info.type_index)}};
|
||||
case CommonStructuredDataTypeCategory::UNKNOWN:
|
||||
default:
|
||||
assert(false);
|
||||
return {DATA_INT, {0}};
|
||||
return {.type = DATA_INT, .u = {0}};
|
||||
}
|
||||
}
|
||||
|
||||
void ConvertEnum(CommonStructuredDataEnum& inputEnum, StructuredDataEnum& outputEnum)
|
||||
void ConvertEnum(CommonStructuredDataEnum& inputEnum, StructuredDataEnum& outputEnum) const
|
||||
{
|
||||
outputEnum.entryCount = static_cast<int>(inputEnum.m_entries.size());
|
||||
if (inputEnum.m_reserved_entry_count <= 0)
|
||||
@ -94,10 +94,10 @@ namespace
|
||||
outputEnum.entries = nullptr;
|
||||
}
|
||||
|
||||
void ConvertStruct(CommonStructuredDataStruct& inputStruct, StructuredDataStruct& outputStruct)
|
||||
void ConvertStruct(CommonStructuredDataStruct& inputStruct, StructuredDataStruct& outputStruct) const
|
||||
{
|
||||
outputStruct.size = static_cast<int>(inputStruct.m_size_in_byte);
|
||||
outputStruct.bitOffset = inputStruct.m_bit_offset;
|
||||
outputStruct.bitOffset = static_cast<unsigned>(inputStruct.m_bit_offset);
|
||||
|
||||
outputStruct.propertyCount = static_cast<int>(inputStruct.m_properties.size());
|
||||
inputStruct.SortPropertiesByName();
|
||||
@ -115,34 +115,34 @@ namespace
|
||||
if (outputProperty.type.type != DATA_BOOL)
|
||||
{
|
||||
assert(inputProperty.m_offset_in_bits % 8 == 0);
|
||||
outputProperty.offset = inputProperty.m_offset_in_bits / 8;
|
||||
outputProperty.offset = static_cast<unsigned>(inputProperty.m_offset_in_bits / 8uz);
|
||||
}
|
||||
else
|
||||
outputProperty.offset = inputProperty.m_offset_in_bits;
|
||||
outputProperty.offset = static_cast<unsigned>(inputProperty.m_offset_in_bits);
|
||||
}
|
||||
}
|
||||
else
|
||||
outputStruct.properties = nullptr;
|
||||
}
|
||||
|
||||
void ConvertIndexedArray(const CommonStructuredDataIndexedArray& inputIndexedArray, StructuredDataIndexedArray& outputIndexedArray)
|
||||
static void ConvertIndexedArray(const CommonStructuredDataIndexedArray& inputIndexedArray, StructuredDataIndexedArray& outputIndexedArray)
|
||||
{
|
||||
outputIndexedArray.arraySize = static_cast<int>(inputIndexedArray.m_element_count);
|
||||
outputIndexedArray.elementType = ConvertType(inputIndexedArray.m_array_type);
|
||||
outputIndexedArray.elementSize = utils::Align(inputIndexedArray.m_element_size_in_bits, 8u) / 8u;
|
||||
outputIndexedArray.elementSize = static_cast<unsigned>(utils::Align(inputIndexedArray.m_element_size_in_bits, 8uz) / 8uz);
|
||||
}
|
||||
|
||||
void ConvertEnumedArray(const CommonStructuredDataEnumedArray& inputEnumedArray, StructuredDataEnumedArray& outputEnumedArray)
|
||||
{
|
||||
outputEnumedArray.enumIndex = static_cast<int>(inputEnumedArray.m_enum_index);
|
||||
outputEnumedArray.elementType = ConvertType(inputEnumedArray.m_array_type);
|
||||
outputEnumedArray.elementSize = utils::Align(inputEnumedArray.m_element_size_in_bits, 8u) / 8u;
|
||||
outputEnumedArray.elementSize = static_cast<unsigned>(utils::Align(inputEnumedArray.m_element_size_in_bits, 8uz) / 8uz);
|
||||
}
|
||||
|
||||
void ConvertDef(const CommonStructuredDataDef& inputDef, StructuredDataDef& outputDef)
|
||||
{
|
||||
outputDef.version = inputDef.m_version;
|
||||
