#pragma once #include "AssetDumpingContext.h" #include "Pool/AssetPool.h" template class IAssetDumper { public: IAssetDumper() = default; virtual ~IAssetDumper() = default; IAssetDumper(const IAssetDumper& other) = default; IAssetDumper(IAssetDumper&& other) noexcept = default; IAssetDumper& operator=(const IAssetDumper& other) = default; IAssetDumper& operator=(IAssetDumper&& other) noexcept = default; virtual void DumpPool(AssetDumpingContext& context, AssetPool* pool) = 0; };