#include "SequenceZoneDefinitionAssetList.h" #include "Parsing/ZoneDefinition/Matcher/ZoneDefinitionMatcherFactory.h" SequenceZoneDefinitionAssetList::SequenceZoneDefinitionAssetList() { const ZoneDefinitionMatcherFactory create(this); AddMatchers({ create.Keyword("assetlist"), create.Char(','), create.Field().Capture(CAPTURE_ASSET_LIST_NAME), }); } void SequenceZoneDefinitionAssetList::ProcessMatch(ZoneDefinition* state, SequenceResult& result) const { state->m_asset_lists.emplace_back(result.NextCapture(CAPTURE_ASSET_LIST_NAME).FieldValue()); }