outputDef.formatChecksum = inputDef.m_checksum;
|
||||
outputDef.formatChecksum = static_cast<unsigned>(inputDef.m_checksum);
|
||||
|
||||
outputDef.enumCount = static_cast<int>(inputDef.m_enums.size());
|
||||
if (!inputDef.m_enums.empty())
|
||||
@ -185,7 +185,7 @@ namespace
|
||||
outputDef.enumedArrays = nullptr;
|
||||
|
||||
outputDef.rootType = ConvertType(inputDef.m_root_type);
|
||||
outputDef.size = inputDef.m_size_in_byte;
|
||||
outputDef.size = static_cast<unsigned>(inputDef.m_size_in_byte);
|
||||
}
|
||||
|
||||
StructuredDataDefSet* ConvertSet(const std::string& assetName, const std::vector<std::unique_ptr<CommonStructuredDataDef>>& commonDefs)
|
||||
@ -193,7 +193,7 @@ namespace
|
||||
auto* set = m_memory.Alloc<StructuredDataDefSet>();
|
||||
set->name = m_memory.Dup(assetName.c_str());
|
||||
|
||||
set->defCount = commonDefs.size();
|
||||
set->defCount = static_cast<unsigned>(commonDefs.size());
|
||||
set->defs = m_memory.Alloc<StructuredDataDef>(commonDefs.size());
|
||||
|
||||
for (auto defIndex = 0u; defIndex < commonDefs.size(); defIndex++)
|
||||
|
@ -31,14 +31,14 @@ namespace
|
||||
class LoadedTechnique
|
||||
{
|
||||
public:
|
||||
MaterialTechnique* m_technique;
|
||||
std::vector<XAssetInfoGeneric*> m_dependencies;
|
||||
|
||||
LoadedTechnique(MaterialTechnique* technique, std::vector<XAssetInfoGeneric*> dependencies)
|
||||
: m_technique(technique),
|
||||
m_dependencies(std::move(dependencies))
|
||||
{
|
||||
}
|
||||
|
||||
MaterialTechnique* m_technique;
|
||||
std::vector<XAssetInfoGeneric*> m_dependencies;
|
||||
};
|
||||
|
||||
class TechniqueZoneLoadingState final : public IZoneAssetCreationState
|
||||
@ -46,8 +46,7 @@ namespace
|
||||
public:
|
||||
typedef const float (*literal_t)[4];
|
||||
|
||||
public:
|
||||
_NODISCARD const LoadedTechnique* FindLoadedTechnique(const std::string& techniqueName) const
|
||||
[[nodiscard]] const LoadedTechnique* FindLoadedTechnique(const std::string& techniqueName) const
|
||||
{
|
||||
const auto loadedTechnique = m_loaded_techniques.find(techniqueName);
|
||||
if (loadedTechnique != m_loaded_techniques.end())
|
||||
@ -86,8 +85,6 @@ namespace
|
||||
|
||||
class ShaderInfoFromFileSystemCacheState final : public IZoneAssetCreationState
|
||||
{
|
||||
std::unordered_map<std::string, std::unique_ptr<d3d9::ShaderInfo>> m_cached_shader_info;
|
||||
|
||||
public:
|
||||
[[nodiscard]] const d3d9::ShaderInfo* LoadShaderInfoFromDisk(ISearchPath& searchPath, const std::string& fileName)
|
||||
{
|
||||
@ -108,9 +105,9 @@ namespace
|
||||
}
|
||||
|
||||
const auto shaderData = std::make_unique<char[]>(shaderSize);
|
||||
file.m_stream->read(shaderData.get(), shaderSize);
|
||||
file.m_stream->read(shaderData.get(), static_cast<std::streamsize>(shaderSize));
|
||||
|
||||
auto shaderInfo = d3d9::ShaderAnalyser::GetShaderInfo(reinterpret_cast<const uint32_t*>(shaderData.get()), shaderSize);
|
||||
auto shaderInfo = d3d9::ShaderAnalyser::GetShaderInfo(shaderData.get(), shaderSize);
|
||||
if (!shaderInfo)
|
||||
return nullptr;
|
||||
|
||||
@ -118,6 +115,9 @@ namespace
|
||||
m_cached_shader_info.emplace(std::make_pair(fileName, std::move(shaderInfo)));
