Files
OpenAssetTools/src/ZoneCommon/Zone/Zone.cpp

15 lines
283 B
C++

#include "Zone.h"
Zone::Zone(std::string name, const zone_priority_t priority, IZoneAssetPools* pools, IGame* game)
{
m_name = std::move(name);
m_priority = priority;
m_pools = pools;
m_game = game;
}
IZoneAssetPools* Zone::GetPools() const
{
return m_pools;
}