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unordered_map<std::string, std::unique_ptr<d3d9::ShaderInfo>> m_cached_shader_info;
|
||||
};
|
||||
|
||||
class TechniqueCreator final : public techset::ITechniqueDefinitionAcceptor
|
||||
@ -126,10 +126,13 @@ namespace
|
||||
class PassShaderArgument
|
||||
{
|
||||
public:
|
||||
MaterialShaderArgument m_arg;
|
||||
MaterialUpdateFrequency m_update_frequency;
|
||||
explicit PassShaderArgument(const MaterialShaderArgument arg)
|
||||
: m_arg(arg),
|
||||
m_update_frequency(GetUpdateFrequencyForArg(arg))
|
||||
{
|
||||
}
|
||||
|
||||
static MaterialUpdateFrequency GetUpdateFrequencyForArg(MaterialShaderArgument arg)
|
||||
static MaterialUpdateFrequency GetUpdateFrequencyForArg(const MaterialShaderArgument arg)
|
||||
{
|
||||
switch (arg.type)
|
||||
{
|
||||
@ -160,15 +163,22 @@ namespace
|
||||
}
|
||||
}
|
||||
|
||||
explicit PassShaderArgument(const MaterialShaderArgument arg)
|
||||
: m_arg(arg),
|
||||
m_update_frequency(GetUpdateFrequencyForArg(arg))
|
||||
{
|
||||
}
|
||||
MaterialShaderArgument m_arg;
|
||||
MaterialUpdateFrequency m_update_frequency;
|
||||
};
|
||||
|
||||
struct Pass
|
||||
{
|
||||
Pass()
|
||||
: m_vertex_shader(nullptr),
|
||||
m_vertex_shader_info(nullptr),
|
||||
m_pixel_shader(nullptr),
|
||||
m_pixel_shader_info(nullptr),
|
||||
m_vertex_decl{},
|
||||
m_vertex_decl_asset(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
XAssetInfo<MaterialVertexShader>* m_vertex_shader;
|
||||
const d3d9::ShaderInfo* m_vertex_shader_info;
|
||||
std::unique_ptr<d3d9::ShaderInfo> m_vertex_shader_info_unq;
|
||||
@ -184,21 +194,8 @@ namespace
|
||||
MaterialVertexDeclaration m_vertex_decl;
|
||||
XAssetInfo<MaterialVertexDeclaration>* m_vertex_decl_asset;
|
||||
std::vector<PassShaderArgument> m_arguments;
|
||||
|
||||
Pass()
|
||||
: m_vertex_shader(nullptr),
|
||||
m_vertex_shader_info(nullptr),
|
||||
m_pixel_shader(nullptr),
|
||||
m_pixel_shader_info(nullptr),
|
||||
m_vertex_decl{},
|
||||
m_vertex_decl_asset(nullptr)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<Pass> m_passes;
|
||||
std::vector<XAssetInfoGeneric*> m_dependencies;
|
||||
|
||||
TechniqueCreator(
|
||||
const std::string& techniqueName, ISearchPath& searchPath, MemoryManager& memory, AssetCreationContext& context, ITechsetCreator* techsetCreator)
|
||||
: m_technique_name(techniqueName),
|
||||
@ -217,10 +214,11 @@ namespace
|
||||
m_passes.emplace_back();
|
||||
}
|
||||
|
||||
static size_t RegisterCountPerElement(const d3d9::ShaderConstant& constant)
|
||||
static unsigned RegisterCountPerElement(const d3d9::ShaderConstant& constant)
|
||||
{
|
||||
const auto valuesPerRegister =
|
||||
constant.m_register_set == d3d9::RegisterSet::BOOL || constant.m_register_set == d3d9::RegisterSet::SAMPLER ? 1u : 4u;
|
||||
|
||||
return utils::Align(constant.m_type_columns * constant.m_type_rows, valuesPerRegister) / valuesPerRegister;
|
||||
}
|
||||
|
||||
@ -243,7 +241,7 @@ namespace
|
||||
if (shaderType == techset::ShaderSelector::VERTEX_SHADER && isSamplerArgument)
|
||||
return false;
|
||||
|
||||
MaterialShaderArgument argument{};
|
||||
MaterialShaderArgument argument;
|
||||
argument.dest = static_cast<uint16_t>(shaderArgument.m_register_index + registerOffset);
|
||||
|
||||
unsigned arrayCount;
|
||||
@ -258,7 +256,7 @@ namespace
|
||||
return false;
|
||||
|
||||
argument.type = MTL_ARG_CODE_PIXEL_SAMPLER;
|
||||
argument.u.codeSampler = samplerSource->source + elementOffset;
|
||||
argument.u.codeSampler = samplerSource->source + static_cast<unsigned>(elementOffset);
|
||||
|
||||
arrayCount = static_cast<unsigned>(samplerSource->arrayCount);
|
||||
}
|
||||
@ -304,13 +302,12 @@ namespace
|
||||
{
|
||||
if (!AutoCreateShaderArgument(techset::ShaderSelector::VERTEX_SHADER, argument, elementIndex, registerIndex))
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "Unassigned vertex shader \"" << pass.m_vertex_shader->m_name << "\" arg: " << argument.m_name;
|
||||
|
||||
std::string elementIndexStr;
|
||||
if (argument.m_type_elements > 1)
|
||||
ss << '[' << elementIndex << ']';
|
||||
elementIndexStr = std::format("[{}]", elementIndex);
|
||||
|
||||
errorMessage = ss.str();
|
||||
errorMessage =
|
||||
std::format("Unassigned vertex shader \"{}\" arg: {}{}", pass.m_vertex_shader->m_name, argument.m_name, elementIndexStr);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -572,11 +569,11 @@ namespace
|
||||
return foundSource;
|
||||
}
|
||||
|
||||
bool FindShaderArgument(const d3d9::ShaderInfo& shaderInfo,
|
||||
static bool FindShaderArgument(const d3d9::ShaderInfo& shaderInfo,
|
||||
const techset::ShaderArgument& argument,
|
||||
size_t& constantIndex,
|
||||
size_t& registerOffset,
|
||||
std::string& errorMessage) const
|
||||
std::string& errorMessage)
|
||||
{
|
||||
const auto matchingShaderConstant = std::ranges::find_if(shaderInfo.m_constants,
|
||||
[argument](const d3d9::ShaderConstant& constant)
|
||||
@ -854,14 +851,14 @@ namespace
|
||||
}
|
||||
|
||||
bool AcceptShaderLiteralArgument(const techset::ShaderSelector shader,
|
||||
techset::ShaderArgument shaderArgument,
|
||||
techset::ShaderArgumentLiteralSource source,
|
||||
const techset::ShaderArgument shaderArgument,
|
||||
const techset::ShaderArgumentLiteralSource source,
|
||||
std::string& errorMessage) override
|
||||
{
|
||||
assert(!m_passes.empty());
|
||||
auto& pass = m_passes.at(m_passes.size() - 1);
|
||||
|
||||
MaterialShaderArgument argument{};
|
||||
MaterialShaderArgument argument;
|
||||
const d3d9::ShaderInfo* shaderInfo;
|
||||
|
||||
if (shader == techset::ShaderSelector::VERTEX_SHADER)
|
||||
@ -913,14 +910,14 @@ namespace
|
||||
}
|
||||
|
||||
bool AcceptShaderMaterialArgument(const techset::ShaderSelector shader,
|
||||
techset::ShaderArgument shaderArgument,
|
||||
const techset::ShaderArgument shaderArgument,
|
||||
const techset::ShaderArgumentMaterialSource source,
|
||||
std::string& errorMessage) override
|
||||
{
|
||||
assert(!m_passes.empty());
|
||||
auto& pass = m_passes.at(m_passes.size() - 1);
|
||||
|
||||
MaterialShaderArgument argument{};
|
||||
MaterialShaderArgument argument;
|
||||
const d3d9::ShaderInfo* shaderInfo;
|
||||
|
||||
if (shader == techset::ShaderSelector::VERTEX_SHADER)
|
||||
@ -1016,6 +1013,8 @@ namespace
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<Pass> m_passes;
|
||||
|
||||
private:
|
||||
const std::string& m_technique_name;
|
||||
ISearchPath& m_search_path;
|
||||
|
@ -1,8 +1,8 @@
|
||||
#include "JsonMaterialLoader.h"
|
||||
|
||||
#include "Base64.h"
|
||||
#include "Game/IW5/CommonIW5.h"
|
||||
#include "Game/IW5/Material/JsonMaterial.h"
|
||||
#include "Impl/Base64.h"
|
||||
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
|
@ -83,7 +83,7 @@ namespace
|
||||
menu::MenuAssetZoneState& zoneState,
|
||||
MenuConversionZoneState& conversionState,
|
||||
std::vector<menuDef_t*>& menus,
|
||||
AssetRegistration<AssetMenuList>& registration)
|
||||
AssetRegistration<AssetMenuList>& registration) const
|
||||
{
|
||||
const auto alreadyLoadedMenuFile = conversionState.m_menus_by_filename.find(menuFilePath);
|
||||
if (alreadyLoadedMenuFile != conversionState.m_menus_by_filename.end())
|
||||
@ -125,14 +125,14 @@ namespace
|
||||
menu::MenuAssetZoneState& zoneState,
|
||||
MenuConversionZoneState& conversionState,
|
||||
std::vector<menuDef_t*>& menus,
|
||||
AssetRegistration<AssetMenuList>& registration)
|
||||
AssetRegistration<AssetMenuList>& registration) const
|
||||
{
|
||||
const auto menuCount = parsingResult.m_menus.size();
|
||||
const auto functionCount = parsingResult.m_functions.size();
|
||||
const auto menuLoadCount = parsingResult.m_menus_to_load.size();
|
||||
auto totalItemCount = 0u;
|
||||
for (const auto& menu : parsingResult.m_menus)
|
||||
totalItemCount += menu->m_items.size();
|
||||
totalItemCount += static_cast<unsigned>(menu->m_items.size());
|
||||
|
||||
std::cout << std::format("Successfully read menu file \"{}\" ({} loads, {} menus, {} functions, {} items)\n",
|
||||
fileName,
|
||||
@ -152,7 +152,7 @@ namespace
|
||||
// Convert all menus and add them as assets
|
||||
for (auto& commonMenu : parsingResult.m_menus)
|
||||
{
|
||||
auto converter = IMenuConverter::Create(ObjLoading::Configuration.MenuNoOptimization, m_search_path, m_memory, context);
|
||||
const auto converter = IMenuConverter::Create(ObjLoading::Configuration.MenuNoOptimization, m_search_path, m_memory, context);
|
||||
|
||||
auto* menuAsset = m_memory.Alloc<menuDef_t>();
|
||||
AssetRegistration<AssetMenu> menuRegistration(commonMenu->m_name, menuAsset);
|
||||
@ -182,7 +182,7 @@ namespace
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreateMenuListAsset(MenuList& menuList, const std::vector<menuDef_t*>& menus)
|
||||
void CreateMenuListAsset(MenuList& menuList, const std::vector<menuDef_t*>& menus) const
|
||||
{
|
||||
menuList.menuCount = static_cast<int>(menus.size());
|
||||
|
||||
@ -196,7 +196,8 @@ namespace
|
||||
menuList.menus = nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<menu::ParsingResult> ParseMenuFile(std::istream& stream, const std::string& menuFileName, const menu::MenuAssetZoneState& zoneState)
|
||||
std::unique_ptr<menu::ParsingResult>
|
||||
ParseMenuFile(std::istream& stream, const std::string& menuFileName, const menu::MenuAssetZoneState& zoneState) const
|
||||
{
|
||||
menu::MenuFileReader reader(stream, menuFileName, menu::FeatureLevel::IW5, m_search_path);
|
||||
|
||||
|
@ -12,10 +12,10 @@ MenuConversionZoneState::MenuConversionZoneState()
|
||||
|
||||
void MenuConversionZoneState::Inject(ZoneAssetCreationInjection& inject)
|
||||
{
|
||||
auto* memory = inject.m_zone.GetMemory();
|
||||
auto& memory = inject.m_zone.Memory();
|
||||
|
||||
m_zone = &inject.m_zone;
|
||||
m_supporting_data = memory->Alloc<ExpressionSupportingData>();
|
||||
m_supporting_data = memory.Alloc<ExpressionSupportingData>();
|
||||
}
|
||||
|
||||
Statement_s* MenuConversionZoneState::FindFunction(const std::string& functionName)
|
||||
@ -43,10 +43,10 @@ size_t MenuConversionZoneState::AddStaticDvar(const std::string& dvarName)
|
||||
if (foundDvar != m_dvars_by_name.end())
|
||||
return foundDvar->second;
|
||||
|
||||
auto* memory = m_zone->GetMemory();
|
||||
auto* staticDvar = memory->Alloc<StaticDvar>();
|
||||
auto& memory = m_zone->Memory();
|
||||
auto* staticDvar = memory.Alloc<StaticDvar>();
|
||||
|
||||
staticDvar->dvarName = memory->Dup(dvarName.c_str());
|
||||
staticDvar->dvarName = memory.Dup(dvarName.c_str());
|
||||
staticDvar->dvar = nullptr;
|
||||
|
||||
const auto staticDvarIndex = m_static_dvars.size();
|
||||
@ -63,8 +63,8 @@ const char* MenuConversionZoneState::AddString(const std::string& str)
|
||||
if (foundString != m_strings_by_value.end())
|
||||
return foundString->second;
|
||||
|
||||
auto* memory = m_zone->GetMemory();
|
||||
const auto* strDuped = memory->Dup(str.c_str());
|
||||
auto& memory = m_zone->Memory();
|
||||
const auto* strDuped = memory.Dup(str.c_str());
|
||||
|
||||
m_strings.push_back(strDuped);
|
||||
m_strings_by_value.emplace(std::make_pair(str, strDuped));
|
||||
@ -79,24 +79,24 @@ void MenuConversionZoneState::AddLoadedFile(std::string loadedFileName, std::vec
|
||||
|
||||
void MenuConversionZoneState::FinalizeSupportingData() const
|
||||
{
|
||||
auto* memory = m_zone->GetMemory();
|
||||
auto& memory = m_zone->Memory();
|
||||
|
||||
m_supporting_data->uifunctions.totalFunctions = static_cast<int>(m_functions.size());
|
||||
m_supporting_data->staticDvarList.numStaticDvars = static_cast<int>(m_static_dvars.size());
|
||||
m_supporting_data->uiStrings.totalStrings = static_cast<int>(m_strings.size());
|
||||
|
||||
if (m_supporting_data->uifunctions.functions)
|
||||
memory->Free(m_supporting_data->uifunctions.functions);
|
||||
memory.Free(m_supporting_data->uifunctions.functions);
|
||||
|
||||
if (m_supporting_data->staticDvarList.staticDvars)
|
||||
memory->Free(m_supporting_data->staticDvarList.staticDvars);
|
||||
memory.Free(m_supporting_data->staticDvarList.staticDvars);
|
||||
|
||||
if (m_supporting_data->uiStrings.strings)
|
||||
memory->Free(m_supporting_data->uiStrings.strings);
|
||||
memory.Free(m_supporting_data->uiStrings.strings);
|
||||
|
||||
if (!m_functions.empty())
|
||||
{
|
||||
m_supporting_data->uifunctions.functions = memory->Alloc<Statement_s*>(m_functions.size());
|
||||
m_supporting_data->uifunctions.functions = memory.Alloc<Statement_s*>(m_functions.size());
|
||||
memcpy(m_supporting_data->uifunctions.functions, m_functions.data(), sizeof(void*) * m_functions.size());
|
||||
}
|
||||
else
|
||||
@ -104,7 +104,7 @@ void MenuConversionZoneState::FinalizeSupportingData() const
|
||||
|
||||
if (!m_static_dvars.empty())
|
||||
{
|
||||
m_supporting_data->staticDvarList.staticDvars = memory->Alloc<StaticDvar*>(m_static_dvars.size());
|
||||
m_supporting_data->staticDvarList.staticDvars = memory.Alloc<StaticDvar*>(m_static_dvars.size());
|
||||
memcpy(m_supporting_data->staticDvarList.staticDvars, m_static_dvars.data(), sizeof(void*) * m_static_dvars.size());
|
||||
}
|
||||
else
|
||||
@ -112,7 +112,7 @@ void MenuConversionZoneState::FinalizeSupportingData() const
|
||||
|
||||
if (!m_strings.empty())
|
||||
{
|
||||
m_supporting_data->uiStrings.strings = memory->Alloc<const char*>(m_strings.size());
|
||||
m_supporting_data->uiStrings.strings = memory.Alloc<const char*>(m_strings.size());
|
||||
memcpy(m_supporting_data->uiStrings.strings, m_strings.data(), sizeof(void*) * m_strings.size());
|
||||
}
|
||||
else
|
||||
|
@ -29,7 +29,7 @@ namespace
|
||||
{
|
||||
void ConfigureDefaultCreators(AssetCreatorCollection& collection, Zone& zone)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
collection.AddDefaultAssetCreator(std::make_unique<DefaultAssetCreator<AssetPhysPreset>>(memory));
|
||||
collection.AddDefaultAssetCreator(std::make_unique<DefaultAssetCreator<AssetPhysCollMap>>(memory));
|
||||
@ -119,7 +119,7 @@ namespace
|
||||
|
||||
void ConfigureLoaders(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
auto& memory = zone.Memory();
|
||||
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderPhysPreset>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderPhysCollMap>(memory));
|
||||
|
@ -44,7 +44,7 @@ namespace
|
||||
zs.zfree = Z_NULL;
|
||||
zs.opaque = Z_NULL;
|
||||
zs.avail_in = static_cast<uInt>(file.m_length);
|
||||
zs.avail_out = compressionBufferSize;
|
||||
zs.avail_out = static_cast<unsigned>(compressionBufferSize);
|
||||
zs.next_in = reinterpret_cast<const Bytef*>(uncompressedBuffer.get());
|
||||
zs.next_out = reinterpret_cast<Bytef*>(compressedBuffer);
|
||||
|
||||
|
@ -57,7 +57,7 @@ namespace
|
||||
return AssetCreationResult::Failure();
|
||||
}
|
||||
|
||||
if (offset + (scriptFile->compressedLen + scriptFile->bytecodeLen) > file.m_length)
|
||||
if (offset + static_cast<size_t>(scriptFile->compressedLen + scriptFile->bytecodeLen) > static_cast<size_t>(file.m_length))
|
||||
{
|
||||
std::cerr << std::format("Error: Specified length in {} GSC BIN structure exceeds the actual file size\n", assetName);
|
||||
return AssetCreationResult::Failure();
|
||||
|
@ -232,7 +232,7 @@ namespace
|
||||
}
|
||||
|
||||
m_weapon.weapCompleteDef.animOverrides = animOverrides;
|
||||
m_weapon.weapCompleteDef.numAnimOverrides = valueArray.size();
|
||||
m_weapon.weapCompleteDef.numAnimOverrides = static_cast<unsigned>(valueArray.size());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -267,7 +267,7 @@ namespace
|
||||
}
|
||||
|
||||
m_weapon.weapCompleteDef.soundOverrides = soundOverrides;
|
||||
m_weapon.weapCompleteDef.numSoundOverrides = valueArray.size();
|
||||
m_weapon.weapCompleteDef.numSoundOverrides = static_cast<unsigned>(valueArray.size());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -305,7 +305,7 @@ namespace
|
||||
}
|
||||
|
||||
m_weapon.weapCompleteDef.fxOverrides = fxOverrides;
|
||||
m_weapon.weapCompleteDef.numFxOverrides = valueArray.size();
|
||||
m_weapon.weapCompleteDef.numFxOverrides = static_cast<unsigned>(valueArray.size());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -339,7 +339,7 @@ namespace
|
||||
}
|
||||
|
||||
m_weapon.weapCompleteDef.reloadOverrides = reloadOverrides;
|
||||
m_weapon.weapCompleteDef.numReloadStateTimerOverrides = valueArray.size();
|
||||
m_weapon.weapCompleteDef.numReloadStateTimerOverrides = static_cast<unsigned>(valueArray.size());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -392,7 +392,7 @@ namespace
|
||||
|
||||
m_weapon.weapCompleteDef.notetrackOverrides = m_memory.Alloc<NoteTrackToSoundEntry>(overrideVector.size());
|
||||
memcpy(m_weapon.weapCompleteDef.notetrackOverrides, overrideVector.data(), sizeof(NoteTrackToSoundEntry) * overrideVector.size());
|
||||
m_weapon.weapCompleteDef.numNotetrackOverrides = overrideVector.size();
|
||||
m_weapon.weapCompleteDef.numNotetrackOverrides = static_cast<unsigned>(overrideVector.size());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -437,7 +437,7 @@ namespace
|
||||
return false;
|
||||
}
|
||||
|
||||
void ParseAnim(const std::string& value, const char*& animName)
|
||||
void ParseAnim(const std::string& value, const char*& animName) const
|
||||
{
|
||||
if (value == "none")
|
||||
{
|
||||
@ -449,7 +449,7 @@ namespace
|
||||
m_registration.AddIndirectAssetReference(m_context.LoadIndirectAssetReference<AssetXAnim>(value));
|
||||
}
|
||||
|
||||
void ParseSoundAlias(const std::string& value, SndAliasCustom& soundAlias)
|
||||
void ParseSoundAlias(const std::string& value, SndAliasCustom& soundAlias) const
|
||||
{
|
||||
if (value == "none")
|
||||
{
|
||||
@ -462,7 +462,7 @@ namespace
|
||||
m_registration.AddIndirectAssetReference(m_context.LoadIndirectAssetReference<AssetSound>(value));
|
||||
}
|
||||
|
||||
bool ParseFxEffectDef(const std::string& value, FxEffectDef*& fx)
|
||||
bool ParseFxEffectDef(const std::string& value, FxEffectDef*& fx) const
|
||||
{
|
||||
if (value == "none")
|
||||
{
|
||||
@ -542,7 +542,7 @@ namespace
|
||||
return true;
|
||||
}
|
||||
|
||||
void ParseScriptString(const std::string& value, ScriptString& out)
|
||||
void ParseScriptString(const std::string& value, ScriptString& out) const
|
||||
{
|
||||
out = m_zone_script_strings.AddOrGetScriptString(value);
|
||||
m_registration.AddScriptString(out);
|
||||
@ -863,7 +863,7 @@ InfoStringLoaderWeapon::InfoStringLoaderWeapon(MemoryManager& memory, ISearchPat
|
||||
{
|
||||
}
|
||||
|
||||
AssetCreationResult InfoStringLoaderWeapon::CreateAsset(const std::string& assetName, const InfoString& infoString, AssetCreationContext& context)
|
||||
AssetCreationResult InfoStringLoaderWeapon::CreateAsset(const std::string& assetName, const InfoString& infoString, AssetCreationContext& context) const
|
||||
{
|
||||
auto* weaponFullDef = m_memory.Alloc<WeaponFullDef>();
|
||||
|
||||
|
@ -11,7 +11,7 @@ namespace IW5
|
||||
public:
|
||||
InfoStringLoaderWeapon(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
|
||||
|
||||
AssetCreationResult CreateAsset(const std::string& assetName, const InfoString& infoString, AssetCreationContext& context);
|
||||
AssetCreationResult CreateAsset(const std::string& assetName, const InfoString& infoString, AssetCreationContext& context) const;
|
||||
|
||||
private:
|
||||
MemoryManager& m_memory;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user